skia2/tests/sksl/blend/golden/BlendHardLight.glsl
Brian Osman c021360a88 Only include one variable per declaration statement
This removes VarDeclarationsStatement entirely. VarDeclaration instances
appear directly as statements in Programs. SkSL that declares multiple
variables in a single declaration is transformed to represent that as a
series of VarDeclaration statements.

Similarly, global variable declarations are represented by
GlobalVarDeclaration program elements, one per variable.

Bug: skia:10806
Change-Id: Idd8a2d971a8217733ed57f0dd2249d62f2f0e9c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-10-07 17:27:01 +00:00

36 lines
1.2 KiB
GLSL

#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_hard_light;
{
vec4 _4_blend_overlay;
{
float _6_blend_overlay_component;
{
_6_blend_overlay_component = 2.0 * src.x <= src.w ? (2.0 * dst.x) * src.x : dst.w * src.w - (2.0 * (src.w - src.x)) * (dst.w - dst.x);
}
float _7_blend_overlay_component;
{
_7_blend_overlay_component = 2.0 * src.y <= src.w ? (2.0 * dst.y) * src.y : dst.w * src.w - (2.0 * (src.w - src.y)) * (dst.w - dst.y);
}
float _8_blend_overlay_component;
{
_8_blend_overlay_component = 2.0 * src.z <= src.w ? (2.0 * dst.z) * src.z : dst.w * src.w - (2.0 * (src.w - src.z)) * (dst.w - dst.z);
}
vec4 _5_result = vec4(_6_blend_overlay_component, _7_blend_overlay_component, _8_blend_overlay_component, dst.w + (1.0 - dst.w) * src.w);
_5_result.xyz += src.xyz * (1.0 - dst.w) + dst.xyz * (1.0 - src.w);
_4_blend_overlay = _5_result;
}
_0_blend_hard_light = _4_blend_overlay;
}
sk_FragColor = _0_blend_hard_light;
}