skia2/tests/sksl/inliner/InlinerHonorsGLSLOutParamSemantics.glsl
John Stiles ece1d794b9 Mangle function names in GLSL.
This will be implemented in Metal and SPIR-V in followup CLs.

Change-Id: I397b4db40b15dd54cf1d8a17f414c3fe184b48d2
Bug: skia:10851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387638
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-22 17:18:26 +00:00

14 lines
299 B
GLSL

out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
bool out_params_are_distinct_bhh(out float x, out float y) {
x = 1.0;
y = 2.0;
return x == 1.0 && y == 2.0;
}
vec4 main() {
float x = 0.0;
return out_params_are_distinct_bhh(x, x) ? colorGreen : colorRed;
}