a907dcbda7
Change-Id: I0294bf2e294761bccf2e05dbd55addb003538cd1 Reviewed-on: https://skia-review.googlesource.com/c/193361 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2306 lines
66 KiB
Plaintext
2306 lines
66 KiB
Plaintext
#Topic Paint
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#Alias Paint_Reference ##
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#Class SkPaint
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#Code
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#Populate
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##
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Paint controls options applied when drawing and measuring. Paint collects all
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options outside of the Canvas_Clip and Canvas_Matrix.
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Various options apply to text, strokes and fills, and images.
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Some options may not be implemented on all platforms; in these cases, setting
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the option has no effect. Some options are conveniences that duplicate Canvas
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functionality; for instance, text size is identical to matrix scale.
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Paint options are rarely exclusive; each option modifies a stage of the drawing
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pipeline and multiple pipeline stages may be affected by a single Paint.
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Paint collects effects and filters that describe single-pass and multiple-pass
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algorithms that alter the drawing geometry, color, and transparency. For instance,
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Paint does not directly implement dashing or blur, but contains the objects that do so.
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The objects contained by Paint are opaque, and cannot be edited outside of the Paint
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to affect it. The implementation is free to defer computations associated with the
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Paint, or ignore them altogether. For instance, some GPU implementations draw all
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Path geometries with Anti_Aliasing.
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Paint describes a single color, a single font, a single image quality, and so on.
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Multiple colors are drawn either by using multiple paints or with objects like
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Shader attached to Paint.
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#Method SkPaint()
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#Line # constructs with default values ##
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Constructs Paint with default values.
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#Table
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#Legend
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# attribute # default value ##
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#Legend ##
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# Anti_Alias # false ##
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# Blend_Mode # SkBlendMode::kSrcOver ##
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# Color # SK_ColorBLACK ##
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# Color_Alpha # 255 ##
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# Color_Filter # nullptr ##
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# Dither # false ##
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# Draw_Looper # nullptr ##
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# Filter_Quality # kNone_SkFilterQuality ##
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# Image_Filter # nullptr ##
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# Miter_Limit # 4 ##
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# Mask_Filter # nullptr ##
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# Path_Effect # nullptr ##
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# Shader # nullptr ##
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# Style # kFill_Style ##
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# Stroke_Cap # kButt_Cap ##
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# Stroke_Join # kMiter_Join ##
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# Stroke_Width # 0 ##
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#Table ##
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The miter limit may be overridden at compile time by defining
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paint default values. The overrides may be included in "SkUserConfig.h" or predefined by the
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build system.
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#Return default initialized Paint ##
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#Example
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#ToDo mark this as no output ##
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#Height 1
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###$ $ redefine markup character so preprocessor commands appear normally
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#ifndef SkUserConfig_DEFINED
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#define SkUserConfig_DEFINED
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#define SkPaintDefaults_TextSize 24.f // double default font size
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#define SkPaintDefaults_Hinting 3 // use full hinting
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#define SkPaintDefaults_MiterLimit 10.f // use HTML Canvas miter limit setting
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#endif
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$$$# # restore original markup character
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##
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##
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#Method SkPaint(const SkPaint& paint)
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#Line # makes a shallow copy ##
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#Populate
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#Example
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#ToDo why is this double-spaced on Fiddle? ##
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SkPaint paint1;
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paint1.setColor(SK_ColorRED);
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SkPaint paint2(paint1);
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paint2.setColor(SK_ColorBLUE);
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SkDebugf("SK_ColorRED %c= paint1.getColor()\n", SK_ColorRED == paint1.getColor() ? '=' : '!');
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SkDebugf("SK_ColorBLUE %c= paint2.getColor()\n", SK_ColorBLUE == paint2.getColor() ? '=' : '!');
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#StdOut
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SK_ColorRED == paint1.getColor()
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SK_ColorBLUE == paint2.getColor()
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##
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##
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##
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#Method SkPaint(SkPaint&& paint)
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#Line # moves paint without copying it ##
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#Populate
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#Example
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SkPaint paint;
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float intervals[] = { 5, 5 };
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paint.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 2.5f));
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SkPaint dashed(std::move(paint));
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SkDebugf("path effect unique: %s\n", dashed.getPathEffect()->unique() ? "true" : "false");
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#StdOut
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path effect unique: true
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##
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##
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##
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# ------------------------------------------------------------------------------
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#Method void reset()
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#In Constructors
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#Line # sets to default values ##
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#Populate
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#Example
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SkPaint paint1, paint2;
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paint1.setColor(SK_ColorRED);
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paint1.reset();
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SkDebugf("paint1 %c= paint2", paint1 == paint2 ? '=' : '!');
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#StdOut
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paint1 == paint2
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##
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##
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##
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# ------------------------------------------------------------------------------
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#Method ~SkPaint()
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#Line # decreases Reference_Count of owned objects ##
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#Populate
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#NoExample
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##
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##
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# ------------------------------------------------------------------------------
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#Subtopic Management
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#Line # paint copying, moving, comparing ##
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##
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#Method SkPaint& operator=(const SkPaint& paint)
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#In Management
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#Line # makes a shallow copy ##
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#Populate
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#Example
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SkPaint paint1, paint2;
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paint1.setColor(SK_ColorRED);
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paint2 = paint1;
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SkDebugf("SK_ColorRED %c= paint1.getColor()\n", SK_ColorRED == paint1.getColor() ? '=' : '!');
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SkDebugf("SK_ColorRED %c= paint2.getColor()\n", SK_ColorRED == paint2.getColor() ? '=' : '!');
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#StdOut
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SK_ColorRED == paint1.getColor()
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SK_ColorRED == paint2.getColor()
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##
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##
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##
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# ------------------------------------------------------------------------------
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#Method SkPaint& operator=(SkPaint&& paint)
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#In Management
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#Line # moves paint without copying it ##
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#Populate
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#Example
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SkPaint paint1, paint2;
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paint1.setColor(SK_ColorRED);
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paint2 = std::move(paint1);
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SkDebugf("SK_ColorRED == paint2.getColor()\n", SK_ColorRED == paint2.getColor() ? '=' : '!');
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#StdOut
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SK_ColorRED == paint2.getColor()
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##
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##
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##
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# ------------------------------------------------------------------------------
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#Method bool operator==(const SkPaint& a, const SkPaint& b)
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#Line # compares paints for equality ##
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#Populate
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#Example
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SkPaint paint1, paint2;
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paint1.setColor(SK_ColorRED);
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paint2.setColor(0xFFFF0000);
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SkDebugf("paint1 %c= paint2\n", paint1 == paint2 ? '=' : '!');
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float intervals[] = { 5, 5 };
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paint1.setPathEffect(SkDashPathEffect::Make(intervals, 2, 2.5f));
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paint2.setPathEffect(SkDashPathEffect::Make(intervals, 2, 2.5f));
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SkDebugf("paint1 %c= paint2\n", paint1 == paint2 ? '=' : '!');
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#StdOut
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paint1 == paint2
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paint1 != paint2
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##
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##
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#SeeAlso operator!=(const SkPaint& a, const SkPaint& b)
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##
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# ------------------------------------------------------------------------------
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#Method bool operator!=(const SkPaint& a, const SkPaint& b)
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#Line # compares paints for inequality ##
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#Populate
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#Example
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SkPaint paint1, paint2;
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paint1.setColor(SK_ColorRED);
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paint2.setColor(0xFFFF0000);
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SkDebugf("paint1 %c= paint2\n", paint1 == paint2 ? '=' : '!');
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SkDebugf("paint1 %c= paint2\n", paint1 != paint2 ? '!' : '=');
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#StdOut
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paint1 == paint2
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paint1 == paint2
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##
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##
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#SeeAlso operator==(const SkPaint& a, const SkPaint& b)
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##
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# ------------------------------------------------------------------------------
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#Method uint32_t getHash() const
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#In Management
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#Line # returns a shallow hash for equality checks ##
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#Populate
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#Example
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SkPaint paint1, paint2;
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paint1.setColor(SK_ColorRED);
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paint2.setColor(0xFFFF0000);
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SkDebugf("paint1 %c= paint2\n", paint1 == paint2 ? '=' : '!');
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SkDebugf("paint1.getHash() %c= paint2.getHash()\n",
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paint1.getHash() == paint2.getHash() ? '=' : '!');
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#StdOut
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paint1 == paint2
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paint1.getHash() == paint2.getHash()
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##
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##
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##
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# ------------------------------------------------------------------------------
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#Subtopic Anti_Alias
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#Alias Anti_Alias
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#Substitute anti-alias
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##
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#Alias Anti_Aliased
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#Substitute anti-aliased
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##
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#Alias Anti_Aliasing
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#Substitute anti-aliasing
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##
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#In Related_Function
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#Line # approximating coverage with transparency ##
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Anti_Alias drawing approximates partial pixel coverage with transparency.
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The rule for Aliased pixels is inconsistent across platforms. A shape edge
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passing through the pixel center may, but is not required to, draw the pixel.
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Raster_Engine draws Aliased pixels whose centers are on or to the right of the start of an
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active Path edge, and whose center is to the left of the end of the active Path edge.
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#ToDo add illustration of raster pixels ##
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A platform may only support Anti_Aliased drawing. Some GPU-backed platforms use
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Supersampling to Anti_Alias all drawing, and have no mechanism to selectively
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Alias.
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The amount of coverage computed for Anti_Aliased pixels also varies across platforms.
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Anti_Alias is disabled by default.
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#Example
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#Width 512
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#Description
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A red line is drawn with transparency on the edges to make it look smoother.
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A blue line draws only where the pixel centers are contained.
