b832ce61ee
Implements a simple first pass for a path renderer that uses the classic Red Book "stencil then cover" method, and linearizes curves with GPU tessellation shaders. The new path renderer is disabled by default, and can only be enabled in the viewer UI or by passing the "--pr gtess" flag. Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715 Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com> |
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CommandLineFlags.cpp | ||
CommandLineFlags.h | ||
CommonFlags.h | ||
CommonFlagsAA.cpp | ||
CommonFlagsConfig.cpp | ||
CommonFlagsConfig.h | ||
CommonFlagsGpu.cpp | ||
CommonFlagsImages.cpp |