skia2/tests/ReadPixelsTest.cpp
brianosman 9e3f1bf4e5 sRGB support in Ganesh. Several pieces:
sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
us to disable sRGB -> Linear conversion when reading textures. This gives
us an easy way to support "legacy" L32 mode. We disable decoding based on
the pixel config of the render target. Textures can override that behavior
(specifically for format-conversion draws where we want that behavior).

Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
internally, and the external format is BGR order, so TexImage calls will
swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
platforms.

Devices without sRGB support behave like they always have: conversion from
color type and profile type ignores sRGB and always returns linear pixel
configs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002

Review URL: https://codereview.chromium.org/1789663002
2016-03-17 12:26:37 -07:00

627 lines
23 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkMathPriv.h"
#include "SkRegion.h"
#include "SkSurface.h"
#include "Test.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "SkGr.h"
#endif
#include <initializer_list>
static const int DEV_W = 100, DEV_H = 100;
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1,
DEV_H * SK_Scalar1);
static SkPMColor get_src_color(int x, int y) {
SkASSERT(x >= 0 && x < DEV_W);
SkASSERT(y >= 0 && y < DEV_H);
U8CPU r = x;
U8CPU g = y;
U8CPU b = 0xc;
U8CPU a = 0xff;
switch ((x+y) % 5) {
case 0:
a = 0xff;
break;
case 1:
a = 0x80;
break;
case 2:
a = 0xCC;
break;
case 4:
a = 0x01;
break;
case 3:
a = 0x00;
break;
}
return SkPremultiplyARGBInline(a, r, g, b);
}
static SkPMColor get_dst_bmp_init_color(int x, int y, int w) {
int n = y * w + x;
U8CPU b = n & 0xff;
U8CPU g = (n >> 8) & 0xff;
U8CPU r = (n >> 16) & 0xff;
return SkPackARGB32(0xff, r, g , b);
}
static SkPMColor convert_to_pmcolor(SkColorType ct, SkAlphaType at, const uint32_t* addr,
bool* doUnpremul) {
*doUnpremul = (kUnpremul_SkAlphaType == at);
const uint8_t* c = reinterpret_cast<const uint8_t*>(addr);
U8CPU a,r,g,b;
switch (ct) {
case kBGRA_8888_SkColorType:
b = static_cast<U8CPU>(c[0]);
g = static_cast<U8CPU>(c[1]);
r = static_cast<U8CPU>(c[2]);
a = static_cast<U8CPU>(c[3]);
break;
case kRGBA_8888_SkColorType:
r = static_cast<U8CPU>(c[0]);
g = static_cast<U8CPU>(c[1]);
b = static_cast<U8CPU>(c[2]);
a = static_cast<U8CPU>(c[3]);
break;
default:
SkDEBUGFAIL("Unexpected colortype");
return 0;
}
if (*doUnpremul) {
r = SkMulDiv255Ceiling(r, a);
g = SkMulDiv255Ceiling(g, a);
b = SkMulDiv255Ceiling(b, a);
}
return SkPackARGB32(a, r, g, b);
}
static SkBitmap make_src_bitmap() {
static SkBitmap bmp;
if (bmp.isNull()) {
bmp.allocN32Pixels(DEV_W, DEV_H);
intptr_t pixels = reinterpret_cast<intptr_t>(bmp.getPixels());
for (int y = 0; y < DEV_H; ++y) {
for (int x = 0; x < DEV_W; ++x) {
SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bmp.rowBytes() + x * bmp.bytesPerPixel());
*pixel = get_src_color(x, y);
}
}
}
return bmp;
}
static void fill_src_canvas(SkCanvas* canvas) {
canvas->save();
canvas->setMatrix(SkMatrix::I());
canvas->clipRect(DEV_RECT_S, SkRegion::kReplace_Op);
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
canvas->drawBitmap(make_src_bitmap(), 0, 0, &paint);
canvas->restore();
}
#if SK_SUPPORT_GPU
static void fill_src_texture(GrTexture* texture) {
SkBitmap bmp = make_src_bitmap();
bmp.lockPixels();
texture->writePixels(0, 0, DEV_W, DEV_H, kSkia8888_GrPixelConfig, bmp.getPixels(),
bmp.rowBytes());
bmp.unlockPixels();
}
#endif
static void fill_dst_bmp_with_init_data(SkBitmap* bitmap) {
SkASSERT(bitmap->lockPixelsAreWritable());
SkAutoLockPixels alp(*bitmap);
int w = bitmap->width();
int h = bitmap->height();
intptr_t pixels = reinterpret_cast<intptr_t>(bitmap->getPixels());
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bitmap->rowBytes() + x * bitmap->bytesPerPixel());
*pixel = get_dst_bmp_init_color(x, y, w);
