skia2/docs/examples/Path_incReserve.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

28 lines
964 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=f2260f2a170a54aef5bafe5b91c121b3
REG_FIDDLE(Path_incReserve, 256, 192, false, 0) {
void draw(SkCanvas* canvas) {
auto addPoly = [](int sides, SkScalar size, SkPath* path) -> void {
path->moveTo(size, 0);
for (int i = 1; i < sides; i++) {
SkScalar rad = SK_ScalarPI * 2 * i / sides;
path->lineTo(SkScalarCos(rad) * size, SkScalarSin(rad) * size);
}
path->close();
};
SkPath path;
path.incReserve(3 + 4 + 5 + 6 + 7 + 8 + 9);
for (int sides = 3; sides < 10; ++sides) {
addPoly(sides, sides, &path);
}
SkMatrix matrix;
matrix.setScale(10, 10, -10, -10);
path.transform(matrix);
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawPath(path, paint);
}
} // END FIDDLE