cc6493bbef
http://codereview.appspot.com/6444048/ git-svn-id: http://skia.googlecode.com/svn/trunk@4787 2bbb7eff-a529-9590-31e7-b0007b416f81
203 lines
6.7 KiB
C++
203 lines
6.7 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkClipStack_DEFINED
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#define SkClipStack_DEFINED
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#include "SkDeque.h"
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#include "SkRegion.h"
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struct SkRect;
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class SkPath;
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// Because a single save/restore state can have multiple clips, this class
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// stores the stack depth (fSaveCount) and clips (fDeque) separately.
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// Each clip in fDeque stores the stack state to which it belongs
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// (i.e., the fSaveCount in force when it was added). Restores are thus
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// implemented by removing clips from fDeque that have an fSaveCount larger
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// then the freshly decremented count.
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class SK_API SkClipStack {
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public:
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SkClipStack();
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SkClipStack(const SkClipStack& b);
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explicit SkClipStack(const SkRect& r);
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~SkClipStack();
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SkClipStack& operator=(const SkClipStack& b);
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bool operator==(const SkClipStack& b) const;
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bool operator!=(const SkClipStack& b) const { return !(*this == b); }
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void reset();
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int getSaveCount() const { return fSaveCount; }
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void save();
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void restore();
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enum BoundsType {
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// The bounding box contains all the pixels that can be written to
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kNormal_BoundsType,
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// The bounding box contains all the pixels that cannot be written to.
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// The real bound extends out to infinity and all the pixels outside
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// of the bound can be written to. Note that some of the pixels inside
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// the bound may also be writeable but all pixels that cannot be
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// written to are guaranteed to be inside.
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kInsideOut_BoundsType
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};
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/**
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* getBounds places the current finite bound in its first parameter. In its
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* second, it indicates which kind of bound is being returned. If
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* 'finiteBound' is a normal bounding box then it encloses all writeable
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* pixels. If 'finiteBound' is an inside out bounding box then it
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* encloses all the un-writeable pixels and the true/normal bound is the
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* infinite plane. isIntersectionOfRects is an optional parameter
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* that is true if 'finiteBound' resulted from an intersection of rects.
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*/
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void getBounds(SkRect* finiteBound,
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BoundsType* boundType,
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bool* isIntersectionOfRects = NULL) const;
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void clipDevRect(const SkIRect& ir, SkRegion::Op op) {
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SkRect r;
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r.set(ir);
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this->clipDevRect(r, op, false);
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}
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void clipDevRect(const SkRect&, SkRegion::Op, bool doAA);
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void clipDevPath(const SkPath&, SkRegion::Op, bool doAA);
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/**
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* isWideOpen returns true if the clip state corresponds to the infinite
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* plane (i.e., draws are not limited at all)
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*/
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bool isWideOpen() const;
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private:
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struct Rec;
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public:
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class Iter {
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public:
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enum IterStart {
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kBottom_IterStart = SkDeque::Iter::kFront_IterStart,
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kTop_IterStart = SkDeque::Iter::kBack_IterStart
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};
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/**
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* Creates an uninitialized iterator. Must be reset()
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*/
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Iter();
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Iter(const SkClipStack& stack, IterStart startLoc);
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struct Clip {
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Clip() : fRect(NULL), fPath(NULL), fOp(SkRegion::kIntersect_Op),
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fDoAA(false) {}
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friend bool operator==(const Clip& a, const Clip& b);
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friend bool operator!=(const Clip& a, const Clip& b);
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const SkRect* fRect; // if non-null, this is a rect clip
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const SkPath* fPath; // if non-null, this is a path clip
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SkRegion::Op fOp;
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bool fDoAA;
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};
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/**
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* Return the clip for this element in the iterator. If next() returns
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* NULL, then the iterator is done. The type of clip is determined by
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* the pointers fRect and fPath:
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*
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* fRect==NULL fPath!=NULL path clip
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* fRect!=NULL fPath==NULL rect clip
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* fRect==NULL fPath==NULL empty clip
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*/
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const Clip* next();
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const Clip* prev();
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/**
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* Moves the iterator to the topmost clip with the specified RegionOp
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* and returns that clip. If no clip with that op is found,
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* returns NULL.
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*/
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const Clip* skipToTopmost(SkRegion::Op op);
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/**
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* Restarts the iterator on a clip stack.
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*/
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void reset(const SkClipStack& stack, IterStart startLoc);
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private:
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const SkClipStack* fStack;
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Clip fClip;
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SkDeque::Iter fIter;
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/**
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* updateClip updates fClip to the current state of fIter. It unifies
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* functionality needed by both next() and prev().
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*/
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const Clip* updateClip(const SkClipStack::Rec* rec);
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};
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/**
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* The B2TIter iterates from the bottom of the stack to the top.
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* It inherits privately from Iter to prevent access to reverse iteration.
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*/
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class B2TIter : private Iter {
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public:
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B2TIter() {}
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/**
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* Wrap Iter's 2 parameter ctor to force initialization to the
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* beginning of the deque/bottom of the stack
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*/
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B2TIter(const SkClipStack& stack)
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: INHERITED(stack, kBottom_IterStart) {
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}
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using Iter::Clip;
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using Iter::next;
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/**
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* Wrap Iter::reset to force initialization to the
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* beginning of the deque/bottom of the stack
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*/
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void reset(const SkClipStack& stack) {
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this->INHERITED::reset(stack, kBottom_IterStart);
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}
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private:
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typedef Iter INHERITED;
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};
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/**
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* GetConservativeBounds returns a conservative bound of the current clip.
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* Since this could be the infinite plane (if inverse fills were involved) the
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* maxWidth and maxHeight parameters can be used to limit the returned bound
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* to the expected drawing area. Similarly, the offsetX and offsetY parameters
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* allow the caller to offset the returned bound to account for translated
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* drawing areas (i.e., those resulting from a saveLayer). For finite bounds,
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* the translation (+offsetX, +offsetY) is applied before the clamp to the
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* maximum rectangle: [0,maxWidth) x [0,maxHeight).
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* isIntersectionOfRects is an optional parameter that is true when
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* 'bounds' is the result of an intersection of rects.
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*/
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void getConservativeBounds(int offsetX,
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int offsetY,
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int maxWidth,
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int maxHeight,
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SkRect* bounds,
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bool* isIntersectionOfRects = NULL) const;
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private:
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friend class Iter;
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SkDeque fDeque;
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int fSaveCount;
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};
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#endif
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