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The lines are drawn into Bitmap, then drawn magnified to make the
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Aliasing easier to see.
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##
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void draw(SkCanvas* canvas) {
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SkBitmap bitmap;
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bitmap.allocN32Pixels(50, 50);
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SkCanvas offscreen(bitmap);
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(10);
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for (bool antialias : { false, true }) {
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paint.setColor(antialias ? SK_ColorRED : SK_ColorBLUE);
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paint.setAntiAlias(antialias);
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bitmap.eraseColor(0);
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offscreen.drawLine(5, 5, 15, 30, paint);
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canvas->drawLine(5, 5, 15, 30, paint);
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canvas->save();
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canvas->scale(10, 10);
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canvas->drawBitmap(bitmap, antialias ? 12 : 0, 0);
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canvas->restore();
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canvas->translate(15, 0);
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}
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}
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##
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#Subtopic Anti_Alias ##
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#Method bool isAntiAlias() const
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#In Anti_alias
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#Line # returns true if Anti_Alias is set ##
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#Populate
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#Example
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SkPaint paint;
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##
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##
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#Method void setAntiAlias(bool aa)
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#In Anti_alias
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#Line # sets or clears Anti_Alias ##
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#Populate
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#Example
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SkPaint paint;
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##
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##
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# ------------------------------------------------------------------------------
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#Subtopic Dither
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#Line # distributing color error ##
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Dither increases fidelity by adjusting the color of adjacent pixels.
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This can help to smooth color transitions and reducing banding in gradients.
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Dithering lessens visible banding from kRGB_565_SkColorType
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and kRGBA_8888_SkColorType gradients,
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and improves rendering into a kRGB_565_SkColorType Surface.
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Dithering is always enabled for linear gradients drawing into
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kRGB_565_SkColorType Surface and kRGBA_8888_SkColorType Surface.
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Dither cannot be enabled for kAlpha_8_SkColorType Surface and
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kRGBA_F16_SkColorType Surface.
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Dither is disabled by default.
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Some platform implementations may ignore dithering. Set #Formula # SK_IGNORE_GPU_DITHER ##
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to ignore Dither on GPU_Surface.
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#Example
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#Description
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Dithering in the bottom half more closely approximates the requested color by
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alternating nearby colors from pixel to pixel.
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##
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void draw(SkCanvas* canvas) {
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SkBitmap bm16;
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bm16.allocPixels(SkImageInfo::Make(32, 32, kRGB_565_SkColorType, kOpaque_SkAlphaType));
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SkCanvas c16(bm16);
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SkPaint colorPaint;
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for (auto dither : { false, true } ) {
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colorPaint.setDither(dither);
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for (auto colors : { 0xFF333333, 0xFF666666, 0xFF999999, 0xFFCCCCCC } ) {
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for (auto mask : { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF, 0xFFFFFFFF } ) {
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colorPaint.setColor(colors & mask);
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c16.drawRect({0, 0, 8, 4}, colorPaint);
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c16.translate(8, 0);
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}
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c16.translate(-32, 4);
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}
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}
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canvas->scale(8, 8);
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canvas->drawBitmap(bm16, 0, 0);
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}
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##
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#Example
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#Description
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Dithering introduces subtle adjustments to color to smooth gradients.
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Drawing the gradient repeatedly with SkBlendMode::kPlus exaggerates the
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dither, making it easier to see.
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##
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void draw(SkCanvas* canvas) {
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canvas->clear(0);
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SkBitmap bm32;
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bm32.allocPixels(SkImageInfo::Make(20, 10, kN32_SkColorType, kPremul_SkAlphaType));
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SkCanvas c32(bm32);
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SkPoint points[] = {{0, 0}, {20, 0}};
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SkColor colors[] = {0xFF334455, 0xFF662211 };
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SkPaint paint;
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paint.setShader(SkGradientShader::MakeLinear(
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points, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkShader::kClamp_TileMode, 0, nullptr));
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paint.setDither(true);
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c32.drawPaint(paint);
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canvas->scale(12, 12);
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canvas->drawBitmap(bm32, 0, 0);
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paint.setBlendMode(SkBlendMode::kPlus);
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canvas->drawBitmap(bm32, 0, 11, &paint);
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canvas->drawBitmap(bm32, 0, 11, &paint);
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canvas->drawBitmap(bm32, 0, 11, &paint);
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}
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##
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#SeeAlso Gradient kRGB_565_SkColorType
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#Subtopic Dither ##
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#Method bool isDither() const
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#In Dither
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#Line # returns true if Dither is set ##
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#Populate
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#Example
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SkPaint paint;
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##
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##
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#Method void setDither(bool dither)
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#In Dither
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#Line # sets or clears Dither ##
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#Populate
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#Example
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SkPaint paint;
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##
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#SeeAlso kRGB_565_SkColorType
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##
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# ------------------------------------------------------------------------------
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#Subtopic Filter_Quality_Methods
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#Line # get and set Filter_Quality ##
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Filter_Quality trades speed for image filtering when the image is scaled.
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A lower Filter_Quality draws faster, but has less fidelity.
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A higher Filter_Quality draws slower, but looks better.
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If the image is drawn without scaling, the Filter_Quality choice will not result
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in a noticeable difference.
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Filter_Quality is used in Paint passed as a parameter to
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#List
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# SkCanvas::drawBitmap ##
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# SkCanvas::drawBitmapRect ##
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# SkCanvas::drawImage ##
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# SkCanvas::drawImageRect ##
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#ToDo probably more... ##
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#List ##
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and when Paint has a Shader specialization that uses Image or Bitmap.
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Filter_Quality is kNone_SkFilterQuality by default.
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#Example
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#Image 3
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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canvas->scale(.2f, .2f);
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for (SkFilterQuality q : { kNone_SkFilterQuality, kLow_SkFilterQuality,
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kMedium_SkFilterQuality, kHigh_SkFilterQuality } ) {
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paint.setFilterQuality(q);
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canvas->drawImage(image.get(), 0, 0, &paint);
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canvas->translate(550, 0);
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if (kLow_SkFilterQuality == q) canvas->translate(-1100, 550);
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}
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}
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##
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#Subtopic Filter_Quality_Methods ##
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#Method SkFilterQuality getFilterQuality() const
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#In Filter_Quality_Methods
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#Line # returns Filter_Quality, image filtering level ##
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#Populate
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#Example
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SkPaint paint;
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SkDebugf("kNone_SkFilterQuality %c= paint.getFilterQuality()\n",
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kNone_SkFilterQuality == paint.getFilterQuality() ? '=' : '!');
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#StdOut
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kNone_SkFilterQuality == paint.getFilterQuality()
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##
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##
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##
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#Method void setFilterQuality(SkFilterQuality quality)
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#In Filter_Quality_Methods
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#Line # sets Filter_Quality, the image filtering level ##
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#Populate
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#Example
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SkPaint paint;
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paint.setFilterQuality(kHigh_SkFilterQuality);
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SkDebugf("kHigh_SkFilterQuality %c= paint.getFilterQuality()\n",
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kHigh_SkFilterQuality == paint.getFilterQuality() ? '=' : '!');
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#StdOut
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kHigh_SkFilterQuality == paint.getFilterQuality()
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##
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##
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#SeeAlso SkFilterQuality Image_Scaling
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##
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# ------------------------------------------------------------------------------
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#Subtopic Color_Methods
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#Line # get and set Color ##
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#Table
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#Legend
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# name # description ##
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#Legend ##
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# getColor # returns Color_Alpha and RGB, one drawing color ##
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# setColor # sets Color_Alpha and RGB, one drawing color ##
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#Table ##
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Color specifies the red, blue, green, and Color_Alpha
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values used to draw a filled or stroked shape in a 32-bit value. Each component
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occupies 8-bits, ranging from zero: no contribution; to 255: full intensity.
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All values in any combination are valid.
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Color is not Premultiplied; Color_Alpha sets the transparency independent of
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RGB: red, blue, and green.
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|
|
The bit positions of Color_Alpha and RGB are independent of the bit
|
|
positions on the output device, which may have more or fewer bits, and may have
|
|
a different arrangement.
|
|
|
|
#Table
|
|
#Legend
|
|
# bit positions # Color_Alpha # red # blue # green ##
|
|
#Legend ##
|
|
# # 31 - 24 # 23 - 16 # 15 - 8 # 7 - 0 ##
|
|
#Table ##
|
|
|
|
#Example
|
|
#Height 128
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setColor(0x8000FF00); // transparent green
|
|
canvas->drawCircle(50, 50, 40, paint);
|
|
paint.setARGB(128, 255, 0, 0); // transparent red
|
|
canvas->drawCircle(80, 50, 40, paint);
|
|
paint.setColor(SK_ColorBLUE);
|
|
paint.setAlpha(0x80);
|
|
canvas->drawCircle(65, 65, 40, paint);
|
|
}
|
|
##
|
|
#Subtopic Color_Methods ##
|
|
|
|
#Method SkColor getColor() const
|
|
#In Color_Methods
|
|
#Line # returns Color_Alpha and RGB, one drawing color ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorYELLOW);
|
|
SkColor y = paint.getColor();
|
|
SkDebugf("Yellow is %d%% red, %d%% green, and %d%% blue.\n", (int) (SkColorGetR(y) / 2.55f),
|
|
(int) (SkColorGetG(y) / 2.55f), (int) (SkColorGetB(y) / 2.55f));
|
|
|
|
#StdOut
|
|
Yellow is 100% red, 100% green, and 0% blue.
