skia2/docs/examples/Canvas_clipPath_3.cpp
Mike Reed 7d34dc7747 Revert "Revert "switch to new filltype for SkPath""
This reverts commit 3e7af41224.

Change-Id: Id4f66b3956f4bdbe690db20fc478b7365ee89717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256676
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-11-26 17:43:14 +00:00

24 lines
917 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=187a7ae77a8176e417181411988534b6
REG_FIDDLE(Canvas_clipPath_3, 256, 212, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
SkPath path;
SkPoint poly[] = {{20, 20}, { 80, 20}, { 80, 80}, {40, 80},
{40, 40}, {100, 40}, {100, 100}, {20, 100}};
path.addPoly(poly, SK_ARRAY_COUNT(poly), true);
path.setFillType(SkPathFillType::kWinding);
canvas->save();
canvas->clipPath(path, SkClipOp::kIntersect);
canvas->drawCircle(50, 50, 45, paint);
canvas->restore();
canvas->translate(100, 100);
path.setFillType(SkPathFillType::kEvenOdd);
canvas->clipPath(path, SkClipOp::kIntersect);
canvas->drawCircle(50, 50, 45, paint);
}
} // END FIDDLE