skia2/include/private
John Stiles a02452cd41 Reland "Use native std::optional."
This is a reland of 490bb34b29

Original change's description:
> Use native std::optional.
>
> Change-Id: I3bcf7a23eb27e98d24840b492930955125d35bd4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501476
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Change-Id: If14d35ed78905800b43b656f65bb17fc940e7770
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502298
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-31 23:50:45 +00:00
..
chromium introduce GrTextReferenceFrame 2022-01-31 19:26:44 +00:00
BUILD.bazel [bazel] Add mirrors to every external dependency. 2022-01-13 15:53:27 +00:00
GrContext_Base.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
GrD3DTypesMinimal.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrDawnTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrGLTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrImageContext.h [graphite] Move GrSingleOwner to skgpu::SingleOwner. 2022-01-21 18:22:53 +00:00
GrMockTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrMtlTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrTypesPriv.h [graphite] Replace GrSLType with SkSLType 2022-01-26 17:30:12 +00:00
GrVkTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
OWNERS Reland "Add OWNERS to include (and include/private) to enforce API review" 2021-09-27 18:20:19 +00:00
SingleOwner.h [graphite] Move GrSingleOwner to skgpu::SingleOwner. 2022-01-21 18:22:53 +00:00
SkBitmaskEnum.h Fix modifier key handling in OS X to allow command-keys to work. 2020-07-01 16:07:03 +00:00
SkChecksum.h Revert "Revert "gms for SkParagraph"" 2020-06-02 19:26:04 +00:00
SkColorData.h Fix implicit signedness change warnings in private includes 2021-05-13 17:10:44 +00:00
SkDeque.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkEncodedInfo.h Enable ClangTidy check readability-redundant-smartptr-get. 2020-08-16 15:56:48 +00:00
SkFixed.h move SkTPin to include/private 2020-10-16 19:45:11 +00:00
SkFloatBits.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkFloatingPoint.h Remove unneeded include from SkFloatingPoint.h. 2021-12-09 22:45:23 +00:00
SkHalf.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkIDChangeListener.h Remove bug-prone SkIDChangeListener singleThreaded arg 2021-02-26 17:05:53 +00:00
SkImageInfoPriv.h Reland "Add sRGB 8888 colortype" 2021-08-24 12:56:32 +00:00
SkMacros.h Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files 2021-11-01 17:26:59 +00:00
SkMalloc.h [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
SkMutex.h mark SkAutoMutexExclusive unmovable 2021-02-28 16:12:25 +00:00
SkNoncopyable.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkNx_neon.h remove SkNx::rsqrt() 2021-04-14 20:54:08 +00:00
SkNx_sse.h Fix implicit signedness change warnings in private includes 2021-05-13 17:10:44 +00:00
SkNx.h remove SkNx::rsqrt() 2021-04-14 20:54:08 +00:00
SkOnce.h experimental support for go/fibers 2019-10-28 16:48:55 +00:00
SkOpts_spi.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkPaintParamsKey.h [graphite] Add ImageShader and BlendShader SkPaintParamKey support (take 2) 2022-01-21 17:06:01 +00:00
SkPathRef.h Assert that SkPath is always internally consistent 2020-12-09 23:56:17 +00:00
SkSafe32.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSafe_math.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkSemaphore.h Reland "Cache hb_face." 2020-05-19 17:42:14 +00:00
SkShaderCodeDictionary.h [graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private 2022-01-13 14:22:11 +00:00
SkShadowFlags.h Add support for directional lights. 2020-12-16 16:58:26 +00:00
SkSLDefines.h Add ExpressionArray::clone. 2022-01-24 14:25:46 +00:00
SkSLIRNode.h Remove ASTNode and SkSLParser 2021-09-28 13:36:49 +00:00
SkSLLayout.h Rename SkSL 'srgb_unpremul' to just 'color' 2021-12-07 17:56:27 +00:00
SkSLModifiers.h Moved CheckModifiers out of IRGenerator 2021-10-14 14:30:01 +00:00
SkSLProgramElement.h Remove enum support from SkSL 2021-07-09 14:03:15 +00:00
SkSLProgramKind.h Reland "Start on custom mesh API" 2021-12-21 16:08:49 +00:00
SkSLSampleUsage.h Use varyings to implement MatrixEffects applied to DeviceCoord FPs. 2021-08-02 19:39:13 +00:00
SkSLStatement.h Reland "Renamed SkSL "offset" to "line"" 2021-09-27 19:52:08 +00:00
SkSLString.h Revert "Use native std::string_view." 2022-01-27 20:38:39 +00:00
SkSLSymbol.h Revert "Revert "Removed SkSL SymbolTable aliases"" 2022-01-06 15:43:10 +00:00
SkSpinlock.h Add thread safety annotations. 2019-05-10 13:40:38 +00:00
SkTArray.h Avoid over-allocation in SkTArray assignment and reserve_back. 2020-11-11 17:09:15 +00:00
SkTDArray.h Add explicit int -> size_t casts to SkTDArray.h 2020-12-28 17:23:49 +00:00
SkTemplates.h Chop tessellated curves that don't fit in a patch 2021-05-21 23:01:43 +00:00
SkTFitsIn.h Add support for MSVC run-time checks (and control flow guard) 2019-02-04 20:55:24 +00:00
SkTHash.h SkTHashTable to not require default constructable T 2021-11-04 21:44:46 +00:00
SkThreadAnnotations.h Add a condition to prevent a thread annotation meant for blaze from showing up to emscripten 2020-02-28 17:57:20 +00:00
SkThreadID.h Mark SkGetThreadID SK_SPI in debug. 2020-07-07 21:50:55 +00:00
SkTLogic.h Align SkSpan API with std::span 2021-05-10 17:41:52 +00:00
SkTo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTOptional.h Reland "Use native std::optional." 2022-01-31 23:50:45 +00:00
SkTPin.h switch SkTPin impl to pin NaN to lo 2020-10-16 21:08:51 +00:00
SkUniquePaintParamsID.h [graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private 2022-01-13 14:22:11 +00:00
SkVx.h Respect SKNX_NO_SIMD fully in SkVx. 2022-01-19 18:33:46 +00:00
SkWeakRefCnt.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00