|
|
##
|
|
##
|
|
|
|
#SeeAlso getColor4f SkColor
|
|
|
|
##
|
|
|
|
#Method SkColor4f getColor4f() const
|
|
#In Color_Methods
|
|
#Line # returns Color_Alpha and RGB, one drawing color ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorYELLOW);
|
|
SkColor4f y = paint.getColor4f();
|
|
SkDebugf("Yellow is %d%% red, %d%% green, and %d%% blue.\n", (int) (y.fR * 100),
|
|
(int) (y.fG * 100), (int) (y.fB * 100));
|
|
|
|
#StdOut
|
|
Yellow is 100% red, 100% green, and 0% blue.
|
|
##
|
|
##
|
|
|
|
#SeeAlso getColor SkColor
|
|
##
|
|
|
|
|
|
#Method void setColor(SkColor color)
|
|
#In Color_Methods
|
|
#Line # sets Color_Alpha and RGB, one drawing color ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint green1, green2;
|
|
unsigned a = 255;
|
|
unsigned r = 0;
|
|
unsigned g = 255;
|
|
unsigned b = 0;
|
|
green1.setColor((a << 24) + (r << 16) + (g << 8) + (b << 0));
|
|
green2.setColor(0xFF00FF00);
|
|
SkDebugf("green1 %c= green2\n", green1 == green2 ? '=' : '!');
|
|
|
|
#StdOut
|
|
green1 == green2
|
|
##
|
|
##
|
|
|
|
#SeeAlso SkColor setColor4f setARGB SkColorSetARGB
|
|
|
|
##
|
|
|
|
#Method void setColor4f(const SkColor4f& color, SkColorSpace* colorSpace)
|
|
#In Color_Methods
|
|
#Line # sets Color_Alpha and RGB, one drawing color ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint green1, green2;
|
|
green1.setColor4f({0, 1, 0, 1}, nullptr); // R=0 G=1 B=0 A=1
|
|
green2.setColor(0xFF00FF00); // A=255 R=0 G=255 B=0
|
|
SkDebugf("green1 %c= green2\n", green1 == green2 ? '=' : '!');
|
|
|
|
#StdOut
|
|
green1 == green2
|
|
##
|
|
##
|
|
|
|
#SeeAlso SkColor setColor setARGB SkColorSetARGB
|
|
|
|
##
|
|
|
|
#Subtopic Alpha_Methods
|
|
#Line # get and set Alpha ##
|
|
|
|
Color_Alpha sets the transparency independent of RGB: red, blue, and green.
|
|
#Subtopic Alpha_Methods ##
|
|
|
|
#Method uint8_t getAlpha() const
|
|
#In Alpha_Methods
|
|
#Line # returns Color_Alpha, color opacity ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
SkDebugf("255 %c= paint.getAlpha()\n", 255 == paint.getAlpha() ? '=' : '!');
|
|
|
|
#StdOut
|
|
255 == paint.getAlpha()
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method float getAlphaf() const
|
|
#In Alpha_Methods
|
|
#Line # returns Color_Alpha, color opacity ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setAlpha(U8CPU a)
|
|
#In Alpha_Methods
|
|
#Line # sets Color_Alpha, color opacity ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setColor(0x00112233);
|
|
paint.setAlpha(0x44);
|
|
SkDebugf("0x44112233 %c= paint.getColor()\n", 0x44112233 == paint.getColor() ? '=' : '!');
|
|
|
|
#StdOut
|
|
0x44112233 == paint.getColor()
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setAlphaf(float a)
|
|
#In Alpha_Methods
|
|
#Line # sets Color_Alpha, color opacity ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
|
|
#In Color_Methods
|
|
#Line # sets color by component ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint transRed1, transRed2;
|
|
transRed1.setARGB(255 / 2, 255, 0, 0);
|
|
transRed2.setColor(SkColorSetARGB(255 / 2, 255, 0, 0));
|
|
SkDebugf("transRed1 %c= transRed2", transRed1 == transRed2 ? '=' : '!');
|
|
|
|
#StdOut
|
|
transRed1 == transRed2
|
|
##
|
|
##
|
|
|
|
#SeeAlso setColor SkColorSetARGB
|
|
|
|
##
|
|
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Style
|
|
#Line # geometry filling, stroking ##
|
|
|
|
Style specifies if the geometry is filled, stroked, or both filled and stroked.
|
|
Some shapes ignore Style and are always drawn filled or stroked.
|
|
|
|
#Subtopic Fill
|
|
Set Style to kFill_Style to fill the shape.
|
|
The fill covers the area inside the geometry for most shapes.
|
|
#Subtopic Fill ##
|
|
|
|
#Subtopic Stroke
|
|
Set Style to kStroke_Style to stroke the shape.
|
|
|
|
The stroke covers the area described by following the shape edge with a pen or brush of
|
|
Stroke_Width. The area covered where the shape starts and stops is described by Stroke_Cap.
|
|
The area covered where the shape turns a corner is described by Stroke_Join.
|
|
The stroke is centered on the shape; it extends equally on either side of the shape edge.
|
|
#Subtopic Stroke ##
|
|
|
|
As Stroke_Width gets smaller, the drawn path frame is thinner. Stroke_Width less than one
|
|
may have gaps, and if antialiasing is on, Color_Alpha will increase to visually decrease coverage.
|
|
|
|
#SeeAlso Path_Fill_Type Path_Effect Style_Fill Style_Stroke
|
|
#Subtopic Style ##
|
|
|
|
#Subtopic Hairline
|
|
Stroke_Width of zero has a special meaning and switches drawing to use Hairline.
|
|
Hairline draws the thinnest continuous frame. If antialiasing is off, adjacent pixels
|
|
flow horizontally, vertically,or diagonally.
|
|
|
|
#ToDo what is the description of Anti_Aliased hairlines? ##
|
|
|
|
Path drawing with Hairline may hit the same pixel more than once. For instance, Path containing
|
|
two lines in one Path_Contour will draw the corner point once, but may both lines may draw the adjacent
|
|
pixel. If antialiasing is on, transparency is applied twice, resulting in a darker pixel. Some
|
|
GPU-backed implementations apply transparency at a later drawing stage, avoiding double hit pixels
|
|
while stroking.
|
|
|
|
#SeeAlso Path_Fill_Type Path_Effect Style_Fill Style_Stroke
|
|
#Subtopic Hairline ##
|
|
|
|
#Enum Style
|
|
#Line # stroke, fill, or both ##
|
|
|
|
#Code
|
|
#Populate
|
|
##
|
|
|
|
#Code
|
|
#In Constant
|
|
#Filter kStyle
|
|
#Populate
|
|
##
|
|
|
|
Set Style to fill, stroke, or both fill and stroke geometry.
|
|
The stroke and fill
|
|
share all paint attributes; for instance, they are drawn with the same color.
|
|
|
|
Use kStrokeAndFill_Style to avoid hitting the same pixels twice with a stroke draw and
|
|
a fill draw.
|
|
|
|
#Const kFill_Style 0
|
|
#Line # set to fill geometry ##
|
|
Applies to Rect, Region, Round_Rect, Circles, Ovals, Path, and Text.
|
|
Bitmap, Image, Patches, Region, Sprites, and Vertices are painted as if
|
|
kFill_Style is set, and ignore the set Style.
|
|
The Path_Fill_Type specifies additional rules to fill the area outside the path edge,
|
|
and to create an unfilled hole inside the shape.
|
|
Style is set to kFill_Style by default.
|
|
##
|
|
|
|
#Const kStroke_Style 1
|
|
#Line # set to stroke geometry ##
|
|
Applies to Rect, Region, Round_Rect, Arcs, Circles, Ovals, Path, and Text.
|
|
Arcs, Lines, and points, are always drawn as if kStroke_Style is set,
|
|
and ignore the set Style.
|
|
The stroke construction is unaffected by the Path_Fill_Type.
|
|
##
|
|
|
|
#Const kStrokeAndFill_Style 2
|
|
#Line # sets to stroke and fill geometry ##
|
|
Applies to Rect, Region, Round_Rect, Circles, Ovals, Path, and Text.
|
|
Path is treated as if it is set to SkPath::kWinding_FillType,
|
|
and the set Path_Fill_Type is ignored.
|
|
##
|
|
|
|
#Const kStyleCount 3
|
|
#Line # number of different Style values defined ##
|
|
May be used to verify that Style is a legal value.
|
|
##
|
|
|
|
#Enum Style ##
|
|
|
|
#Method Style getStyle() const
|
|
#In Style
|
|
#Line # returns Style: stroke, fill, or both ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
SkDebugf("SkPaint::kFill_Style %c= paint.getStyle()\n",
|
|
SkPaint::kFill_Style == paint.getStyle() ? '=' : '!');
|
|
|
|
#StdOut
|
|
SkPaint::kFill_Style == paint.getStyle()
|
|
##
|
|
##
|
|
|
|
#SeeAlso Style setStyle
|
|
##
|
|
|
|
#Method void setStyle(Style style)
|
|
#In Style
|
|
#Line # sets Style: stroke, fill, or both ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setStrokeWidth(5);
|
|
SkRegion region;
|
|
region.op(140, 10, 160, 30, SkRegion::kUnion_Op);
|
|
region.op(170, 40, 190, 60, SkRegion::kUnion_Op);
|
|
SkBitmap bitmap;
|
|
bitmap.setInfo(SkImageInfo::MakeA8(50, 50), 50);
|
|
uint8_t pixels[50][50];
|
|
for (int x = 0; x < 50; ++x) {
|
|
for (int y = 0; y < 50; ++y) {
|
|
pixels[y][x] = (x + y) % 5 ? 0xFF : 0x00;
|
|
}
|
|
}
|
|
bitmap.setPixels(pixels);
|
|
for (auto style : { SkPaint::kFill_Style,
|
|
SkPaint::kStroke_Style,
|
|
SkPaint::kStrokeAndFill_Style }) {
|
|
paint.setStyle(style);
|
|
canvas->drawLine(10, 10, 60, 60, paint);
|
|
canvas->drawRect({80, 10, 130, 60}, paint);
|
|
canvas->drawRegion(region, paint);
|
|
canvas->drawBitmap(bitmap, 200, 10, &paint);
|
|
canvas->translate(0, 80);
|
|
}
|
|
}
|
|
##
|
|
|
|
#SeeAlso Style getStyle
|
|
##
|
|
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Stroke_Width
|
|
#Line # thickness perpendicular to geometry ##
|
|
|
|
Stroke_Width sets the width for stroking. The width is the thickness
|
|
of the stroke perpendicular to the path direction when the paint style is
|
|
set to kStroke_Style or kStrokeAndFill_Style.
