.. |
dawn
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Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h.
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2019-12-04 15:24:16 +00:00 |
gl
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Add a mechanism to insert framebuffer barriers for NVIDIA tessellation
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2019-12-31 00:18:36 +00:00 |
mock
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Compressed texture API cleanup
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2020-01-13 21:11:21 +00:00 |
mtl
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Implement fences and semaphores for Metal.
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2019-08-28 19:38:56 +00:00 |
vk
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Reland: Enable YCbCr sampler support on platforms other than Android
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2019-08-12 14:21:01 +00:00 |
GrBackendDrawableInfo.h
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
GrBackendSemaphore.h
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Implement fences and semaphores for Metal.
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2019-08-28 19:38:56 +00:00 |
GrBackendSurface.h
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Add compression to Mock backend
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2019-12-12 15:42:53 +00:00 |
GrConfig.h
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Reland x3 "Remove most of GrConfig.h"
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2019-12-18 17:14:45 +00:00 |
GrContext.h
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Allow implicit conversion from GrSamplerState::Filter to GrSamplerState
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2020-01-09 17:29:54 +00:00 |
GrContextOptions.h
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Rename GpuPathRenderers::kAll to kDefault
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2019-12-31 01:01:17 +00:00 |
GrContextThreadSafeProxy.h
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Major refactor of runtime effects
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2019-12-16 15:59:04 +00:00 |
GrDriverBugWorkarounds.h
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
GrDriverBugWorkaroundsAutogen.h
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gpu: Disable dual source blending support on buggy driver versions.
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2019-12-20 22:56:19 +00:00 |
GrGpuResource.h
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Make GrGpuResource ref counting atomic.
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2019-09-23 17:41:03 +00:00 |
GrSurface.h
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Revert "Rename GLRTFBOIDIs0 to WrapsSwapchainSurface and use for Metal."
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2019-11-25 21:49:46 +00:00 |
GrTexture.h
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Use mipmapping/protected to lookup scratch textures.
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2019-09-18 15:35:05 +00:00 |
GrTypes.h
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Some GrTypes cleanup.
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2020-01-03 19:49:07 +00:00 |