f23809101e
Part 1 of 2. This change just adds the gl API entrypoint so that the chromium/ganesh bindings can set it. Once the chromium part is landed, we will add full support for the extension BUG=crbug.com/415100 R=bsalomon@google.com Author: junov@chromium.org Review URL: https://codereview.chromium.org/594663002
260 lines
24 KiB
C
260 lines
24 KiB
C
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrGLFunctions_DEFINED
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#define GrGLFunctions_DEFINED
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#include "GrGLConfig.h"
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////////////////////////////////////////////////////////////////////////////////
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/**
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* Classifies GL contexts by which standard they implement (currently as Desktop
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* vs. ES).
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*/
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enum GrGLStandard {
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kNone_GrGLStandard,
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kGL_GrGLStandard,
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kGLES_GrGLStandard,
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};
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Declares typedefs for all the GL functions used in GrGLInterface
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*/
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typedef unsigned int GrGLenum;
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typedef unsigned char GrGLboolean;
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typedef unsigned int GrGLbitfield;
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typedef signed char GrGLbyte;
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typedef char GrGLchar;
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typedef short GrGLshort;
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typedef int GrGLint;
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typedef int GrGLsizei;
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typedef int64_t GrGLint64;
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typedef unsigned char GrGLubyte;
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typedef unsigned short GrGLushort;
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typedef unsigned int GrGLuint;
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typedef uint64_t GrGLuint64;
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typedef float GrGLfloat;
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typedef float GrGLclampf;
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typedef double GrGLdouble;
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typedef double GrGLclampd;
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typedef void GrGLvoid;
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#ifndef SK_IGNORE_64BIT_OPENGL_CHANGES
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#ifdef _WIN64
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typedef signed long long int GrGLintptr;
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typedef signed long long int GrGLsizeiptr;
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#else
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typedef signed long int GrGLintptr;
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typedef signed long int GrGLsizeiptr;
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#endif
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#else
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typedef signed long int GrGLintptr;
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typedef signed long int GrGLsizeiptr;
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#endif
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///////////////////////////////////////////////////////////////////////////////
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extern "C" {
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindVertexArrayProc)(GrGLuint array);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferSubDataProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data);
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typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLCheckFramebufferStatusProc)(GrGLenum target);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearProc)(GrGLbitfield mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClientActiveTextureProc)(GrGLenum texture);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLColorMaskProc)(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompileShaderProc)(GrGLuint shader);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureCHROMIUMProc)(GrGLenum target, GrGLenum src, GrGLenum dst, GrGLint level, GrGLint format, GrGLenum type);
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typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateProgramProc)(void);
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typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateShaderProc)(GrGLenum type);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCullFaceProc)(GrGLenum mode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteBuffersProc)(GrGLsizei n, const GrGLuint* buffers);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteFramebuffersProc)(GrGLsizei n, const GrGLuint *framebuffers);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteProgramProc)(GrGLuint program);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteQueriesProc)(GrGLsizei n, const GrGLuint *ids);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteRenderbuffersProc)(GrGLsizei n, const GrGLuint *renderbuffers);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteShaderProc)(GrGLuint shader);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteTexturesProc)(GrGLsizei n, const GrGLuint* textures);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteVertexArraysProc)(GrGLsizei n, const GrGLuint *arrays);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDepthMaskProc)(GrGLboolean flag);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableProc)(GrGLenum cap);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexAttribArrayProc)(GrGLuint index);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei count);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBufferProc)(GrGLenum mode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBuffersProc)(GrGLsizei n, const GrGLenum* bufs);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableProc)(GrGLenum cap);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexAttribArrayProc)(GrGLuint index);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEndQueryProc)(GrGLenum target);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFinishProc)();
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushProc)();
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushMappedBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferRenderbufferProc)(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DMultisampleProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei samples);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFrontFaceProc)(GrGLenum mode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenBuffersProc)(GrGLsizei n, GrGLuint* buffers);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenFramebuffersProc)(GrGLsizei n, GrGLuint *framebuffers);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenerateMipmapProc)(GrGLenum target);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenQueriesProc)(GrGLsizei n, GrGLuint *ids);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenRenderbuffersProc)(GrGLsizei n, GrGLuint *renderbuffers);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenTexturesProc)(GrGLsizei n, GrGLuint* textures);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenVertexArraysProc)(GrGLsizei n, GrGLuint *arrays);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params);