}
}
}
static bool check_read_pixel(SkPMColor a, SkPMColor b, bool didPremulConversion) {
if (!didPremulConversion) {
return a == b;
}
int32_t aA = static_cast<int32_t>(SkGetPackedA32(a));
int32_t aR = static_cast<int32_t>(SkGetPackedR32(a));
int32_t aG = static_cast<int32_t>(SkGetPackedG32(a));
int32_t aB = SkGetPackedB32(a);
int32_t bA = static_cast<int32_t>(SkGetPackedA32(b));
int32_t bR = static_cast<int32_t>(SkGetPackedR32(b));
int32_t bG = static_cast<int32_t>(SkGetPackedG32(b));
int32_t bB = static_cast<int32_t>(SkGetPackedB32(b));
return aA == bA &&
SkAbs32(aR - bR) <= 1 &&
SkAbs32(aG - bG) <= 1 &&
SkAbs32(aB - bB) <= 1;
}
// checks the bitmap contains correct pixels after the readPixels
// if the bitmap was prefilled with pixels it checks that these weren't
// overwritten in the area outside the readPixels.
static bool check_read(skiatest::Reporter* reporter,
const SkBitmap& bitmap,
int x, int y,
bool checkCanvasPixels,
bool checkBitmapPixels) {
SkASSERT(4 == bitmap.bytesPerPixel());
SkASSERT(!bitmap.isNull());
SkASSERT(checkCanvasPixels || checkBitmapPixels);
const SkColorType ct = bitmap.colorType();
const SkAlphaType at = bitmap.alphaType();
int bw = bitmap.width();
int bh = bitmap.height();
SkIRect srcRect = SkIRect::MakeXYWH(x, y, bw, bh);
SkIRect clippedSrcRect = DEV_RECT;
if (!clippedSrcRect.intersect(srcRect)) {
clippedSrcRect.setEmpty();
}
SkAutoLockPixels alp(bitmap);
for (int by = 0; by < bh; ++by) {
for (int bx = 0; bx < bw; ++bx) {
int devx = bx + srcRect.fLeft;
int devy = by + srcRect.fTop;
const uint32_t* pixel = bitmap.getAddr32(bx, by);
if (clippedSrcRect.contains(devx, devy)) {
if (checkCanvasPixels) {
SkPMColor canvasPixel = get_src_color(devx, devy);
bool didPremul;
SkPMColor pmPixel = convert_to_pmcolor(ct, at, pixel, &didPremul);
if (!check_read_pixel(pmPixel, canvasPixel, didPremul)) {
ERRORF(reporter, "Expected readback pixel value 0x%08x, got 0x%08x. "
"Readback was unpremul: %d", canvasPixel, pmPixel, didPremul);
return false;
}
}
} else if (checkBitmapPixels) {
uint32_t origDstPixel = get_dst_bmp_init_color(bx, by, bw);
if (origDstPixel != *pixel) {
ERRORF(reporter, "Expected clipped out area of readback to be unchanged. "
"Expected 0x%08x, got 0x%08x", origDstPixel, *pixel);
return false;
}
}
}
}
return true;
}
enum BitmapInit {
kFirstBitmapInit = 0,
kNoPixels_BitmapInit = kFirstBitmapInit,
kTight_BitmapInit,
kRowBytes_BitmapInit,
kRowBytesOdd_BitmapInit,
kLastAligned_BitmapInit = kRowBytes_BitmapInit,
#if 0 // THIS CAUSES ERRORS ON WINDOWS AND SOME ANDROID DEVICES
kLast_BitmapInit = kRowBytesOdd_BitmapInit
#else
kLast_BitmapInit = kLastAligned_BitmapInit
#endif
};
static BitmapInit nextBMI(BitmapInit bmi) {
int x = bmi;
return static_cast<BitmapInit>(++x);
}
static void init_bitmap(SkBitmap* bitmap, const SkIRect& rect, BitmapInit init, SkColorType ct,
SkAlphaType at) {
SkImageInfo info = SkImageInfo::Make(rect.width(), rect.height(), ct, at);
size_t rowBytes = 0;
bool alloc = true;
switch (init) {
case kNoPixels_BitmapInit:
alloc = false;
case kTight_BitmapInit:
break;
case kRowBytes_BitmapInit:
rowBytes = (info.width() + 16) * sizeof(SkPMColor);
break;
case kRowBytesOdd_BitmapInit:
rowBytes = (info.width() * sizeof(SkPMColor)) + 3;
break;
default:
SkASSERT(0);
break;
}
if (alloc) {
bitmap->allocPixels(info, rowBytes);
} else {
bitmap->setInfo(info, rowBytes);
}
}
static const struct {
SkColorType fColorType;
SkAlphaType fAlphaType;
} gReadPixelsConfigs[] = {
{ kRGBA_8888_SkColorType, kPremul_SkAlphaType },
{ kRGBA_8888_SkColorType, kUnpremul_SkAlphaType },
{ kBGRA_8888_SkColorType, kPremul_SkAlphaType },
{ kBGRA_8888_SkColorType, kUnpremul_SkAlphaType },
};
const SkIRect gReadPixelsTestRects[] = {
// entire thing
DEV_RECT,
// larger on all sides
SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10),
// fully contained
SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4),
// outside top left