|
|
|
|
When width is greater than zero, the stroke encompasses as many pixels partially
|
|
or fully as needed. When the width equals zero, the paint enables hairlines;
|
|
the stroke is always one pixel wide.
|
|
|
|
The stroke dimensions are scaled by the canvas matrix, but Hairline stroke
|
|
remains one pixel wide regardless of scaling.
|
|
|
|
The default width for the paint is zero.
|
|
|
|
#Example
|
|
#Height 170
|
|
#Platform raster gpu
|
|
#Description
|
|
The pixels hit to represent thin lines vary with the angle of the
|
|
line and the platform implementation.
|
|
##
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
for (bool antialias : { false, true }) {
|
|
paint.setAntiAlias(antialias);
|
|
for (int width = 0; width <= 4; ++width) {
|
|
SkScalar offset = antialias * 100 + width * 20;
|
|
paint.setStrokeWidth(width * 0.25f);
|
|
canvas->drawLine(10 + offset, 10, 20 + offset, 60, paint);
|
|
canvas->drawLine(10 + offset, 110, 60 + offset, 160, paint);
|
|
}
|
|
}
|
|
}
|
|
##
|
|
|
|
#Method SkScalar getStrokeWidth() const
|
|
|
|
#In Stroke_Width
|
|
#Line # returns thickness of the stroke ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
SkDebugf("0 %c= paint.getStrokeWidth()\n", 0 == paint.getStrokeWidth() ? '=' : '!');
|
|
|
|
#StdOut
|
|
0 == paint.getStrokeWidth()
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setStrokeWidth(SkScalar width)
|
|
|
|
#In Stroke_Width
|
|
#Line # sets thickness of the stroke ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setStrokeWidth(5);
|
|
paint.setStrokeWidth(-1);
|
|
SkDebugf("5 %c= paint.getStrokeWidth()\n", 5 == paint.getStrokeWidth() ? '=' : '!');
|
|
|
|
#StdOut
|
|
5 == paint.getStrokeWidth()
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Stroke_Width ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Miter_Limit
|
|
#Line # maximum length of stroked corners ##
|
|
|
|
Miter_Limit specifies the maximum miter length,
|
|
relative to the stroke width.
|
|
|
|
Miter_Limit is used when the Stroke_Join
|
|
is set to kMiter_Join, and the Style is either kStroke_Style
|
|
or kStrokeAndFill_Style.
|
|
|
|
If the miter at a corner exceeds this limit, kMiter_Join
|
|
is replaced with kBevel_Join.
|
|
|
|
Miter_Limit can be computed from the corner angle using:
|
|
#Formula # miter limit = 1 / sin ( angle / 2 ) ##.
|
|
|
|
Miter_Limit default value is 4.
|
|
The default may be changed at compile time by setting SkPaintDefaults_MiterLimit
|
|
in "SkUserConfig.h" or as a define supplied by the build environment.
|
|
|
|
Here are some miter limits and the angles that triggers them.
|
|
#Table
|
|
#Legend
|
|
# miter limit # angle in degrees ##
|
|
#Legend ##
|
|
# 10 # 11.48 ##
|
|
# 9 # 12.76 ##
|
|
# 8 # 14.36 ##
|
|
# 7 # 16.43 ##
|
|
# 6 # 19.19 ##
|
|
# 5 # 23.07 ##
|
|
# 4 # 28.96 ##
|
|
# 3 # 38.94 ##
|
|
# 2 # 60 ##
|
|
# 1 # 180 ##
|
|
#Table ##
|
|
|
|
#Example
|
|
#Height 170
|
|
#Width 384
|
|
#Description
|
|
This example draws a stroked corner and the miter length beneath.
|
|
When the miter limit is decreased slightly, the miter join is replaced
|
|
by a bevel join.
|
|
##
|
|
void draw(SkCanvas* canvas) {
|
|
SkPoint pts[] = {{ 10, 50 }, { 110, 80 }, { 10, 110 }};
|
|
SkVector v[] = { pts[0] - pts[1], pts[2] - pts[1] };
|
|
SkScalar angle1 = SkScalarATan2(v[0].fY, v[0].fX);
|
|
SkScalar angle2 = SkScalarATan2(v[1].fY, v[1].fX);
|
|
const SkScalar strokeWidth = 20;
|
|
SkScalar miterLimit = 1 / SkScalarSin((angle2 - angle1) / 2);
|
|
SkScalar miterLength = strokeWidth * miterLimit;
|
|
SkPath path;
|
|
path.moveTo(pts[0]);
|
|
path.lineTo(pts[1]);
|
|
path.lineTo(pts[2]);
|
|
SkPaint paint; // set to default kMiter_Join
|
|
paint.setAntiAlias(true);
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeMiter(miterLimit);
|
|
paint.setStrokeWidth(strokeWidth);
|
|
canvas->drawPath(path, paint);
|
|
paint.setStrokeWidth(1);
|
|
canvas->drawLine(pts[1].fX - miterLength / 2, pts[1].fY + 50,
|
|
pts[1].fX + miterLength / 2, pts[1].fY + 50, paint);
|
|
canvas->translate(200, 0);
|
|
miterLimit *= 0.99f;
|
|
paint.setStrokeMiter(miterLimit);
|
|
paint.setStrokeWidth(strokeWidth);
|
|
canvas->drawPath(path, paint);
|
|
paint.setStrokeWidth(1);
|
|
canvas->drawLine(pts[1].fX - miterLength / 2, pts[1].fY + 50,
|
|
pts[1].fX + miterLength / 2, pts[1].fY + 50, paint);
|
|
}
|
|
##
|
|
|
|
#Method SkScalar getStrokeMiter() const
|
|
|
|
#In Miter_Limit
|
|
#Line # returns Miter_Limit, angles with sharp corners ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
SkDebugf("default miter limit == %g\n", paint.getStrokeMiter());
|
|
|
|
#StdOut
|
|
default miter limit == 4
|
|
##
|
|
##
|
|
|
|
#SeeAlso Miter_Limit setStrokeMiter Join
|
|
|
|
##
|
|
|
|
#Method void setStrokeMiter(SkScalar miter)
|
|
|
|
#In Miter_Limit
|
|
#Line # sets Miter_Limit, angles with sharp corners ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setStrokeMiter(8);
|
|
paint.setStrokeMiter(-1);
|
|
SkDebugf("default miter limit == %g\n", paint.getStrokeMiter());
|
|
|
|
#StdOut
|
|
default miter limit == 8
|
|
##
|
|
##
|
|
|
|
#SeeAlso Miter_Limit getStrokeMiter Join
|
|
|
|
##
|
|
|
|
#Subtopic Miter_Limit ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Stroke_Cap
|
|
#Line # decorations at ends of open strokes ##
|
|
#Subtopic Stroke_Cap ##
|
|
|
|
#Enum Cap
|
|
#Line # start and end geometry on stroked shapes ##
|
|
|
|
#Code
|
|
#Populate
|
|
##
|
|
|
|
#Code
|
|
#In Constant
|
|
#Filter kCap
|
|
#Populate
|
|
##
|
|
|
|
Stroke_Cap draws at the beginning and end of an open Path_Contour.
|
|
|
|
#Const kButt_Cap 0
|
|
#Line # no stroke extension ##
|
|
Does not extend the stroke past the beginning or the end.
|
|
##
|
|
#Const kRound_Cap 1
|
|
#Line # adds circle ##
|
|
Adds a circle with a diameter equal to Stroke_Width at the beginning
|
|
and end.
|
|
##
|
|
#Const kSquare_Cap 2
|
|
#Line # adds square ##
|
|
Adds a square with sides equal to Stroke_Width at the beginning
|
|
and end. The square sides are parallel to the initial and final direction
|
|
of the stroke.
|
|
##
|
|
#Const kLast_Cap 2
|
|
#Line # largest Stroke_Cap value ##
|
|
Equivalent to the largest value for Stroke_Cap.
|
|
##
|
|
#Const kDefault_Cap 0
|
|
#Line # equivalent to kButt_Cap ##
|
|
Stroke_Cap is set to kButt_Cap by default.
|
|
##
|
|
|
|
#Const kCapCount 3
|
|
#Line # number of different Stroke_Cap values defined ##
|
|
May be used to verify that Stroke_Cap is a legal value.
|
|
##
|
|
#Enum ##
|
|
|
|
Stroke describes the area covered by a pen of Stroke_Width as it
|
|
follows the Path_Contour, moving parallel to the contour direction.
|
|
|
|
If the Path_Contour is not terminated by SkPath::kClose_Verb, the contour has a
|
|
visible beginning and end.
|
|
|
|
Path_Contour may start and end at the same point; defining Zero_Length_Contour.
|
|
|
|
kButt_Cap and Zero_Length_Contour is not drawn.
|
|
kRound_Cap and Zero_Length_Contour draws a circle of diameter Stroke_Width
|
|
at the contour point.
