skia2/tests/GrTextureMipMapInvalidationTest.cpp
Greg Daniel 9eb36b9eb8 Reland "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit 0c78238e29.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Require mips to be allocated at texture creation time and disable late allocations."
> 
> This reverts commit cd2c3f9055.
> 
> Reason for revert: Looks to be causing angle failures on initial clear test
> 
> Original change's description:
> > Require mips to be allocated at texture creation time and disable late allocations.
> > 
> > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > will copy the texture into a new mipped texture.
> > 
> > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > in a follow up CL.
> > 
> > Bug: skia:
> > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > Reviewed-on: https://skia-review.googlesource.com/132830
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
>
> 
> Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133041
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:
Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
Reviewed-on: https://skia-review.googlesource.com/133340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 17:39:33 +00:00

58 lines
2.4 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#include "GrContext.h"
#include "GrTexturePriv.h"
#include "SkCanvas.h"
#include "SkImage_Base.h"
#include "SkSurface.h"
#include "Test.h"
// Tests that MIP maps are created and invalidated as expected when drawing to and from GrTextures.
DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrTextureMipMapInvalidationTest, reporter, ctxInfo) {
auto isMipped = [] (SkSurface* surf) {
const GrTexture* texture = surf->makeImageSnapshot()->getTexture();
return GrMipMapped::kYes == texture->texturePriv().mipMapped();
};
auto mipsAreDirty = [] (SkSurface* surf) {
return surf->makeImageSnapshot()->getTexture()->texturePriv().mipMapsAreDirty();
};
GrContext* context = ctxInfo.grContext();
auto info = SkImageInfo::MakeN32Premul(256, 256);
for (auto allocateMips : {false, true}) {
auto surf1 = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0,
kBottomLeft_GrSurfaceOrigin, nullptr,
allocateMips);
auto surf2 = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info);
// Draw something just in case we ever had a solid color optimization
surf1->getCanvas()->drawCircle(128, 128, 50, SkPaint());
surf1->getCanvas()->flush();
// No mipmaps initially
REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips);
// Painting with downscale and medium filter quality should result in mipmap creation
SkPaint paint;
paint.setFilterQuality(kMedium_SkFilterQuality);
surf2->getCanvas()->scale(0.2f, 0.2f);
surf2->getCanvas()->drawImage(surf1->makeImageSnapshot(), 0, 0, &paint);
surf2->getCanvas()->flush();
REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips);
REPORTER_ASSERT(reporter, !allocateMips || !mipsAreDirty(surf1.get()));
// Changing the contents of the surface should invalidate the mipmap, but not de-allocate
surf1->getCanvas()->drawCircle(128, 128, 100, SkPaint());
surf1->getCanvas()->flush();
REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips);
REPORTER_ASSERT(reporter, mipsAreDirty(surf1.get()));
}
}