SkIRect::MakeLTRB(-10, -10, -1, -1),
// touching top left corner
SkIRect::MakeLTRB(-10, -10, 0, 0),
// overlapping top left corner
SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4),
// overlapping top left and top right corners
SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4),
// touching entire top edge
SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0),
// overlapping top right corner
SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4),
// contained in x, overlapping top edge
SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4),
// outside top right corner
SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1),
// touching top right corner
SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0),
// overlapping top left and bottom left corners
SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10),
// touching entire left edge
SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10),
// overlapping bottom left corner
SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10),
// contained in y, overlapping left edge
SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4),
// outside bottom left corner
SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10),
// touching bottom left corner
SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10),
// overlapping bottom left and bottom right corners
SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
// touching entire left edge
SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10),
// overlapping bottom right corner
SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
// overlapping top right and bottom right corners
SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10),
};
static void test_readpixels(skiatest::Reporter* reporter, SkSurface* surface,
BitmapInit lastBitmapInit) {
SkCanvas* canvas = surface->getCanvas();
fill_src_canvas(canvas);
for (size_t rect = 0; rect < SK_ARRAY_COUNT(gReadPixelsTestRects); ++rect) {
const SkIRect& srcRect = gReadPixelsTestRects[rect];
for (BitmapInit bmi = kFirstBitmapInit; bmi <= lastBitmapInit; bmi = nextBMI(bmi)) {
for (size_t c = 0; c < SK_ARRAY_COUNT(gReadPixelsConfigs); ++c) {
SkBitmap bmp;
init_bitmap(&bmp, srcRect, bmi,
gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType);
// if the bitmap has pixels allocated before the readPixels,
// note that and fill them with pattern
bool startsWithPixels = !bmp.isNull();
if (startsWithPixels) {
fill_dst_bmp_with_init_data(&bmp);
}
uint32_t idBefore = surface->generationID();
bool success = canvas->readPixels(&bmp, srcRect.fLeft, srcRect.fTop);
uint32_t idAfter = surface->generationID();
// we expect to succeed when the read isn't fully clipped
// out.
bool expectSuccess = SkIRect::Intersects(srcRect, DEV_RECT);
// determine whether we expected the read to succeed.
REPORTER_ASSERT(reporter, success == expectSuccess);
// read pixels should never change the gen id
REPORTER_ASSERT(reporter, idBefore == idAfter);
if (success || startsWithPixels) {
check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop,
success, startsWithPixels);
} else {
// if we had no pixels beforehand and the readPixels
// failed then our bitmap should still not have pixels
REPORTER_ASSERT(reporter, bmp.isNull());
}
}
// check the old webkit version of readPixels that clips the
// bitmap size
SkBitmap wkbmp;
bool success = canvas->readPixels(srcRect, &wkbmp);
SkIRect clippedRect = DEV_RECT;
if (clippedRect.intersect(srcRect)) {
REPORTER_ASSERT(reporter, success);
REPORTER_ASSERT(reporter, kN32_SkColorType == wkbmp.colorType());
REPORTER_ASSERT(reporter, kPremul_SkAlphaType == wkbmp.alphaType());
check_read(reporter, wkbmp, clippedRect.fLeft,
clippedRect.fTop, true, false);
} else {
REPORTER_ASSERT(reporter, !success);
}
}
}
}
DEF_TEST(ReadPixels, reporter) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info));
// SW readback fails a premul check when reading back to an unaligned rowbytes.
