2a8275b782
Closer to what I think the docs are trying to articulate. Change-Id: I784c4daaf3f6f2c70b2e9636c30a763ab0c711e7 Reviewed-on: https://skia-review.googlesource.com/90242 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
574 lines
19 KiB
C++
574 lines
19 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Skotty.h"
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#include "SkCanvas.h"
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#include "SkottyAnimator.h"
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#include "SkottyPriv.h"
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#include "SkottyProperties.h"
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#include "SkData.h"
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#include "SkMakeUnique.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkPoint.h"
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#include "SkSGColor.h"
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#include "SkSGDraw.h"
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#include "SkSGInvalidationController.h"
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#include "SkSGGroup.h"
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#include "SkSGPath.h"
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#include "SkSGRect.h"
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#include "SkSGTransform.h"
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#include "SkStream.h"
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#include "SkTArray.h"
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#include "SkTHash.h"
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#include <cmath>
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#include "stdlib.h"
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namespace skotty {
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namespace {
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using AssetMap = SkTHashMap<SkString, const Json::Value*>;
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struct AttachContext {
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const AssetMap& fAssets;
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SkTArray<std::unique_ptr<AnimatorBase>>& fAnimators;
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};
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bool LogFail(const Json::Value& json, const char* msg) {
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const auto dump = json.toStyledString();
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LOG("!! %s: %s", msg, dump.c_str());
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return false;
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}
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// This is the workhorse for binding properties: depending on whether the property is animated,
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// it will either apply immediately or instantiate and attach a keyframe animator.
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template <typename ValueT, typename AttrT, typename NodeT, typename ApplyFuncT>
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bool AttachProperty(const Json::Value& jprop, AttachContext* ctx, const sk_sp<NodeT>& node,
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ApplyFuncT&& apply) {
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if (!jprop.isObject())
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return false;
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if (!ParseBool(jprop["a"], false)) {
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// Static property.
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ValueT val;
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if (!ValueT::Parse(jprop["k"], &val)) {
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return LogFail(jprop, "Could not parse static property");
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}
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apply(node, val.template as<AttrT>());
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} else {
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// Keyframe property.
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using AnimatorT = Animator<ValueT, AttrT, NodeT>;
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auto animator = AnimatorT::Make(jprop["k"], node, std::move(apply));
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if (!animator) {
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return LogFail(jprop, "Could not instantiate keyframe animator");
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}
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ctx->fAnimators.push_back(std::move(animator));
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}
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return true;
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}
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sk_sp<sksg::RenderNode> AttachTransform(const Json::Value& t, AttachContext* ctx,
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sk_sp<sksg::RenderNode> wrapped_node) {
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if (!t.isObject() || !wrapped_node)
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return wrapped_node;
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auto xform = sk_make_sp<CompositeTransform>(wrapped_node);
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auto anchor_attached = AttachProperty<VectorValue, SkPoint>(t["a"], ctx, xform,
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[](const sk_sp<CompositeTransform>& node, const SkPoint& a) {
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node->setAnchorPoint(a);
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});
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auto position_attached = AttachProperty<VectorValue, SkPoint>(t["p"], ctx, xform,
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[](const sk_sp<CompositeTransform>& node, const SkPoint& p) {
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node->setPosition(p);
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});
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auto scale_attached = AttachProperty<VectorValue, SkVector>(t["s"], ctx, xform,
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[](const sk_sp<CompositeTransform>& node, const SkVector& s) {
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node->setScale(s);
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});
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auto rotation_attached = AttachProperty<ScalarValue, SkScalar>(t["r"], ctx, xform,
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[](const sk_sp<CompositeTransform>& node, SkScalar r) {
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node->setRotation(r);
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});
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auto skew_attached = AttachProperty<ScalarValue, SkScalar>(t["sk"], ctx, xform,
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[](const sk_sp<CompositeTransform>& node, SkScalar sk) {
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node->setSkew(sk);
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});
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auto skewaxis_attached = AttachProperty<ScalarValue, SkScalar>(t["sa"], ctx, xform,
