skia2/debugger/QT/SkDebuggerGUI.cpp
scroggo a1193e4b0e Make SkStream *not* ref counted.
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.

Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).

Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.

Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().

Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.

Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.

In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).

Make other pdf rasterizers behave like SkPDFDocumentToBitmap.

SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:

SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF

Requires a change to Android, which currently treats SkStreams as ref
counted objects.

Review URL: https://codereview.chromium.org/849103004
2015-01-21 12:09:53 -08:00

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30 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDebuggerGUI.h"
#include "PictureRenderer.h"
#include "SkPictureData.h"
#include "SkPicturePlayback.h"
#include "SkPictureRecord.h"
#include <QListWidgetItem>
#include <QtGui>
#if defined(SK_BUILD_FOR_WIN32)
#include "SysTimer_windows.h"
#elif defined(SK_BUILD_FOR_MAC)
#include "SysTimer_mach.h"
#elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID)
#include "SysTimer_posix.h"
#else
#include "SysTimer_c.h"
#endif
SkDebuggerGUI::SkDebuggerGUI(QWidget *parent) :
QMainWindow(parent)
, fCentralSplitter(this)
, fStatusBar(this)
, fToolBar(this)
, fActionOpen(this)
, fActionBreakpoint(this)
, fActionToggleIndexStyle(this)
, fActionProfile(this)
, fActionCancel(this)
, fActionClearBreakpoints(this)
, fActionClearDeletes(this)
, fActionClose(this)
, fActionCreateBreakpoint(this)
, fActionDelete(this)
, fActionDirectory(this)
, fActionGoToLine(this)
, fActionInspector(this)
, fActionSettings(this)
, fActionPlay(this)
, fActionPause(this)
, fActionRewind(this)
, fActionSave(this)
, fActionSaveAs(this)
, fActionShowDeletes(this)
, fActionStepBack(this)
, fActionStepForward(this)
, fActionZoomIn(this)
, fActionZoomOut(this)
, fMapper(this)
, fListWidget(&fCentralSplitter)
, fDirectoryWidget(&fCentralSplitter)
, fCanvasWidget(this, &fDebugger)
, fDrawCommandGeometryWidget(&fDebugger)
, fMenuBar(this)
, fMenuFile(this)
, fMenuNavigate(this)
, fMenuView(this)
, fLoading(false)
{
setupUi(this);
fListWidget.setSelectionMode(QAbstractItemView::ExtendedSelection);
connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this,
SLOT(updateDrawCommandInfo()));
connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile()));
connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory()));
connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *)));
connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete()));
connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint()));
connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind()));
connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay()));
connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack()));
connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward()));
connect(&fActionBreakpoint, SIGNAL(triggered()), this, SLOT(actionBreakpoints()));
connect(&fActionToggleIndexStyle, SIGNAL(triggered()), this, SLOT(actionToggleIndexStyle()));
connect(&fActionInspector, SIGNAL(triggered()), this, SLOT(actionInspector()));
connect(&fActionSettings, SIGNAL(triggered()), this, SLOT(actionSettings()));
connect(&fFilter, SIGNAL(activated(QString)), this, SLOT(toggleFilter(QString)));
connect(&fActionProfile, SIGNAL(triggered()), this, SLOT(actionProfile()));
connect(&fActionCancel, SIGNAL(triggered()), this, SLOT(actionCancel()));
connect(&fActionClearBreakpoints, SIGNAL(triggered()), this, SLOT(actionClearBreakpoints()));
connect(&fActionClearDeletes, SIGNAL(triggered()), this, SLOT(actionClearDeletes()));
connect(&fActionClose, SIGNAL(triggered()), this, SLOT(actionClose()));
#if SK_SUPPORT_GPU
connect(&fSettingsWidget, SIGNAL(glSettingsChanged()), this, SLOT(actionGLSettingsChanged()));
#endif
connect(&fSettingsWidget, SIGNAL(rasterSettingsChanged()), this, SLOT(actionRasterSettingsChanged()));
connect(&fSettingsWidget, SIGNAL(visualizationsChanged()), this, SLOT(actionVisualizationsChanged()));
connect(&fSettingsWidget, SIGNAL(texFilterSettingsChanged()), this, SLOT(actionTextureFilter()));
connect(&fActionPause, SIGNAL(toggled(bool)), this, SLOT(pauseDrawing(bool)));
