9e33d1dbcc
Qt changes the context on many conditions. Abandon GrContext in these cases. Also call GrContext::resetContext during Qt GL paint callback, the GL state may be touched by Qt. Fixes the bug where changing between gpu and msaa would start erroring in framebuffer binds, if the .skp had many layers. Review URL: https://codereview.chromium.org/915573002 |
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Icons | ||
qrc_SkIcons.cpp | ||
SkCanvasWidget.cpp | ||
SkCanvasWidget.h | ||
SkDebuggerGUI.cpp | ||
SkDebuggerGUI.h | ||
SkDrawCommandGeometryWidget.cpp | ||
SkDrawCommandGeometryWidget.h | ||
SkGLWidget.cpp | ||
SkGLWidget.h | ||
SkIcons.qrc | ||
SkInspectorWidget.cpp | ||
SkInspectorWidget.h | ||
SkListWidget.cpp | ||
SkListWidget.h | ||
SkRasterWidget.cpp | ||
SkRasterWidget.h | ||
SkSettingsWidget.cpp | ||
SkSettingsWidget.h |