skia2/tests/sksl/blend/golden/BlendDarken.glsl
Brian Osman c021360a88 Only include one variable per declaration statement
This removes VarDeclarationsStatement entirely. VarDeclaration instances
appear directly as statements in Programs. SkSL that declares multiple
variables in a single declaration is transformed to represent that as a
series of VarDeclaration statements.

Similarly, global variable declarations are represented by
GlobalVarDeclaration program elements, one per variable.

Bug: skia:10806
Change-Id: Idd8a2d971a8217733ed57f0dd2249d62f2f0e9c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-10-07 17:27:01 +00:00

21 lines
426 B
GLSL

#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_darken;
{
vec4 _3_blend_src_over;
{
_3_blend_src_over = src + (1.0 - src.w) * dst;
}
vec4 _1_result = _3_blend_src_over;
_1_result.xyz = min(_1_result.xyz, (1.0 - dst.w) * src.xyz + dst.xyz);
_0_blend_darken = _1_result;
}
sk_FragColor = _0_blend_darken;
}