connect(&fActionCreateBreakpoint, SIGNAL(activated()), this, SLOT(toggleBreakpoint()));
connect(&fActionShowDeletes, SIGNAL(triggered()), this, SLOT(showDeletes()));
connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(selectCommand(int)));
connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(updateHit(int)));
connect(&fCanvasWidget, SIGNAL(scaleFactorChanged(float)), this, SLOT(actionScale(float)));
connect(&fActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs()));
connect(&fActionSave, SIGNAL(triggered()), this, SLOT(actionSave()));
fMapper.setMapping(&fActionZoomIn, SkCanvasWidget::kIn_ZoomCommand);
fMapper.setMapping(&fActionZoomOut, SkCanvasWidget::kOut_ZoomCommand);
connect(&fActionZoomIn, SIGNAL(triggered()), &fMapper, SLOT(map()));
connect(&fActionZoomOut, SIGNAL(triggered()), &fMapper, SLOT(map()));
connect(&fMapper, SIGNAL(mapped(int)), &fCanvasWidget, SLOT(zoom(int)));
fViewStateFrame.setDisabled(true);
fInspectorWidget.setDisabled(true);
fMenuEdit.setDisabled(true);
fMenuNavigate.setDisabled(true);
fMenuView.setDisabled(true);
}
void SkDebuggerGUI::actionBreakpoints() {
bool breakpointsActivated = fActionBreakpoint.isChecked();
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(item->checkState() == Qt::Unchecked && breakpointsActivated);
}
}
void SkDebuggerGUI::actionToggleIndexStyle() {
bool indexStyleToggle = fActionToggleIndexStyle.isChecked();
SkListWidget* list = (SkListWidget*) fListWidget.itemDelegate();
list->setIndexStyle(indexStyleToggle ? SkListWidget::kOffset_IndexStyle
: SkListWidget::kIndex_IndexStyle);
fListWidget.update();
}
void SkDebuggerGUI::showDeletes() {
bool deletesActivated = fActionShowDeletes.isChecked();
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(fDebugger.isCommandVisible(row) && deletesActivated);
}
}
// This is a simplification of PictureBenchmark's run with the addition of
// clearing of the times after the first pass (in resetTimes)
void SkDebuggerGUI::run(const SkPicture* pict,
sk_tools::PictureRenderer* renderer,
int repeats) {
SkASSERT(pict);
if (NULL == pict) {
return;
}
SkASSERT(renderer != NULL);
if (NULL == renderer) {
return;
}
renderer->init(pict, NULL, NULL, NULL, false, false);
renderer->setup();
renderer->render();
renderer->resetState(true); // flush, swapBuffers and Finish
for (int i = 0; i < repeats; ++i) {
renderer->setup();
renderer->render();
renderer->resetState(false); // flush & swapBuffers, but don't Finish
}
renderer->resetState(true); // flush, swapBuffers and Finish
renderer->end();
}
void SkDebuggerGUI::actionProfile() {
// In order to profile we pass the command offsets (that were read-in
// in loadPicture by the SkOffsetPicture) to an SkTimedPlaybackPicture.
// The SkTimedPlaybackPicture in turn passes the offsets to an
// SkTimedPicturePlayback object which uses them to track the performance
// of individual commands.
if (fFileName.isEmpty()) {
return;
}
SkFILEStream inputStream;
inputStream.setPath(fFileName.c_str());
if (!inputStream.isValid()) {
return;
}
SkAutoTUnref<SkPicture> picture(SkPicture::CreateFromStream(&inputStream,
&SkImageDecoder::DecodeMemory)); // , fSkipCommands));
if (NULL == picture.get()) {
return;
}
}
void SkDebuggerGUI::actionCancel() {
for (int row = 0; row < fListWidget.count(); row++) {
fListWidget.item(row)->setHidden(false);
}
}
void SkDebuggerGUI::actionClearBreakpoints() {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem* item = fListWidget.item(row);
item->setCheckState(Qt::Unchecked);
item->setData(Qt::DecorationRole,
QPixmap(":/blank.png"));
}
}
void SkDebuggerGUI::actionClearDeletes() {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem* item = fListWidget.item(row);
item->setData(Qt::UserRole + 2, QPixmap(":/blank.png"));
fDebugger.setCommandVisible(row, true);
fSkipCommands[row] = false;
}
this->updateImage();
}
void SkDebuggerGUI::actionClose() {
this->close();
}
void SkDebuggerGUI::actionDelete() {
for (int row = 0; row < fListWidget.count(); ++row) {
QListWidgetItem* item = fListWidget.item(row);
if (!item->isSelected()) {
continue;
}
if (fDebugger.isCommandVisible(row)) {
item->setData(Qt::UserRole + 2, QPixmap(":/delete.png"));
fDebugger.setCommandVisible(row, false);
fSkipCommands[row] = true;
} else {
item->setData(Qt::UserRole + 2, QPixmap(":/blank.png"));
fDebugger.setCommandVisible(row, true);
fSkipCommands[row] = false;
}
}
this->updateImage();
}
#if SK_SUPPORT_GPU
void SkDebuggerGUI::actionGLSettingsChanged() {
bool isToggled = fSettingsWidget.isGLActive();