|
|
kSquare_Cap and Zero_Length_Contour draws an upright square with a side of
|
|
Stroke_Width at the contour point.
|
|
|
|
Stroke_Cap is kButt_Cap by default.
|
|
|
|
#Example
|
|
#Height 200
|
|
SkPaint paint;
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(20);
|
|
SkPath path;
|
|
path.moveTo(30, 30);
|
|
path.lineTo(30, 30);
|
|
path.moveTo(70, 30);
|
|
path.lineTo(90, 40);
|
|
for (SkPaint::Cap c : { SkPaint::kButt_Cap, SkPaint::kRound_Cap, SkPaint::kSquare_Cap } ) {
|
|
paint.setStrokeCap(c);
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(0, 70);
|
|
}
|
|
##
|
|
|
|
#Method Cap getStrokeCap() const
|
|
|
|
#In Stroke_Cap
|
|
#Line # returns Cap, the area drawn at path ends ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
SkDebugf("kButt_Cap %c= default stroke cap\n",
|
|
SkPaint::kButt_Cap == paint.getStrokeCap() ? '=' : '!');
|
|
|
|
#StdOut
|
|
kButt_Cap == default stroke cap
|
|
##
|
|
##
|
|
|
|
#SeeAlso Stroke_Cap setStrokeCap
|
|
##
|
|
|
|
#Method void setStrokeCap(Cap cap)
|
|
|
|
#In Stroke_Cap
|
|
#Line # sets Cap, the area drawn at path ends ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setStrokeCap(SkPaint::kRound_Cap);
|
|
paint.setStrokeCap((SkPaint::Cap) SkPaint::kCapCount);
|
|
SkDebugf("kRound_Cap %c= paint.getStrokeCap()\n",
|
|
SkPaint::kRound_Cap == paint.getStrokeCap() ? '=' : '!');
|
|
|
|
#StdOut
|
|
kRound_Cap == paint.getStrokeCap()
|
|
##
|
|
##
|
|
|
|
#SeeAlso Stroke_Cap getStrokeCap
|
|
##
|
|
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Stroke_Join
|
|
#Line # decoration at corners of strokes ##
|
|
#Subtopic Stroke_Join ##
|
|
|
|
Stroke_Join draws at the sharp corners of an open or closed Path_Contour.
|
|
|
|
Stroke describes the area covered by a pen of Stroke_Width as it
|
|
follows the Path_Contour, moving parallel to the contour direction.
|
|
|
|
If the contour direction changes abruptly, because the tangent direction leading
|
|
to the end of a curve within the contour does not match the tangent direction of
|
|
the following curve, the pair of curves meet at Stroke_Join.
|
|
|
|
#Example
|
|
#Height 200
|
|
SkPaint paint;
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(20);
|
|
SkPath path;
|
|
path.moveTo(30, 20);
|
|
path.lineTo(40, 40);
|
|
path.conicTo(70, 20, 100, 20, .707f);
|
|
for (SkPaint::Join j : { SkPaint::kMiter_Join, SkPaint::kRound_Join, SkPaint::kBevel_Join } ) {
|
|
paint.setStrokeJoin(j);
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(0, 70);
|
|
}
|
|
##
|
|
|
|
#Enum Join
|
|
#Line # corner geometry on stroked shapes ##
|
|
#Code
|
|
#Populate
|
|
##
|
|
|
|
#Code
|
|
#In Constant
|
|
#Filter kJoin
|
|
#Populate
|
|
##
|
|
|
|
Join specifies how corners are drawn when a shape is stroked. Join
|
|
affects the four corners of a stroked rectangle, and the connected segments in a
|
|
stroked path.
|
|
|
|
Choose miter join to draw sharp corners. Choose round join to draw a circle with a
|
|
radius equal to the stroke width on top of the corner. Choose bevel join to minimally
|
|
connect the thick strokes.
|
|
|
|
The fill path constructed to describe the stroked path respects the join setting but may
|
|
not contain the actual join. For instance, a fill path constructed with round joins does
|
|
not necessarily include circles at each connected segment.
|
|
|
|
#Const kMiter_Join 0
|
|
#Line # extends to Miter_Limit ##
|
|
Extends the outside corner to the extent allowed by Miter_Limit.
|
|
If the extension exceeds Miter_Limit, kBevel_Join is used instead.
|
|
##
|
|
|
|
#Const kRound_Join 1
|
|
#Line # adds circle ##
|
|
Adds a circle with a diameter of Stroke_Width at the sharp corner.
|
|
##
|
|
|
|
#Const kBevel_Join 2
|
|
#Line # connects outside edges ##
|
|
Connects the outside edges of the sharp corner.
|
|
##
|
|
|
|
#Const kLast_Join 2
|
|
#Line # equivalent to the largest value for Stroke_Join ##
|
|
##
|
|
|
|
#Const kDefault_Join 1
|
|
#Line # equivalent to kMiter_Join ##
|
|
Stroke_Join is set to kMiter_Join by default.
|
|
##
|
|
|
|
#Const kJoinCount 3
|
|
#Line # number of different Stroke_Join values defined ##
|
|
May be used to verify that Stroke_Join is a legal value.
|
|
##
|
|
|
|
#Example
|
|
#Width 462
|
|
void draw(SkCanvas* canvas) {
|
|
SkPath path;
|
|
path.moveTo(10, 50);
|
|
path.quadTo(35, 110, 60, 210);
|
|
path.quadTo(105, 110, 130, 10);
|
|
SkPaint paint; // set to default kMiter_Join
|
|
paint.setAntiAlias(true);
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(20);
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(150, 0);
|
|
paint.setStrokeJoin(SkPaint::kBevel_Join);
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(150, 0);
|
|
paint.setStrokeJoin(SkPaint::kRound_Join);
|
|
canvas->drawPath(path, paint);
|
|
}
|
|
##
|
|
|
|
#SeeAlso setStrokeJoin getStrokeJoin setStrokeMiter getStrokeMiter
|
|
|
|
#Enum ##
|
|
|
|
#Method Join getStrokeJoin() const
|
|
|
|
#In Stroke_Join
|
|
#Line # returns Join, geometry on path corners ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
SkDebugf("kMiter_Join %c= default stroke join\n",
|
|
SkPaint::kMiter_Join == paint.getStrokeJoin() ? '=' : '!');
|
|
|
|
#StdOut
|
|
kMiter_Join == default stroke join
|
|
##
|
|
##
|
|
|
|
#SeeAlso Stroke_Join setStrokeJoin
|
|
##
|
|
|
|
#Method void setStrokeJoin(Join join)
|
|
|
|
#In Stroke_Join
|
|
#Line # sets Join, geometry on path corners ##
|
|
#Populate
|
|
|
|
#Example
|
|
SkPaint paint;
|
|
paint.setStrokeJoin(SkPaint::kMiter_Join);
|
|
paint.setStrokeJoin((SkPaint::Join) SkPaint::kJoinCount);
|
|
SkDebugf("kMiter_Join %c= paint.getStrokeJoin()\n",
|
|
SkPaint::kMiter_Join == paint.getStrokeJoin() ? '=' : '!');
|
|
|
|
#StdOut
|
|
kMiter_Join == paint.getStrokeJoin()
|
|
##
|
|
##
|
|
|
|
#SeeAlso Stroke_Join getStrokeJoin
|
|
##
|
|
|
|
#SeeAlso Miter_Limit
|
|
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Fill_Path
|
|
#Line # make Path from Path_Effect, stroking ##
|
|
|
|
Fill_Path creates a Path by applying the Path_Effect, followed by the Style_Stroke.
|
|
|
|
If Paint contains Path_Effect, Path_Effect operates on the source Path; the result
|
|
replaces the destination Path. Otherwise, the source Path is replaces the
|
|
destination Path.
|
|
|
|
Fill Path can request the Path_Effect to restrict to a culling rectangle, but
|
|
the Path_Effect is not required to do so.
|
|
|
|
If Style is kStroke_Style or kStrokeAndFill_Style,
|
|
and Stroke_Width is greater than zero, the Stroke_Width, Stroke_Cap, Stroke_Join,
|
|
and Miter_Limit operate on the destination Path, replacing it.
|
|
|
|
Fill Path can specify the precision used by Stroke_Width to approximate the stroke geometry.
|
|
|
|
If the Style is kStroke_Style and the Stroke_Width is zero, getFillPath
|
|
returns false since Hairline has no filled equivalent.
|
|
|
|
#SeeAlso Style_Stroke Stroke_Width Path_Effect
|
|
|
|
#Subtopic Fill_Path ##
|
|
|
|
#Method bool getFillPath(const SkPath& src, SkPath* dst, const SkRect* cullRect,
|
|
SkScalar resScale = 1) const
|
|
#In Fill_Path
|
|
#Line # returns fill path equivalent to stroke ##
|
|
#Populate
|
|
|
|
#Example
|
|
#Height 192
|
|
#Description
|
|
A very small Quad stroke is turned into a filled path with increasing levels of precision.
|
|
At the lowest precision, the Quad stroke is approximated by a rectangle.
|
|
At the highest precision, the filled path has high fidelity compared to the original stroke.
