skia2/bench/RecordingBench.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

94 lines
2.8 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/RecordingBench.h"
#include "include/core/SkBBHFactory.h"
#include "include/core/SkPictureRecorder.h"
#include "src/core/SkLiteDL.h"
#include "src/core/SkLiteRecorder.h"
PictureCentricBench::PictureCentricBench(const char* name, const SkPicture* pic) : fName(name) {
// Flatten the source picture in case it's trivially nested (useless for timing).
SkPictureRecorder rec;
pic->playback(rec.beginRecording(pic->cullRect(), nullptr,
SkPictureRecorder::kPlaybackDrawPicture_RecordFlag));
fSrc = rec.finishRecordingAsPicture();
}
const char* PictureCentricBench::onGetName() {
return fName.c_str();
}
bool PictureCentricBench::isSuitableFor(Backend backend) {
return backend == kNonRendering_Backend;
}
SkIPoint PictureCentricBench::onGetSize() {
return SkIPoint::Make(SkScalarCeilToInt(fSrc->cullRect().width()),
SkScalarCeilToInt(fSrc->cullRect().height()));
}
///////////////////////////////////////////////////////////////////////////////////////////////////
RecordingBench::RecordingBench(const char* name, const SkPicture* pic, bool useBBH, bool lite)
: INHERITED(name, pic)
, fUseBBH(useBBH)
{
// If we're recording into an SkLiteDL, also record _from_ one.
if (lite) {
fDL.reset(new SkLiteDL());
SkLiteRecorder r;
r.reset(fDL.get(), fSrc->cullRect().roundOut());
fSrc->playback(&r);
}
}
void RecordingBench::onDraw(int loops, SkCanvas*) {
if (fDL) {
SkLiteRecorder rec;
while (loops --> 0) {
SkLiteDL dl;
rec.reset(&dl, fSrc->cullRect().roundOut());
fDL->draw(&rec);
}
} else {
SkRTreeFactory factory;
SkPictureRecorder recorder;
while (loops --> 0) {
fSrc->playback(recorder.beginRecording(fSrc->cullRect(), fUseBBH ? &factory : nullptr));
(void)recorder.finishRecordingAsPicture();
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "include/core/SkSerialProcs.h"
DeserializePictureBench::DeserializePictureBench(const char* name, sk_sp<SkData> data)
: fName(name)
, fEncodedPicture(std::move(data))
{}
const char* DeserializePictureBench::onGetName() {
return fName.c_str();
}
bool DeserializePictureBench::isSuitableFor(Backend backend) {
return backend == kNonRendering_Backend;
}
SkIPoint DeserializePictureBench::onGetSize() {
return SkIPoint::Make(128, 128);
}
void DeserializePictureBench::onDraw(int loops, SkCanvas*) {
for (int i = 0; i < loops; ++i) {
SkPicture::MakeFromData(fEncodedPicture.get());
}
}