test_readpixels(reporter, surface, kLastAligned_BitmapInit);
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Gpu, reporter, context) {
for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = origin;
SkAutoTUnref<GrTexture> surfaceTexture(
context->textureProvider()->createTexture(desc, SkBudgeted::kNo));
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(surfaceTexture->asRenderTarget()));
desc.fFlags = kNone_GrSurfaceFlags;
test_readpixels(reporter, surface, kLast_BitmapInit);
}
}
#endif
#if SK_SUPPORT_GPU
static void test_readpixels_texture(skiatest::Reporter* reporter, GrTexture* texture) {
fill_src_texture(texture);
for (size_t rect = 0; rect < SK_ARRAY_COUNT(gReadPixelsTestRects); ++rect) {
const SkIRect& srcRect = gReadPixelsTestRects[rect];
for (BitmapInit bmi = kFirstBitmapInit; bmi <= kLast_BitmapInit; bmi = nextBMI(bmi)) {
for (size_t c = 0; c < SK_ARRAY_COUNT(gReadPixelsConfigs); ++c) {
SkBitmap bmp;
init_bitmap(&bmp, srcRect, bmi,
gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType);
// if the bitmap has pixels allocated before the readPixels,
// note that and fill them with pattern
bool startsWithPixels = !bmp.isNull();
// Try doing the read directly from a non-renderable texture
if (startsWithPixels) {
fill_dst_bmp_with_init_data(&bmp);
GrPixelConfig dstConfig =
SkImageInfo2GrPixelConfig(gReadPixelsConfigs[c].fColorType,
gReadPixelsConfigs[c].fAlphaType,
kLinear_SkColorProfileType,
*texture->getContext()->caps());
uint32_t flags = 0;
if (gReadPixelsConfigs[c].fAlphaType == kUnpremul_SkAlphaType) {
flags = GrContext::kUnpremul_PixelOpsFlag;
}
bmp.lockPixels();
bool success = texture->readPixels(srcRect.fLeft, srcRect.fTop, bmp.width(),
bmp.height(), dstConfig, bmp.getPixels(),
bmp.rowBytes(), flags);
bmp.unlockPixels();
check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop,
success, true);
}
}
}
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Texture, reporter, context) {
// On the GPU we will also try reading back from a non-renderable texture.
for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
SkAutoTUnref<GrTexture> texture;
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = origin;
desc.fFlags = kNone_GrSurfaceFlags;
texture.reset(context->textureProvider()->createTexture(desc, SkBudgeted::kNo));
test_readpixels_texture(reporter, texture);
}
}
#endif
/////////////////////
#if SK_SUPPORT_GPU
// make_ringed_bitmap was lifted from gm/bleed.cpp, as that GM was what showed the following
// bug when a change was made to SkImage_Raster.cpp. It is possible that other test bitmaps
// would also tickle https://bug.skia.org/4351 but this one is know to do it, so I've pasted the code
// here so we have a dependable repro case.
// Create a black&white checked texture with 2 1-pixel rings
// around the outside edge. The inner ring is red and the outer ring is blue.