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[](const sk_sp<CompositeTransform>& node, SkScalar sa) {
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node->setSkewAxis(sa);
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});
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if (!anchor_attached &&
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!position_attached &&
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!scale_attached &&
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!rotation_attached &&
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!skew_attached &&
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!skewaxis_attached) {
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LogFail(t, "Could not parse transform");
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return wrapped_node;
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}
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return xform->node();
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}
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sk_sp<sksg::RenderNode> AttachShape(const Json::Value&, AttachContext* ctx);
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sk_sp<sksg::RenderNode> AttachComposition(const Json::Value&, AttachContext* ctx);
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sk_sp<sksg::RenderNode> AttachShapeGroup(const Json::Value& jgroup, AttachContext* ctx) {
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SkASSERT(jgroup.isObject());
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return AttachShape(jgroup["it"], ctx);
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}
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sk_sp<sksg::GeometryNode> AttachPathGeometry(const Json::Value& jpath, AttachContext* ctx) {
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SkASSERT(jpath.isObject());
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auto path_node = sksg::Path::Make();
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auto path_attached = AttachProperty<ShapeValue, SkPath>(jpath["ks"], ctx, path_node,
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[](const sk_sp<sksg::Path>& node, const SkPath& p) { node->setPath(p); });
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if (path_attached)
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LOG("** Attached path geometry - verbs: %d\n", path_node->getPath().countVerbs());
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return path_attached ? path_node : nullptr;
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}
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sk_sp<sksg::GeometryNode> AttachRRectGeometry(const Json::Value& jrect, AttachContext* ctx) {
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SkASSERT(jrect.isObject());
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auto rect_node = sksg::RRect::Make();
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auto composite = sk_make_sp<CompositeRRect>(rect_node);
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auto p_attached = AttachProperty<VectorValue, SkPoint>(jrect["p"], ctx, composite,
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[](const sk_sp<CompositeRRect>& node, const SkPoint& pos) { node->setPosition(pos); });
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auto s_attached = AttachProperty<VectorValue, SkSize>(jrect["s"], ctx, composite,
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[](const sk_sp<CompositeRRect>& node, const SkSize& sz) { node->setSize(sz); });
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auto r_attached = AttachProperty<ScalarValue, SkScalar>(jrect["r"], ctx, composite,
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[](const sk_sp<CompositeRRect>& node, SkScalar radius) { node->setRadius(radius); });
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if (!p_attached && !s_attached && !r_attached) {
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return nullptr;
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}
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return rect_node;
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}
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sk_sp<sksg::Color> AttachColorPaint(const Json::Value& obj, AttachContext* ctx) {
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SkASSERT(obj.isObject());
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auto color_node = sksg::Color::Make(SK_ColorBLACK);
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color_node->setAntiAlias(true);
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auto color_attached = AttachProperty<VectorValue, SkColor>(obj["c"], ctx, color_node,
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[](const sk_sp<sksg::Color>& node, SkColor c) { node->setColor(c); });
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return color_attached ? color_node : nullptr;
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}
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sk_sp<sksg::PaintNode> AttachFillPaint(const Json::Value& jfill, AttachContext* ctx) {
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SkASSERT(jfill.isObject());
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auto color = AttachColorPaint(jfill, ctx);
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if (color) {
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LOG("** Attached color fill: 0x%x\n", color->getColor());
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}
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return color;
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}
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sk_sp<sksg::PaintNode> AttachStrokePaint(const Json::Value& jstroke, AttachContext* ctx) {
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SkASSERT(jstroke.isObject());
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auto stroke_node = AttachColorPaint(jstroke, ctx);
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if (!stroke_node)
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return nullptr;
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LOG("** Attached color stroke: 0x%x\n", stroke_node->getColor());
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stroke_node->setStyle(SkPaint::kStroke_Style);
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auto width_attached = AttachProperty<ScalarValue, SkScalar>(jstroke["w"], ctx, stroke_node,
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[](const sk_sp<sksg::Color>& node, SkScalar width) { node->setStrokeWidth(width); });
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if (!width_attached)
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return nullptr;
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stroke_node->setStrokeMiter(ParseScalar(jstroke["ml"], 4));
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static constexpr SkPaint::Join gJoins[] = {
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SkPaint::kMiter_Join,
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SkPaint::kRound_Join,
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SkPaint::kBevel_Join,
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};
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stroke_node->setStrokeJoin(gJoins[SkTPin<int>(ParseInt(jstroke["lj"], 1) - 1,
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0, SK_ARRAY_COUNT(gJoins) - 1)]);
