b05f03db32
The value of 32 was causing errors when other uniforms were present, as the SPIR-V code generator would detect overlapping uniform offsets and fail. Change-Id: I7bb1cf1244e54c39596c3a39e9f6972c6a47899c Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439059 Commit-Queue: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
37 lines
996 B
JavaScript
37 lines
996 B
JavaScript
### Compilation failed:
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error: SPIR-V validation error: Member index 0 is missing a location assignment
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%T = OpTypeStruct %int %v2float
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %4 %sk_Clockwise
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OpExecutionMode %main OriginUpperLeft
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OpName %T "T"
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OpMemberName %T 0 "x"
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OpMemberName %T 1 "u_skRTFlip"
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OpName %sk_Clockwise "sk_Clockwise"
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OpName %main "main"
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OpMemberDecorate %T 0 Offset 0
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OpMemberDecorate %T 1 Offset 16384
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OpDecorate %T Block
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OpDecorate %sk_Clockwise BuiltIn FrontFacing
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%int = OpTypeInt 32 1
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%T = OpTypeStruct %int %v2float
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%_ptr_Input_T = OpTypePointer Input %T
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%4 = OpVariable %_ptr_Input_T Input
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%bool = OpTypeBool
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%_ptr_Input_bool = OpTypePointer Input %bool
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%sk_Clockwise = OpVariable %_ptr_Input_bool Input
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%void = OpTypeVoid
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%14 = OpTypeFunction %void
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%main = OpFunction %void None %14
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%15 = OpLabel
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OpReturn
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OpFunctionEnd
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1 error
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