|
|
##
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint strokePaint;
|
|
strokePaint.setAntiAlias(true);
|
|
strokePaint.setStyle(SkPaint::kStroke_Style);
|
|
strokePaint.setStrokeWidth(.1f);
|
|
SkPath strokePath;
|
|
strokePath.moveTo(.08f, .08f);
|
|
strokePath.quadTo(.09f, .08f, .17f, .17f);
|
|
SkPath fillPath;
|
|
SkPaint outlinePaint(strokePaint);
|
|
outlinePaint.setStrokeWidth(2);
|
|
SkMatrix scale = SkMatrix::MakeScale(300, 300);
|
|
for (SkScalar precision : { 0.01f, .1f, 1.f, 10.f, 100.f } ) {
|
|
strokePaint.getFillPath(strokePath, &fillPath, nullptr, precision);
|
|
fillPath.transform(scale);
|
|
canvas->drawPath(fillPath, outlinePaint);
|
|
canvas->translate(60, 0);
|
|
if (1.f == precision) canvas->translate(-180, 100);
|
|
}
|
|
strokePath.transform(scale);
|
|
strokePaint.setStrokeWidth(30);
|
|
canvas->drawPath(strokePath, strokePaint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Method bool getFillPath(const SkPath& src, SkPath* dst) const
|
|
|
|
#In Fill_Path
|
|
#Populate
|
|
|
|
#Example
|
|
#Height 128
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(10);
|
|
SkPath strokePath;
|
|
strokePath.moveTo(20, 20);
|
|
strokePath.lineTo(100, 100);
|
|
canvas->drawPath(strokePath, paint);
|
|
SkPath fillPath;
|
|
paint.getFillPath(strokePath, &fillPath);
|
|
paint.setStrokeWidth(2);
|
|
canvas->translate(40, 0);
|
|
canvas->drawPath(fillPath, paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Shader_Methods
|
|
#Line # get and set Shader ##
|
|
|
|
Shader defines the colors used when drawing a shape.
|
|
Shader may be an image, a gradient, or a computed fill.
|
|
If Paint has no Shader, then Color fills the shape.
|
|
|
|
Shader is modulated by Color_Alpha component of Color.
|
|
If Shader object defines only Color_Alpha, then Color modulated by Color_Alpha describes
|
|
the fill.
|
|
|
|
The drawn transparency can be modified without altering Shader, by changing Color_Alpha.
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkPoint center = { 50, 50 };
|
|
SkScalar radius = 50;
|
|
const SkColor colors[] = { 0xFFFFFFFF, 0xFF000000 };
|
|
paint.setShader(SkGradientShader::MakeRadial(center, radius, colors,
|
|
nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode));
|
|
for (SkScalar a : { 0.3f, 0.6f, 1.0f } ) {
|
|
paint.setAlpha((int) (a * 255));
|
|
canvas->drawCircle(center.fX, center.fY, radius, paint);
|
|
canvas->translate(70, 70);
|
|
}
|
|
}
|
|
##
|
|
|
|
If Shader generates only Color_Alpha then all components of Color modulate the output.
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkBitmap bitmap;
|
|
bitmap.setInfo(SkImageInfo::MakeA8(5, 1), 5); // bitmap only contains alpha
|
|
uint8_t pixels[5] = { 0x22, 0x55, 0x88, 0xBB, 0xFF };
|
|
bitmap.setPixels(pixels);
|
|
paint.setShader(SkShader::MakeBitmapShader(bitmap,
|
|
SkShader::kMirror_TileMode, SkShader::kMirror_TileMode));
|
|
for (SkColor c : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {
|
|
paint.setColor(c); // all components in color affect shader
|
|
canvas->drawCircle(50, 50, 50, paint);
|
|
canvas->translate(70, 70);
|
|
}
|
|
}
|
|
##
|
|
|
|
#Method SkShader* getShader() const
|
|
|
|
#In Shader_Methods
|
|
#Line # returns Shader, multiple drawing colors; gradients ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("nullptr %c= shader\n", paint.getShader() ? '!' : '=');
|
|
paint.setShader(SkShader::MakeEmptyShader());
|
|
SkDebugf("nullptr %c= shader\n", paint.getShader() ? '!' : '=');
|
|
}
|
|
|
|
#StdOut
|
|
nullptr == shader
|
|
nullptr != shader
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method sk_sp<SkShader> refShader() const
|
|
|
|
#In Shader_Methods
|
|
#Line # references Shader, multiple drawing colors; gradients ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint1, paint2;
|
|
paint1.setShader(SkShader::MakeEmptyShader());
|
|
SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
|
|
paint2.setShader(paint1.refShader());
|
|
SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
|
|
}
|
|
|
|
#StdOut
|
|
shader unique: true
|
|
shader unique: false
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setShader(sk_sp<SkShader> shader)
|
|
|
|
#In Shader_Methods
|
|
#Line # sets Shader, multiple drawing colors; gradients ##
|
|
#Populate
|
|
|
|
#Example
|
|
#Height 64
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorBLUE);
|
|
paint.setShader(SkShader::MakeColorShader(SK_ColorRED));
|
|
canvas->drawRect(SkRect::MakeWH(40, 40), paint);
|
|
paint.setShader(nullptr);
|
|
canvas->translate(50, 0);
|
|
canvas->drawRect(SkRect::MakeWH(40, 40), paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Shader_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Color_Filter_Methods
|
|
#Line # get and set Color_Filter ##
|
|
|
|
Color_Filter alters the color used when drawing a shape.
|
|
Color_Filter may apply Blend_Mode, transform the color through a matrix, or composite multiple filters.
|
|
If Paint has no Color_Filter, the color is unaltered.
|
|
|
|
The drawn transparency can be modified without altering Color_Filter, by changing Color_Alpha.
|
|
|
|
#Example
|
|
#Height 128
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setColorFilter(SkColorMatrixFilter::MakeLightingFilter(0xFFFFFF, 0xFF0000));
|
|
for (SkColor c : { SK_ColorBLACK, SK_ColorGREEN } ) {
|
|
paint.setColor(c);
|
|
canvas->drawRect(SkRect::MakeXYWH(10, 10, 50, 50), paint);
|
|
paint.setAlpha(0x80);
|
|
canvas->drawRect(SkRect::MakeXYWH(60, 60, 50, 50), paint);
|
|
canvas->translate(100, 0);
|
|
}
|
|
}
|
|
##
|
|
|
|
#Method SkColorFilter* getColorFilter() const
|
|
|
|
#In Color_Filter_Methods
|
|
#Line # returns Color_Filter, how colors are altered ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("nullptr %c= color filter\n", paint.getColorFilter() ? '!' : '=');
|
|
paint.setColorFilter(SkColorFilter::MakeModeFilter(SK_ColorLTGRAY, SkBlendMode::kSrcIn));
|
|
SkDebugf("nullptr %c= color filter\n", paint.getColorFilter() ? '!' : '=');
|
|
}
|
|
|
|
#StdOut
|
|
nullptr == color filter
|
|
nullptr != color filter
|
|
##
|
|
##
|
|
##
|
|
|
|
#Method sk_sp<SkColorFilter> refColorFilter() const
|
|
|
|
#In Color_Filter_Methods
|
|
#Line # references Color_Filter, how colors are altered ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint1, paint2;
|
|
paint1.setColorFilter(SkColorFilter::MakeModeFilter(0xFFFF0000, SkBlendMode::kSrcATop));
|
|
SkDebugf("color filter unique: %s\n", paint1.getColorFilter()->unique() ? "true" : "false");
|
|
paint2.setColorFilter(paint1.refColorFilter());
|
|
SkDebugf("color filter unique: %s\n", paint1.getColorFilter()->unique() ? "true" : "false");
|
|
}
|
|
|
|
#StdOut
|
|
color filter unique: true
|
|
color filter unique: false
|
|
##
|
|
##
|
|
##
|
|
|
|
#Method void setColorFilter(sk_sp<SkColorFilter> colorFilter)
|
|
|
|
#In Color_Filter_Methods
|
|
#Line # sets Color_Filter, alters color ##
|
|
#Populate
|
|
|
|
#Example
|
|
#Height 64
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setColorFilter(SkColorFilter::MakeModeFilter(SK_ColorLTGRAY, SkBlendMode::kSrcIn));
|
|
canvas->drawRect(SkRect::MakeWH(50, 50), paint);
|
|
paint.setColorFilter(nullptr);
|
|
canvas->translate(70, 0);
|
|
canvas->drawRect(SkRect::MakeWH(50, 50), paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Color_Filter_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Blend_Mode_Methods
|
|
#Line # get and set Blend_Mode ##
|
|
|
|
Blend_Mode describes how Color combines with the destination color.
|
|
The default setting, SkBlendMode::kSrcOver, draws the source color
|
|
over the destination color.
