skia2/tools/gpu
Brian Salomon 9f549358b3 Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).

Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.

Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-08 16:27:44 +00:00
..
gl Revert "Always build the ANGLE test code. Always build ANGLE on windows and linux." 2016-11-14 14:53:23 +00:00
vk Remove SkAutoTDelete. 2016-11-03 19:03:40 +00:00
FenceSync.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GpuTimer.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GrContextFactory.cpp Two (related) changes here: 2016-12-02 06:43:32 -08:00
GrContextFactory.h Two (related) changes here: 2016-12-02 06:43:32 -08:00
GrTest.cpp Remove antialiasing control from GrPaint. 2016-12-08 16:27:44 +00:00
GrTest.h tools: s/SkAutoTUnref/sk_sp/ 2016-11-03 21:00:34 +00:00
TestContext.cpp skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
TestContext.h Remove SkAutoTDelete. 2016-11-03 19:03:40 +00:00