a16bdc1f66
Change-Id: Ief2a60fccdffcb8a0cf785a5adcca5d3e1172b49 Bug: skia:10549 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344298 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
8 lines
182 B
GLSL
8 lines
182 B
GLSL
uniform half4 color;
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in fragmentProcessor? child;
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half4 main(float2 coord) {
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float3x3 matrix = float3x3(color.a);
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return sample(child, matrix) * sample(child, coord / 2);
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}
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