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint normal, blender;
|
|
normal.setColor(0xFF58a889);
|
|
blender.setColor(0xFF8958a8);
|
|
canvas->clear(0);
|
|
for (SkBlendMode m : { SkBlendMode::kSrcOver, SkBlendMode::kSrcIn, SkBlendMode::kSrcOut } ) {
|
|
normal.setBlendMode(SkBlendMode::kSrcOver);
|
|
canvas->drawOval(SkRect::MakeXYWH(30, 30, 30, 80), normal);
|
|
blender.setBlendMode(m);
|
|
canvas->drawOval(SkRect::MakeXYWH(10, 50, 80, 30), blender);
|
|
canvas->translate(70, 70);
|
|
}
|
|
}
|
|
##
|
|
|
|
#SeeAlso Blend_Mode
|
|
|
|
#Method SkBlendMode getBlendMode() const
|
|
|
|
#In Blend_Mode_Methods
|
|
#Line # returns Blend_Mode, how colors combine with Device ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("kSrcOver %c= getBlendMode\n",
|
|
SkBlendMode::kSrcOver == paint.getBlendMode() ? '=' : '!');
|
|
paint.setBlendMode(SkBlendMode::kSrc);
|
|
SkDebugf("kSrcOver %c= getBlendMode\n",
|
|
SkBlendMode::kSrcOver == paint.getBlendMode() ? '=' : '!');
|
|
}
|
|
|
|
#StdOut
|
|
kSrcOver == getBlendMode
|
|
kSrcOver != getBlendMode
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method bool isSrcOver() const
|
|
|
|
#In Blend_Mode_Methods
|
|
#Line # returns true if Blend_Mode is SkBlendMode::kSrcOver ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("isSrcOver %c= true\n", paint.isSrcOver() ? '=' : '!');
|
|
paint.setBlendMode(SkBlendMode::kSrc);
|
|
SkDebugf("isSrcOver %c= true\n", paint.isSrcOver() ? '=' : '!');
|
|
}
|
|
|
|
#StdOut
|
|
isSrcOver == true
|
|
isSrcOver != true
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setBlendMode(SkBlendMode mode)
|
|
|
|
#In Blend_Mode_Methods
|
|
#Line # sets Blend_Mode, how colors combine with destination ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("isSrcOver %c= true\n", paint.isSrcOver() ? '=' : '!');
|
|
paint.setBlendMode(SkBlendMode::kSrc);
|
|
SkDebugf("isSrcOver %c= true\n", paint.isSrcOver() ? '=' : '!');
|
|
}
|
|
|
|
#StdOut
|
|
isSrcOver == true
|
|
isSrcOver != true
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Blend_Mode_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Path_Effect_Methods
|
|
#Line # get and set Path_Effect ##
|
|
|
|
Path_Effect modifies the path geometry before drawing it.
|
|
Path_Effect may implement dashing, custom fill effects and custom stroke effects.
|
|
If Paint has no Path_Effect, the path geometry is unaltered when filled or stroked.
|
|
|
|
#Example
|
|
#Height 160
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(16);
|
|
SkScalar intervals[] = {30, 10};
|
|
paint.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 1));
|
|
canvas->drawRoundRect({20, 20, 120, 120}, 20, 20, paint);
|
|
}
|
|
##
|
|
|
|
#SeeAlso Path_Effect
|
|
|
|
#Method SkPathEffect* getPathEffect() const
|
|
|
|
#In Path_Effect_Methods
|
|
#Line # returns Path_Effect, modifications to path geometry; dashing ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("nullptr %c= path effect\n", paint.getPathEffect() ? '!' : '=');
|
|
paint.setPathEffect(SkCornerPathEffect::Make(10));
|
|
SkDebugf("nullptr %c= path effect\n", paint.getPathEffect() ? '!' : '=');
|
|
}
|
|
|
|
#StdOut
|
|
nullptr == path effect
|
|
nullptr != path effect
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
|
|
#Method sk_sp<SkPathEffect> refPathEffect() const
|
|
|
|
#In Path_Effect_Methods
|
|
#Line # references Path_Effect, modifications to path geometry; dashing ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint1, paint2;
|
|
SkScalar intervals[] = {1, 2};
|
|
paint1.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 10));
|
|
SkDebugf("path effect unique: %s\n", paint1.getPathEffect()->unique() ? "true" : "false");
|
|
paint2.setPathEffect(paint1.refPathEffect());
|
|
SkDebugf("path effect unique: %s\n", paint1.getPathEffect()->unique() ? "true" : "false");
|
|
}
|
|
|
|
#StdOut
|
|
path effect unique: true
|
|
path effect unique: false
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
|
|
#Method void setPathEffect(sk_sp<SkPathEffect> pathEffect)
|
|
|
|
#In Path_Effect_Methods
|
|
#Line # sets Path_Effect, modifications to path geometry; dashing ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setPathEffect(SkDiscretePathEffect::Make(3, 5));
|
|
canvas->drawRect(SkRect::MakeXYWH(40, 40, 175, 175), paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Path_Effect_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Mask_Filter_Methods
|
|
#Line # get and set Mask_Filter ##
|
|
|
|
Mask_Filter uses coverage of the shape drawn to create Mask_Alpha.
|
|
Mask_Filter takes a Mask, and returns a Mask.
|
|
|
|
Mask_Filter may change the geometry and transparency of the shape, such as
|
|
creating a blur effect. Set Mask_Filter to nullptr to prevent Mask_Filter from
|
|
modifying the draw.
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setMaskFilter(SkMaskFilter::MakeBlur(kSolid_SkBlurStyle, 3));
|
|
canvas->drawRect(SkRect::MakeXYWH(40, 40, 175, 175), paint);
|
|
}
|
|
##
|
|
|
|
#Method SkMaskFilter* getMaskFilter() const
|
|
|
|
#In Mask_Filter_Methods
|
|
#Line # returns Mask_Filter, alterations to Mask_Alpha ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("nullptr %c= mask filter\n", paint.getMaskFilter() ? '!' : '=');
|
|
paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle, 3));
|
|
SkDebugf("nullptr %c= mask filter\n", paint.getMaskFilter() ? '!' : '=');
|
|
}
|
|
|
|
#StdOut
|
|
nullptr == mask filter
|
|
nullptr != mask filter
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method sk_sp<SkMaskFilter> refMaskFilter() const
|
|
|
|
#In Mask_Filter_Methods
|
|
#Line # references Mask_Filter, alterations to Mask_Alpha ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint1, paint2;
|
|
paint1.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 1));
|
|
SkDebugf("mask filter unique: %s\n", paint1.getMaskFilter()->unique() ? "true" : "false");
|
|
paint2.setMaskFilter(paint1.refMaskFilter());
|
|
SkDebugf("mask filter unique: %s\n", paint1.getMaskFilter()->unique() ? "true" : "false");
|
|
}
|
|
|
|
#StdOut
|
|
mask filter unique: true
|
|
mask filter unique: false
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setMaskFilter(sk_sp<SkMaskFilter> maskFilter)
|
|
|
|
#In Mask_Filter_Methods
|
|
#Line # sets Mask_Filter, alterations to Mask_Alpha ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(10);
|
|
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 10));
|
|
canvas->drawRect(SkRect::MakeXYWH(40, 40, 175, 175), paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Mask_Filter_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Typeface_Methods
|
|
#Line # get and set Typeface ##
|
|
|
|
Typeface identifies the font used when drawing and measuring text.
|
|
Typeface may be specified by name, from a file, or from a data stream.
|
|
The default Typeface defers to the platform-specific default font
|
|
implementation.
|
|
|
|
#Example
|
|
#Height 100
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setTypeface(SkTypeface::MakeFromName(nullptr, SkFontStyle()));
|
|
SkFont font(nullptr, 36);
|
|
canvas->drawString("A Big Hello!", 10, 40, font, paint);
|
|
paint.setTypeface(nullptr);
|
|
paint.setFakeBoldText(true);
|
|
canvas->drawString("A Big Hello!", 10, 80, font, paint);
|
|
}
|
|
##
|
|
|
|
#Subtopic Typeface_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Image_Filter_Methods
|
|
#Line # get and set Image_Filter ##
|
|
|
|
Image_Filter operates on the pixel representation of the shape, as modified by Paint
|
|
with Blend_Mode set to SkBlendMode::kSrcOver. Image_Filter creates a new bitmap,
|
|
which is drawn to the device using the set Blend_Mode.
|
|
|
|
Image_Filter is higher level than Mask_Filter; for instance, an Image_Filter
|
|
can operate on all channels of Color, while Mask_Filter generates Alpha only.
|
|
Image_Filter operates independently of and can be used in combination with
|
|
Mask_Filter.
|
|
|
|
#Example
|
|
#ToDo explain why the two draws are so different ##
|
|
#Function
|
|
###$
|
|
#include "SkBlurImageFilter.h"
|
|
$$$#
|
|
##
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(2);
|
|
SkRegion region;
|
|
region.op( 10, 10, 50, 50, SkRegion::kUnion_Op);
|
|
region.op( 10, 50, 90, 90, SkRegion::kUnion_Op);
|
|
paint.setImageFilter(SkBlurImageFilter::Make(5.0f, 5.0f, nullptr));
|
|
canvas->drawRegion(region, paint);
|
|
paint.setImageFilter(nullptr);
|
|
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 5));
|
|
canvas->translate(100, 100);
|
|
canvas->drawRegion(region, paint);
|
|
}
|
|
##
|
|
|
|
#Method SkImageFilter* getImageFilter() const
|
|
|
|
#In Image_Filter_Methods
|
|
#Line # returns Image_Filter, alter pixels; blur ##
|
|
#Populate
|
|
|
|
#Example
|
|
#Function
|
|
###$
|
|
#include "SkBlurImageFilter.h"
|
|
$$$#
|
|
##
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("nullptr %c= image filter\n", paint.getImageFilter() ? '!' : '=');
|
|
paint.setImageFilter(SkBlurImageFilter::Make(kOuter_SkBlurStyle, 3, nullptr, nullptr));
|
|
SkDebugf("nullptr %c= image filter\n", paint.getImageFilter() ? '!' : '=');
|
|
}
|
|
|
|
#StdOut
|
|
nullptr == image filter
|
|
nullptr != image filter
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method sk_sp<SkImageFilter> refImageFilter() const
|
|
|
|
#In Image_Filter_Methods
|
|
#Line # references Image_Filter, alter pixels; blur ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint1, paint2;
|
|
paint1.setImageFilter(SkOffsetImageFilter::Make(25, 25, nullptr));
|
|
SkDebugf("image filter unique: %s\n", paint1.getImageFilter()->unique() ? "true" : "false");
|
|
paint2.setImageFilter(paint1.refImageFilter());
|
|
SkDebugf("image filter unique: %s\n", paint1.getImageFilter()->unique() ? "true" : "false");
|
|
}
|
|
|
|
#StdOut
|
|
image filter unique: true
|
|
image filter unique: false
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setImageFilter(sk_sp<SkImageFilter> imageFilter)
|
|
|
|
#In Image_Filter_Methods
|
|
#Line # sets Image_Filter, alter pixels; blur ##
|
|
#Populate
|
|
|
|
#Example
|
|
#Height 160
|
|
void draw(SkCanvas* canvas) {
|
|
SkBitmap bitmap;
|
|
bitmap.allocN32Pixels(100, 100);
|
|
SkCanvas offscreen(bitmap);
|
|
SkPaint paint;
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(SK_ColorWHITE);
|
|
SkFont font(nullptr, 96);
|
|
offscreen.clear(0);
|
|
offscreen.drawString("e", 20, 70, font, paint);
|
|
paint.setImageFilter(
|
|
SkLightingImageFilter::MakePointLitDiffuse(SkPoint3::Make(80, 100, 10),
|
|
SK_ColorWHITE, 1, 2, nullptr, nullptr));
|
|
canvas->drawBitmap(bitmap, 0, 0, &paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Image_Filter_Methods ##
|
|
# ------------------------------------------------------------------------------
|
|
#Subtopic Draw_Looper_Methods
|
|
#Line # get and set Draw_Looper ##
|
|
|
|
Draw_Looper sets a modifier that communicates state from one Draw_Layer
|
|
to another to construct the draw.