static void make_ringed_bitmap(SkBitmap* result, int width, int height) {
SkASSERT(0 == width % 2 && 0 == height % 2);
static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED);
static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE);
static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK);
static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE);
result->allocN32Pixels(width, height, true);
SkPMColor* scanline = result->getAddr32(0, 0);
for (int x = 0; x < width; ++x) {
scanline[x] = kBlue;
}
scanline = result->getAddr32(0, 1);
scanline[0] = kBlue;
for (int x = 1; x < width - 1; ++x) {
scanline[x] = kRed;
}
scanline[width-1] = kBlue;
for (int y = 2; y < height/2; ++y) {
scanline = result->getAddr32(0, y);
scanline[0] = kBlue;
scanline[1] = kRed;
for (int x = 2; x < width/2; ++x) {
scanline[x] = kBlack;
}
for (int x = width/2; x < width-2; ++x) {
scanline[x] = kWhite;
}
scanline[width-2] = kRed;
scanline[width-1] = kBlue;
}
for (int y = height/2; y < height-2; ++y) {
scanline = result->getAddr32(0, y);
scanline[0] = kBlue;
scanline[1] = kRed;
for (int x = 2; x < width/2; ++x) {
scanline[x] = kWhite;
}
for (int x = width/2; x < width-2; ++x) {
scanline[x] = kBlack;
}
scanline[width-2] = kRed;
scanline[width-1] = kBlue;
}
scanline = result->getAddr32(0, height-2);
scanline[0] = kBlue;
for (int x = 1; x < width - 1; ++x) {
scanline[x] = kRed;
}
scanline[width-1] = kBlue;
scanline = result->getAddr32(0, height-1);
for (int x = 0; x < width; ++x) {
scanline[x] = kBlue;
}
result->setImmutable();
}
static void compare_textures(skiatest::Reporter* reporter, GrTexture* txa, GrTexture* txb) {
REPORTER_ASSERT(reporter, txa->width() == 2);
REPORTER_ASSERT(reporter, txa->height() == 2);
REPORTER_ASSERT(reporter, txb->width() == 2);
REPORTER_ASSERT(reporter, txb->height() == 2);
REPORTER_ASSERT(reporter, txa->config() == txb->config());
SkPMColor pixelsA[4], pixelsB[4];
REPORTER_ASSERT(reporter, txa->readPixels(0, 0, 2, 2, txa->config(), pixelsA));
REPORTER_ASSERT(reporter, txb->readPixels(0, 0, 2, 2, txa->config(), pixelsB));
REPORTER_ASSERT(reporter, 0 == memcmp(pixelsA, pixelsB, sizeof(pixelsA)));
}
static SkData* draw_into_surface(SkSurface* surf, const SkBitmap& bm, SkFilterQuality quality) {
SkCanvas* canvas = surf->getCanvas();
canvas->clear(SK_ColorBLUE);
SkPaint paint;
paint.setFilterQuality(quality);
canvas->translate(40, 100);
canvas->rotate(30);
canvas->scale(20, 30);
canvas->translate(-SkScalarHalf(bm.width()), -SkScalarHalf(bm.height()));
canvas->drawBitmap(bm, 0, 0, &paint);
return surf->makeImageSnapshot()->encode();
}
#include "SkStream.h"
static void dump_to_file(const char name[], SkData* data) {
SkFILEWStream file(name);
file.write(data->data(), data->size());
}
/*
* Test two different ways to turn a subset of a bitmap into a texture
* - subset and then upload to a texture
* - upload to a texture and then subset
*
* These two techniques result in the same pixels (ala readPixels)
* but when we draw them (rotated+scaled) we don't always get the same results.
*
* https://bug.skia.org/4351
*/
DEF_GPUTEST_FOR_NATIVE_CONTEXT(ReadPixels_Subset_Gpu, reporter, context) {
SkBitmap bitmap;
make_ringed_bitmap(&bitmap, 6, 6);
const SkIRect subset = SkIRect::MakeLTRB(2, 2, 4, 4);
// make two textures...
SkBitmap bm_subset, tx_subset;
// ... one from a texture-subset
SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(context, bitmap,
GrTextureParams::ClampNoFilter()));
SkBitmap tx_full;
GrWrapTextureInBitmap(fullTx, bitmap.width(), bitmap.height(), true, &tx_full);
tx_full.extractSubset(&tx_subset, subset);
// ... one from a bitmap-subset
SkBitmap tmp_subset;
bitmap.extractSubset(&tmp_subset, subset);
SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(context, tmp_subset,
GrTextureParams::ClampNoFilter()));
GrWrapTextureInBitmap(subsetTx, tmp_subset.width(), tmp_subset.height(), true, &bm_subset);
// did we get the same subset?
compare_textures(reporter, bm_subset.getTexture(), tx_subset.getTexture());
// do they draw the same?
const SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
SkAutoTUnref<SkSurface> surfA(SkSurface::NewRenderTarget(context, SkBudgeted::kNo, info, 0));
SkAutoTUnref<SkSurface> surfB(SkSurface::NewRenderTarget(context, SkBudgeted::kNo, info, 0));
if (false) {
//
// BUG: depending on the driver, if we calls this with various quality settings, it
// may fail.
//
SkFilterQuality quality = kLow_SkFilterQuality;
SkAutoTUnref<SkData> dataA(draw_into_surface(surfA, bm_subset, quality));
SkAutoTUnref<SkData> dataB(draw_into_surface(surfB, tx_subset, quality));
REPORTER_ASSERT(reporter, dataA->equals(dataB));
if (false) {
dump_to_file("test_image_A.png", dataA);
dump_to_file("test_image_B.png", dataB);
}
}
}
#endif