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static constexpr SkPaint::Cap gCaps[] = {
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SkPaint::kButt_Cap,
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SkPaint::kRound_Cap,
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SkPaint::kSquare_Cap,
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};
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stroke_node->setStrokeCap(gCaps[SkTPin<int>(ParseInt(jstroke["lc"], 1) - 1,
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0, SK_ARRAY_COUNT(gCaps) - 1)]);
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return stroke_node;
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}
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using GeometryAttacherT = sk_sp<sksg::GeometryNode> (*)(const Json::Value&, AttachContext*);
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static constexpr GeometryAttacherT gGeometryAttachers[] = {
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AttachPathGeometry,
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AttachRRectGeometry,
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};
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using PaintAttacherT = sk_sp<sksg::PaintNode> (*)(const Json::Value&, AttachContext*);
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static constexpr PaintAttacherT gPaintAttachers[] = {
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AttachFillPaint,
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AttachStrokePaint,
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};
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using GroupAttacherT = sk_sp<sksg::RenderNode> (*)(const Json::Value&, AttachContext*);
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static constexpr GroupAttacherT gGroupAttachers[] = {
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AttachShapeGroup,
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};
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using TransformAttacherT = sk_sp<sksg::RenderNode> (*)(const Json::Value&, AttachContext*,
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sk_sp<sksg::RenderNode>);
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static constexpr TransformAttacherT gTransformAttachers[] = {
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AttachTransform,
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};
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enum class ShapeType {
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kGeometry,
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kPaint,
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kGroup,
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kTransform,
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};
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struct ShapeInfo {
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const char* fTypeString;
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ShapeType fShapeType;
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uint32_t fAttacherIndex; // index into respective attacher tables
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};
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const ShapeInfo* FindShapeInfo(const Json::Value& shape) {
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static constexpr ShapeInfo gShapeInfo[] = {
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{ "fl", ShapeType::kPaint , 0 }, // fill -> AttachFillPaint
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{ "gr", ShapeType::kGroup , 0 }, // group -> AttachShapeGroup
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{ "rc", ShapeType::kGeometry , 1 }, // shape -> AttachRRectGeometry
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{ "sh", ShapeType::kGeometry , 0 }, // shape -> AttachPathGeometry
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{ "st", ShapeType::kPaint , 1 }, // stroke -> AttachStrokePaint
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{ "tr", ShapeType::kTransform, 0 }, // transform -> AttachTransform
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};
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if (!shape.isObject())
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return nullptr;
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const auto& type = shape["ty"];
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if (!type.isString())
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return nullptr;
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const auto* info = bsearch(type.asCString(),
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gShapeInfo,
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SK_ARRAY_COUNT(gShapeInfo),
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sizeof(ShapeInfo),
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[](const void* key, const void* info) {
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return strcmp(static_cast<const char*>(key),
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static_cast<const ShapeInfo*>(info)->fTypeString);
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});
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return static_cast<const ShapeInfo*>(info);
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}
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sk_sp<sksg::RenderNode> AttachShape(const Json::Value& shapeArray, AttachContext* ctx) {
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if (!shapeArray.isArray())
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return nullptr;
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// (https://helpx.adobe.com/after-effects/using/overview-shape-layers-paths-vector.html#groups_and_render_order_for_shapes_and_shape_attributes)
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//
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// Render order for shapes within a shape layer
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//
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// The rules for rendering a shape layer are similar to the rules for rendering a composition
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// that contains nested compositions:
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//
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// * Within a group, the shape at the bottom of the Timeline panel stacking order is rendered
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// first.
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//
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// * All path operations within a group are performed before paint operations. This means,
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// for example, that the stroke follows the distortions in the path made by the Wiggle Paths
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// path operation. Path operations within a group are performed from top to bottom.
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//
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// * Paint operations within a group are performed from the bottom to the top in the Timeline
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// panel stacking order. This means, for example, that a stroke is rendered on top of
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// (in front of) a stroke that appears after it in the Timeline panel.
