skia2/include/gpu
Robert Phillips c558f72165 Compressed texture API cleanup
Change-Id: I020bf6e79b5511adbd89931120feb76f359d83aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264056
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-13 21:11:21 +00:00
..
dawn Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h. 2019-12-04 15:24:16 +00:00
gl Add a mechanism to insert framebuffer barriers for NVIDIA tessellation 2019-12-31 00:18:36 +00:00
mock Compressed texture API cleanup 2020-01-13 21:11:21 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Reland: Enable YCbCr sampler support on platforms other than Android 2019-08-12 14:21:01 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Add compression to Mock backend 2019-12-12 15:42:53 +00:00
GrConfig.h Reland x3 "Remove most of GrConfig.h" 2019-12-18 17:14:45 +00:00
GrContext.h Allow implicit conversion from GrSamplerState::Filter to GrSamplerState 2020-01-09 17:29:54 +00:00
GrContextOptions.h Rename GpuPathRenderers::kAll to kDefault 2019-12-31 01:01:17 +00:00
GrContextThreadSafeProxy.h Major refactor of runtime effects 2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h gpu: Disable dual source blending support on buggy driver versions. 2019-12-20 22:56:19 +00:00
GrGpuResource.h Make GrGpuResource ref counting atomic. 2019-09-23 17:41:03 +00:00
GrSurface.h Revert "Rename GLRTFBOIDIs0 to WrapsSwapchainSurface and use for Metal." 2019-11-25 21:49:46 +00:00
GrTexture.h Use mipmapping/protected to lookup scratch textures. 2019-09-18 15:35:05 +00:00
GrTypes.h Some GrTypes cleanup. 2020-01-03 19:49:07 +00:00