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typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLGetErrorProc)();
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetFramebufferAttachmentParameterivProc)(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetIntegervProc)(GrGLenum pname, GrGLint* params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryivProc)(GrGLenum GLtarget, GrGLenum pname, GrGLint *params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjecti64vProc)(GrGLuint id, GrGLenum pname, GrGLint64 *params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectivProc)(GrGLuint id, GrGLenum pname, GrGLint *params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectui64vProc)(GrGLuint id, GrGLenum pname, GrGLuint64 *params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetRenderbufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderInfoLogProc)(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderivProc)(GrGLuint shader, GrGLenum pname, GrGLint* params);
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typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringProc)(GrGLenum name);
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typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringiProc)(GrGLenum name, GrGLuint index);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTexLevelParameterivProc)(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params);
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typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetUniformLocationProc)(GrGLuint program, const char* name);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInsertEventMarkerProc)(GrGLsizei length, const char* marker);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferDataProc)(GrGLuint buffer);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateSubFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexImageProc)(GrGLuint texture, GrGLint level);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLinkProgramProc)(GrGLuint program);
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typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferProc)(GrGLenum target, GrGLenum access);
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typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access);
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typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferSubDataProc)(GrGLuint target, GrGLintptr offset, GrGLsizeiptr size, GrGLenum access);
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typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLenum access);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPixelStoreiProc)(GrGLenum pname, GrGLint param);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPopGroupMarkerProc)();
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPushGroupMarkerProc)(GrGLsizei length, const char* marker);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLQueryCounterProc)(GrGLuint id, GrGLenum target);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadBufferProc)(GrGLenum src);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageProc)(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleProc)(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLResolveMultisampleFramebufferProc)();
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindUniformLocation)(GrGLuint program, GrGLint location, const char* name);
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#if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length);
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#else
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length);
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#endif
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncSeparateProc)(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskProc)(GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskSeparateProc)(GrGLenum face, GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpProc)(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpSeparateProc)(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexImage2DProc)(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameteriProc)(GrGLenum target, GrGLenum pname, GrGLint param);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameterivProc)(GrGLenum target, GrGLenum pname, const GrGLint* params);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexStorage2DProc)(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDiscardFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1iProc)(GrGLint location, GrGLint v0);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2iProc)(GrGLint location, GrGLint v0, GrGLint v1);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix2fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix3fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix4fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
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typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferProc)(GrGLenum target);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferSubDataProc)(const GrGLvoid* mem);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapTexSubImage2DProc)(const GrGLvoid* mem);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUseProgramProc)(GrGLuint program);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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// Experimental: Functions for GL_NV_path_rendering. These will be
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// alphabetized with the above functions once this is fully supported
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// (and functions we are unlikely to use will possibly be omitted).
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// EXT_direct_state_access
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadIdentityProc)(GrGLenum);
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// ARB_program_interface_query
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typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name);
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// NV_path_rendering
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const GrGLvoid *pathString);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const GrGLvoid *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const GrGLfloat weights[]);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, GrGLfloat weight);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const GrGLfloat *transformValues);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value);
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typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range);
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typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, GrGLint components, const GrGLfloat *coeffs);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues);
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// NV_path_rendering v1.2
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask, GrGLenum coverMode);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
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// NV_path_rendering v1.3
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typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs);
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typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLPathMemoryGlyphIndexArrayProc)(GrGLuint firstPathName, GrGLenum fontTarget, GrGLsizeiptr fontSize, const GrGLvoid *fontData, GrGLsizei faceIndex, GrGLuint firstGlyphIndex, GrGLsizei numGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale);
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} // extern "C"
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#endif
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