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//
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sk_sp<sksg::Group> shape_group = sksg::Group::Make();
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sk_sp<sksg::RenderNode> xformed_group = shape_group;
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SkSTArray<16, sk_sp<sksg::GeometryNode>, true> geos;
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SkSTArray<16, sk_sp<sksg::RenderNode> , true> draws;
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for (const auto& s : shapeArray) {
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const auto* info = FindShapeInfo(s);
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if (!info) {
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LogFail(s.isObject() ? s["ty"] : s, "Unknown shape");
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continue;
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}
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switch (info->fShapeType) {
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case ShapeType::kGeometry: {
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SkASSERT(info->fAttacherIndex < SK_ARRAY_COUNT(gGeometryAttachers));
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if (auto geo = gGeometryAttachers[info->fAttacherIndex](s, ctx)) {
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geos.push_back(std::move(geo));
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}
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} break;
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case ShapeType::kPaint: {
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SkASSERT(info->fAttacherIndex < SK_ARRAY_COUNT(gPaintAttachers));
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if (auto paint = gPaintAttachers[info->fAttacherIndex](s, ctx)) {
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for (const auto& geo : geos) {
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draws.push_back(sksg::Draw::Make(geo, paint));
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}
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}
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} break;
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case ShapeType::kGroup: {
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SkASSERT(info->fAttacherIndex < SK_ARRAY_COUNT(gGroupAttachers));
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if (auto group = gGroupAttachers[info->fAttacherIndex](s, ctx)) {
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draws.push_back(std::move(group));
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}
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} break;
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case ShapeType::kTransform: {
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// TODO: BM appears to transform the geometry, not the draw op itself.
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SkASSERT(info->fAttacherIndex < SK_ARRAY_COUNT(gTransformAttachers));
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xformed_group = gTransformAttachers[info->fAttacherIndex](s, ctx, xformed_group);
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} break;
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}
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}
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if (draws.empty()) {
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return nullptr;
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}
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for (int i = draws.count() - 1; i >= 0; --i) {
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shape_group->addChild(std::move(draws[i]));
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}
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LOG("** Attached shape: %d draws.\n", draws.count());
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return xformed_group;
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}
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sk_sp<sksg::RenderNode> AttachCompLayer(const Json::Value& layer, AttachContext* ctx) {
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SkASSERT(layer.isObject());
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auto refId = ParseString(layer["refId"], "");
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if (refId.isEmpty()) {
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LOG("!! Comp layer missing refId\n");
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return nullptr;
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}
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const auto* comp = ctx->fAssets.find(refId);
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if (!comp) {
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LOG("!! Pre-comp not found: '%s'\n", refId.c_str());
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return nullptr;
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}
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// TODO: cycle detection
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return AttachComposition(**comp, ctx);
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}
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sk_sp<sksg::RenderNode> AttachSolidLayer(const Json::Value& layer, AttachContext*) {
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SkASSERT(layer.isObject());
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LOG("?? Solid layer stub\n");
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return nullptr;
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}
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sk_sp<sksg::RenderNode> AttachImageLayer(const Json::Value& layer, AttachContext*) {
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SkASSERT(layer.isObject());
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LOG("?? Image layer stub\n");
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return nullptr;
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}
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sk_sp<sksg::RenderNode> AttachNullLayer(const Json::Value& layer, AttachContext*) {
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SkASSERT(layer.isObject());
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LOG("?? Null layer stub\n");
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return nullptr;
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}
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sk_sp<sksg::RenderNode> AttachShapeLayer(const Json::Value& layer, AttachContext* ctx) {
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SkASSERT(layer.isObject());
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LOG("** Attaching shape layer ind: %d\n", ParseInt(layer["ind"], 0));
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return AttachShape(layer["shapes"], ctx);
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}
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sk_sp<sksg::RenderNode> AttachTextLayer(const Json::Value& layer, AttachContext*) {
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SkASSERT(layer.isObject());
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LOG("?? Text layer stub\n");
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return nullptr;
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}
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sk_sp<sksg::RenderNode> AttachLayer(const Json::Value& layer, AttachContext* ctx) {
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if (!layer.isObject())
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return nullptr;
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using LayerAttacher = sk_sp<sksg::RenderNode> (*)(const Json::Value&, AttachContext*);
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static constexpr LayerAttacher gLayerAttachers[] = {
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AttachCompLayer, // 'ty': 0
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AttachSolidLayer, // 'ty': 1
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AttachImageLayer, // 'ty': 2
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AttachNullLayer, // 'ty': 3
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AttachShapeLayer, // 'ty': 4
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AttachTextLayer, // 'ty': 5
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};
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int type = ParseInt(layer["ty"], -1);
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if (type < 0 || type >= SkTo<int>(SK_ARRAY_COUNT(gLayerAttachers))) {
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return nullptr;
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}
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return AttachTransform(layer["ks"], ctx, gLayerAttachers[type](layer, ctx));
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}
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sk_sp<sksg::RenderNode> AttachComposition(const Json::Value& comp, AttachContext* ctx) {
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if (!comp.isObject())
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return nullptr;
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SkSTArray<16, sk_sp<sksg::RenderNode>, true> layers;
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for (const auto& l : comp["layers"]) {
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if (auto layer_fragment = AttachLayer(l, ctx)) {
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layers.push_back(std::move(layer_fragment));
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}
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}
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if (layers.empty()) {
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return nullptr;
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}
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// Layers are painted in bottom->top order.