|
|
|
|
Draw_Looper draws one or more times, modifying the canvas and paint each time.
|
|
Draw_Looper may be used to draw multiple colors or create a colored shadow.
|
|
Set Draw_Looper to nullptr to prevent Draw_Looper from modifying the draw.
|
|
|
|
#Example
|
|
#Height 128
|
|
void draw(SkCanvas* canvas) {
|
|
SkLayerDrawLooper::LayerInfo info;
|
|
info.fPaintBits = (SkLayerDrawLooper::BitFlags) SkLayerDrawLooper::kColorFilter_Bit;
|
|
info.fColorMode = SkBlendMode::kSrc;
|
|
SkLayerDrawLooper::Builder looperBuilder;
|
|
SkPaint* loopPaint = looperBuilder.addLayer(info);
|
|
loopPaint->setColor(SK_ColorRED);
|
|
info.fOffset.set(20, 20);
|
|
loopPaint = looperBuilder.addLayer(info);
|
|
loopPaint->setColor(SK_ColorBLUE);
|
|
SkPaint paint;
|
|
paint.setDrawLooper(looperBuilder.detach());
|
|
canvas->drawCircle(50, 50, 50, paint);
|
|
}
|
|
|
|
##
|
|
|
|
#Method SkDrawLooper* getDrawLooper() const
|
|
|
|
#In Draw_Looper_Methods
|
|
#Line # returns Draw_Looper, multiple layers ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkDebugf("nullptr %c= draw looper\n", paint.getDrawLooper() ? '!' : '=');
|
|
SkLayerDrawLooper::Builder looperBuilder;
|
|
paint.setDrawLooper(looperBuilder.detach());
|
|
SkDebugf("nullptr %c= draw looper\n", paint.getDrawLooper() ? '!' : '=');
|
|
}
|
|
|
|
#StdOut
|
|
nullptr == draw looper
|
|
nullptr != draw looper
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method sk_sp<SkDrawLooper> refDrawLooper() const
|
|
|
|
#In Draw_Looper_Methods
|
|
#Line # references Draw_Looper, multiple layers ##
|
|
#Populate
|
|
|
|
#Example
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint1, paint2;
|
|
SkLayerDrawLooper::Builder looperBuilder;
|
|
paint1.setDrawLooper(looperBuilder.detach());
|
|
SkDebugf("draw looper unique: %s\n", paint1.getDrawLooper()->unique() ? "true" : "false");
|
|
paint2.setDrawLooper(paint1.refDrawLooper());
|
|
SkDebugf("draw looper unique: %s\n", paint1.getDrawLooper()->unique() ? "true" : "false");
|
|
}
|
|
|
|
#StdOut
|
|
draw looper unique: true
|
|
draw looper unique: false
|
|
##
|
|
##
|
|
|
|
##
|
|
|
|
#Method void setDrawLooper(sk_sp<SkDrawLooper> drawLooper)
|
|
#In Draw_Looper_Methods
|
|
#Line # sets Draw_Looper, multiple layers ##
|
|
#Populate
|
|
|
|
#Example
|
|
#Height 128
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
paint.setDrawLooper(SkBlurDrawLooper::Make(0x7FFF0000, 4, -5, -10));
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(10);
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(0x7f0000ff);
|
|
canvas->drawCircle(70, 70, 50, paint);
|
|
}
|
|
##
|
|
|
|
##
|
|
|
|
#Subtopic Draw_Looper_Methods ##
|
|
|
|
#Subtopic Text_Size
|
|
#Line # overall height in points ##
|
|
|
|
Text_Size adjusts the overall text size in points.
|
|
Text_Size can be set to any positive value or zero.
|
|
Text_Size defaults to 12.
|
|
Set SkPaintDefaults_TextSize at compile time to change the default setting.
|
|
|
|
#Example
|
|
#Height 135
|
|
void draw(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
SkFont font;
|
|
canvas->drawString("12 point", 10, 20, font, paint);
|
|
font.setSize(24);
|
|
canvas->drawString("24 point", 10, 60, font, paint);
|
|
font.setSize(48);
|
|
canvas->drawString("48 point", 10, 120, paint);
|
|
}
|
|
##
|
|
|
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#Subtopic Text_Size ##
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# ------------------------------------------------------------------------------
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#Subtopic Text_Scale_X
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#Line # text horizontal scale ##
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Text_Scale_X adjusts the text horizontal scale.
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Text scaling approximates condensed and expanded type faces when the actual face
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is not available.
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Text_Scale_X can be set to any value.
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Text_Scale_X defaults to 1.
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#Example
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#Height 128
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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SkFont font(nullptr, 24);
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font.setScaleX(.8f);
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canvas->drawString("narrow", 10, 20, font, paint);
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font.setScaleX(1);
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canvas->drawString("normal", 10, 60, font, paint);
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font.setScaleX(1.2f);
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canvas->drawString("wide", 10, 100, font, paint);
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}
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##
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#Subtopic Text_Scale_X ##
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#Subtopic Text_Skew_X
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#Line # text horizontal slant ##
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Text_Skew_X adjusts the text horizontal slant.
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Text skewing approximates italic and oblique type faces when the actual face
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is not available.
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Text_Skew_X can be set to any value.
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Text_Skew_X defaults to 0.
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#Example
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#Height 128
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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SkFont font(nullptr, 24);
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font.setSkewX(-.25f);
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canvas->drawString("right-leaning", 10, 100, font, paint);
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font.setSkewX(0);
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canvas->drawString("normal", 10, 60, font, paint);
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font.setSkewX(.25f);
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canvas->drawString("left-leaning", 10, 20, font, paint);
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}
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##
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#Subtopic Text_Skew_X ##
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# ------------------------------------------------------------------------------
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#Subtopic Text_Encoding
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#Line # text encoded as characters or Glyphs ##
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#Example
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#Height 128
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#Description
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First line is encoded in UTF-8.
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Second line is encoded in UTF-16.
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Third line is encoded in UTF-32.
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Fourth line has 16-bit glyph indices.
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##
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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const char hello8[] = "Hello" "\xE2" "\x98" "\xBA";
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const uint16_t hello16[] = { 'H', 'e', 'l', 'l', 'o', 0x263A };
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const uint32_t hello32[] = { 'H', 'e', 'l', 'l', 'o', 0x263A };
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SkFont font(nullptr, 24);
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canvas->drawSimpleText(hello8, sizeof(hello8) - 1, SkTextEncoding::kUTF8, 10, 30, font, paint);
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canvas->drawSimpleText(hello16, sizeof(hello16), SkTextEncoding::kUTF16, 10, 60, font, paint);
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canvas->drawSimpleText(hello32, sizeof(hello32), SkTextEncoding::kUTF32, 10, 90, font, paint);
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uint16_t glyphs[SK_ARRAY_COUNT(hello32)];
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font.textToGlyphs(hello32, sizeof(hello32), SkTextEncoding::kUTF32,
|
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glyphs, SK_ARRAY_COUNT(hello32));
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canvas->drawSimpleText(glyphs, sizeof(glyphs), kGlyphID_SkTextEncoding, 10, 120, font, paint);
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}
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##
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#Subtopic Text_Encoding ##
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# ------------------------------------------------------------------------------
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#Method bool nothingToDraw() const
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#In Utility
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#Line # returns true if Paint prevents all drawing ##
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#Populate
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#Example
|
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void draw(SkCanvas* canvas) {
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auto debugster = [](const char* prefix, const SkPaint& p) -> void {
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SkDebugf("%s nothing to draw: %s\n", prefix,
|
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p.nothingToDraw() ? "true" : "false");
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};
|
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SkPaint paint;
|
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debugster("initial", paint);
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paint.setBlendMode(SkBlendMode::kDst);
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debugster("blend dst", paint);
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paint.setBlendMode(SkBlendMode::kSrcOver);
|
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debugster("blend src over", paint);
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paint.setAlpha(0);
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debugster("alpha 0", paint);
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}
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#StdOut
|
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initial nothing to draw: false
|
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blend dst nothing to draw: true
|
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blend src over nothing to draw: false
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alpha 0 nothing to draw: true
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#StdOut ##
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##
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##
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# ------------------------------------------------------------------------------
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#Subtopic Utility
|
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#Line # rarely called management functions ##
|
|
##
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|
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# ------------------------------------------------------------------------------
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#Class SkPaint ##
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#Topic Paint ##
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