skia2/tests/GLBackendSurfaceTest.cpp
Adlai Holler 74b83a4ea9 Revert "Migrate SkImage::MakeFromTexture to GrRecordingContext"
This reverts commit daa9e7455d.

Reason for revert: Broke Build-Debian9-Clang-arm-Release-Flutter_Android_Docker

Original change's description:
> Migrate SkImage::MakeFromTexture to GrRecordingContext
> 
> Android migration landed in Android CL 12234077
> Chrome migration is landing in Chrome CL 2335812
> 
> Note: makeFromCompressedTexture is not used by Chrome.
> 
> Bug: skia:104662
> Change-Id: Ibbe6d412cf22e87188926383d10b21f780208e48
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305102
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Auto-Submit: Adlai Holler <adlai@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com

Change-Id: I570945521c6cd78dfeea81e492b7e2b31dd0e6f5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:104662
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308505
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-08-06 17:25:09 +00:00

135 lines
5.3 KiB
C++

/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#ifdef SK_GL
#include "tests/Test.h"
#include "include/core/SkImage.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/gl/GrGLTypes.h"
#include "include/private/GrGLTypesPriv.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/gl/GrGLCaps.h"
#include "src/gpu/gl/GrGLTexture.h"
#include "src/image/SkImage_Base.h"
static bool sampler_params_invalid(const GrGLTextureParameters& parameters) {
return SkScalarIsNaN(parameters.samplerOverriddenState().fMaxLOD);
}
static bool nonsampler_params_invalid(const GrGLTextureParameters& parameters) {
GrGLTextureParameters::NonsamplerState invalidNSState;
invalidNSState.invalidate();
return 0 == memcmp(&parameters.nonsamplerState(), &invalidNSState, sizeof(invalidNSState));
}
static bool params_invalid(const GrGLTextureParameters& parameters) {
return sampler_params_invalid(parameters) && nonsampler_params_invalid(parameters);
}
static bool params_valid(const GrGLTextureParameters& parameters, const GrGLCaps* caps) {
if (nonsampler_params_invalid(parameters)) {
return false;
}
// We should only set the sampler parameters to valid if we don't have sampler object support.
return caps->samplerObjectSupport() == sampler_params_invalid(parameters);
}
DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GLTextureParameters, reporter, ctxInfo) {
auto context = ctxInfo.directContext();
GrBackendTexture backendTex = context->createBackendTexture(
1, 1, kRGBA_8888_SkColorType, GrMipmapped::kNo, GrRenderable::kNo, GrProtected::kNo);
REPORTER_ASSERT(reporter, backendTex.isValid());
GrGLTextureInfo info;
REPORTER_ASSERT(reporter, backendTex.getGLTextureInfo(&info));
GrBackendTexture backendTexCopy = backendTex;
REPORTER_ASSERT(reporter, backendTexCopy.isSameTexture(backendTex));
sk_sp<SkImage> wrappedImage =
SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
REPORTER_ASSERT(reporter, wrappedImage);
const GrSurfaceProxyView* view = as_IB(wrappedImage)->view(context);
REPORTER_ASSERT(reporter, view);
REPORTER_ASSERT(reporter, view->proxy()->isInstantiated());
auto texture = static_cast<GrGLTexture*>(view->proxy()->peekTexture());
REPORTER_ASSERT(reporter, texture);
auto parameters = texture->parameters();
REPORTER_ASSERT(reporter, parameters);
GrGLTextureParameters::SamplerOverriddenState invalidSState;
invalidSState.invalidate();
GrGLTextureParameters::NonsamplerState invalidNSState;
invalidNSState.invalidate();
// After wrapping we should assume the client's texture can be in any state.
REPORTER_ASSERT(reporter, params_invalid(*parameters));
auto surf = SkSurface::MakeRenderTarget(
context, SkBudgeted::kYes,
SkImageInfo::Make(1, 1, kRGBA_8888_SkColorType, kPremul_SkAlphaType), 1, nullptr);
REPORTER_ASSERT(reporter, surf);
surf->getCanvas()->drawImage(wrappedImage, 0, 0);
surf->flushAndSubmit();
auto caps = static_cast<const GrGLCaps*>(context->priv().caps());
// Now the texture should be in a known state.
REPORTER_ASSERT(reporter, params_valid(*parameters, caps));
// Test invalidating from the GL backend texture.
backendTex.glTextureParametersModified();
REPORTER_ASSERT(reporter, params_invalid(*parameters));
REPORTER_ASSERT(reporter, surf);
surf->getCanvas()->drawImage(wrappedImage, 0, 0);
surf->flushAndSubmit();
REPORTER_ASSERT(reporter, params_valid(*parameters, caps));
// Test invalidating from the copy.
backendTexCopy.glTextureParametersModified();
REPORTER_ASSERT(reporter, params_invalid(*parameters));
// Check that we can do things like assigning the backend texture to invalid one, assign an
// invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of
// our ref counting asserts.
REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex, backendTexCopy));
GrBackendTexture invalidTexture;
REPORTER_ASSERT(reporter, !invalidTexture.isValid());
REPORTER_ASSERT(reporter,
!GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy));
backendTexCopy = invalidTexture;
REPORTER_ASSERT(reporter, !backendTexCopy.isValid());
REPORTER_ASSERT(reporter,
!GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy));
invalidTexture = backendTex;
REPORTER_ASSERT(reporter, invalidTexture.isValid());
REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex));
invalidTexture = static_cast<decltype(invalidTexture)&>(invalidTexture);
REPORTER_ASSERT(reporter, invalidTexture.isValid());
REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture));
wrappedImage.reset();
context->flush();
context->submit(true);
context->deleteBackendTexture(backendTex);
}
#endif