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auto comp_group = sksg::Group::Make();
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for (int i = layers.count() - 1; i >= 0; --i) {
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comp_group->addChild(std::move(layers[i]));
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}
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LOG("** Attached composition '%s': %d layers.\n",
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ParseString(comp["id"], "").c_str(), layers.count());
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return comp_group;
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}
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} // namespace
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std::unique_ptr<Animation> Animation::Make(SkStream* stream) {
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if (!stream->hasLength()) {
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// TODO: handle explicit buffering?
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LOG("!! cannot parse streaming content\n");
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return nullptr;
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}
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Json::Value json;
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{
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auto data = SkData::MakeFromStream(stream, stream->getLength());
|
|
if (!data) {
|
|
LOG("!! could not read stream\n");
|
|
return nullptr;
|
|
}
|
|
|
|
Json::Reader reader;
|
|
|
|
auto dataStart = static_cast<const char*>(data->data());
|
|
if (!reader.parse(dataStart, dataStart + data->size(), json, false) || !json.isObject()) {
|
|
LOG("!! failed to parse json: %s\n", reader.getFormattedErrorMessages().c_str());
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
const auto version = ParseString(json["v"], "");
|
|
const auto size = SkSize::Make(ParseScalar(json["w"], -1), ParseScalar(json["h"], -1));
|
|
const auto fps = ParseScalar(json["fr"], -1);
|
|
|
|
if (size.isEmpty() || version.isEmpty() || fps < 0) {
|
|
LOG("!! invalid animation params (version: %s, size: [%f %f], frame rate: %f)",
|
|
version.c_str(), size.width(), size.height(), fps);
|
|
return nullptr;
|
|
}
|
|
|
|
return std::unique_ptr<Animation>(new Animation(std::move(version), size, fps, json));
|
|
}
|
|
|
|
Animation::Animation(SkString version, const SkSize& size, SkScalar fps, const Json::Value& json)
|
|
: fVersion(std::move(version))
|
|
, fSize(size)
|
|
, fFrameRate(fps)
|
|
, fInPoint(ParseScalar(json["ip"], 0))
|
|
, fOutPoint(SkTMax(ParseScalar(json["op"], SK_ScalarMax), fInPoint)) {
|
|
|
|
AssetMap assets;
|
|
for (const auto& asset : json["assets"]) {
|
|
if (!asset.isObject()) {
|
|
continue;
|
|
}
|
|
|
|
assets.set(ParseString(asset["id"], ""), &asset);
|
|
}
|
|
|
|
AttachContext ctx = { assets, fAnimators };
|
|
fDom = AttachComposition(json, &ctx);
|
|
|
|
LOG("** Attached %d animators\n", fAnimators.count());
|
|
}
|
|
|
|
Animation::~Animation() = default;
|
|
|
|
void Animation::render(SkCanvas* canvas) const {
|
|
if (!fDom)
|
|
return;
|
|
|
|
sksg::InvalidationController ic;
|
|
fDom->revalidate(&ic, SkMatrix::I());
|
|
|
|
// TODO: proper inval
|
|
fDom->render(canvas);
|
|
|
|
if (!fShowInval)
|
|
return;
|
|
|
|
SkPaint fill, stroke;
|
|
fill.setAntiAlias(true);
|
|
fill.setColor(0x40ff0000);
|
|
stroke.setAntiAlias(true);
|
|
stroke.setColor(0xffff0000);
|
|
stroke.setStyle(SkPaint::kStroke_Style);
|
|
|
|
for (const auto& r : ic) {
|
|
canvas->drawRect(r, fill);
|
|
canvas->drawRect(r, stroke);
|
|
}
|
|
}
|
|
|
|
void Animation::animationTick(SkMSec ms) {
|
|
// 't' in the BM model really means 'frame #'
|
|
auto t = static_cast<float>(ms) * fFrameRate / 1000;
|
|
|
|
t = fInPoint + std::fmod(t, fOutPoint - fInPoint);
|
|
|
|
// TODO: this can be optimized quite a bit with some sorting/state tracking.
|
|
for (const auto& a : fAnimators) {
|
|
a->tick(t);
|
|
}
|
|
}
|
|
|
|
} // namespace skotty
|