c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "samplecode/Sample.h"
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///////////////////////////////////////////////////////////////////////////////
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class LayerMaskView : public Sample {
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public:
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LayerMaskView() {
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this->setBGColor(0xFFDDDDDD);
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}
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protected:
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virtual bool onQuery(Sample::Event* evt) {
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if (Sample::TitleQ(*evt)) {
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Sample::TitleR(evt, "LayerMask");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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void drawMask(SkCanvas* canvas, const SkRect& r) {
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SkPaint paint;
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paint.setAntiAlias(true);
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if (true) {
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SkBitmap mask;
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int w = SkScalarRoundToInt(r.width());
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int h = SkScalarRoundToInt(r.height());
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mask.allocN32Pixels(w, h);
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mask.eraseColor(SK_ColorTRANSPARENT);
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SkCanvas c(mask);
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SkRect bounds = r;
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bounds.offset(-bounds.fLeft, -bounds.fTop);
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c.drawOval(bounds, paint);
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paint.setBlendMode(SkBlendMode::kDstIn);
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canvas->drawBitmap(mask, r.fLeft, r.fTop, &paint);
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} else {
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SkPath p;
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p.addOval(r);
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p.setFillType(SkPath::kInverseWinding_FillType);
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paint.setBlendMode(SkBlendMode::kDstOut);
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canvas->drawPath(p, paint);
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}
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}
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virtual void onDrawContent(SkCanvas* canvas) {
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SkRect r;
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r.set(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(120), SkIntToScalar(120));
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canvas->saveLayer(&r, nullptr);
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canvas->drawColor(SK_ColorRED);
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drawMask(canvas, r);
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canvas->restore();
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}
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private:
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typedef Sample INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new LayerMaskView(); )
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