skia2/tools/fiddle
Robert Phillips 9da87e0e98 Rename GrContext::contextPriv to priv
Mechanical. This makes the priv() accessor the same for all the context types.

Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-04 22:13:14 +00:00
..
.gitignore experimental/fiddle -> tools/fiddle 2016-04-18 11:50:07 -07:00
animate.sh [fiddle] Add simple animation support. 2017-04-19 18:46:52 +00:00
draw.cpp Update SkSurface MakeFromBackend* factories to take an SkColorType. 2017-12-19 18:41:36 +00:00
egl_context.cpp [fiddle] Init gpu using the GLTestContext. 2018-05-29 18:20:46 +00:00
fiddle_main.cpp Rename GrContext::contextPriv to priv 2019-02-04 22:13:14 +00:00
fiddle_main.h [fiddle] Init gpu using the GLTestContext. 2018-05-29 18:20:46 +00:00
null_context.cpp [fiddle] Init gpu using the GLTestContext. 2018-05-29 18:20:46 +00:00
parse-fiddle-output [fiddle] Report GL driver info. 2017-06-01 18:03:45 +00:00