if (isToggled) {
fCanvasWidget.setGLSampleCount(fSettingsWidget.getGLSampleCount());
}
fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kGPU_WidgetType, !isToggled);
}
#endif
void SkDebuggerGUI::actionInspector() {
bool newState = !fInspectorWidget.isHidden();
fInspectorWidget.setHidden(newState);
fViewStateFrame.setHidden(newState);
fDrawCommandGeometryWidget.setHidden(newState);
}
void SkDebuggerGUI::actionPlay() {
for (int row = fListWidget.currentRow() + 1; row < fListWidget.count();
row++) {
QListWidgetItem *item = fListWidget.item(row);
if (item->checkState() == Qt::Checked) {
fListWidget.setCurrentItem(item);
return;
}
}
fListWidget.setCurrentRow(fListWidget.count() - 1);
}
void SkDebuggerGUI::actionRasterSettingsChanged() {
fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kRaster_8888_WidgetType,
!fSettingsWidget.isRasterEnabled());
fDebugger.setOverdrawViz(fSettingsWidget.isOverdrawVizEnabled());
this->updateImage();
}
void SkDebuggerGUI::actionVisualizationsChanged() {
fDebugger.setMegaViz(fSettingsWidget.isMegaVizEnabled());
fDebugger.setPathOps(fSettingsWidget.isPathOpsEnabled());
fDebugger.highlightCurrentCommand(fSettingsWidget.isVisibilityFilterEnabled());
this->updateImage();
}
void SkDebuggerGUI::actionTextureFilter() {
SkPaint::FilterLevel level;
bool enabled = fSettingsWidget.getFilterOverride(&level);
fDebugger.setTexFilterOverride(enabled, level);
fCanvasWidget.update();
}
void SkDebuggerGUI::actionRewind() {
fListWidget.setCurrentRow(0);
}
void SkDebuggerGUI::actionSave() {
fFileName = fPath.toAscii().data();
fFileName.append("/");
fFileName.append(fDirectoryWidget.currentItem()->text().toAscii().data());
saveToFile(fFileName);
}
void SkDebuggerGUI::actionSaveAs() {
QString filename = QFileDialog::getSaveFileName(this, "Save File", "",
"Skia Picture (*skp)");
if (!filename.endsWith(".skp", Qt::CaseInsensitive)) {
filename.append(".skp");
}
saveToFile(SkString(filename.toAscii().data()));
}
void SkDebuggerGUI::actionScale(float scaleFactor) {
fZoomBox.setText(QString::number(scaleFactor * 100, 'f', 0).append("%"));
}
void SkDebuggerGUI::actionSettings() {
if (fSettingsWidget.isHidden()) {
fSettingsWidget.setHidden(false);
} else {
fSettingsWidget.setHidden(true);
}
}
void SkDebuggerGUI::actionStepBack() {
int currentRow = fListWidget.currentRow();
if (currentRow != 0) {
fListWidget.setCurrentRow(currentRow - 1);
}
}
void SkDebuggerGUI::actionStepForward() {
int currentRow = fListWidget.currentRow();
QString curRow = QString::number(currentRow);
QString curCount = QString::number(fListWidget.count());
if (currentRow < fListWidget.count() - 1) {
fListWidget.setCurrentRow(currentRow + 1);
}
}
void SkDebuggerGUI::drawComplete() {
SkString clipStack;
fDebugger.getClipStackText(&clipStack);
fInspectorWidget.setText(clipStack.c_str(), SkInspectorWidget::kClipStack_TabType);
fInspectorWidget.setMatrix(fDebugger.getCurrentMatrix());
fInspectorWidget.setClip(fDebugger.getCurrentClip());
}
void SkDebuggerGUI::saveToFile(const SkString& filename) {
SkFILEWStream file(filename.c_str());
SkAutoTUnref<SkPicture> copy(fDebugger.copyPicture());
copy->serialize(&file);
}
void SkDebuggerGUI::loadFile(QListWidgetItem *item) {
if (fDirectoryWidgetActive) {
fFileName = fPath.toAscii().data();
// don't add a '/' to files in the local directory
if (fFileName.size() > 0) {
fFileName.append("/");
}
fFileName.append(item->text().toAscii().data());
loadPicture(fFileName);
}
}
void SkDebuggerGUI::openFile() {
QString temp = QFileDialog::getOpenFileName(this, tr("Open File"), "",
tr("Files (*.*)"));
openFile(temp);
}
void SkDebuggerGUI::openFile(const QString &filename) {
fDirectoryWidgetActive = false;
if (!filename.isEmpty()) {
QFileInfo pathInfo(filename);
loadPicture(SkString(filename.toAscii().data()));
setupDirectoryWidget(pathInfo.path());
}
fDirectoryWidgetActive = true;
}
void SkDebuggerGUI::pauseDrawing(bool isPaused) {
fPausedRow = fListWidget.currentRow();
this->updateDrawCommandInfo();
}
void SkDebuggerGUI::updateDrawCommandInfo() {
int currentRow = -1;
if (!fLoading) {
currentRow = fListWidget.currentRow();
}
if (currentRow == -1) {
fInspectorWidget.setText("", SkInspectorWidget::kDetail_TabType);
fInspectorWidget.setText("", SkInspectorWidget::kClipStack_TabType);
fCurrentCommandBox.setText("");
fDrawCommandGeometryWidget.setDrawCommandIndex(-1);
} else {
this->updateImage();
const SkTDArray<SkString*> *currInfo = fDebugger.getCommandInfo(currentRow);
/* TODO(chudy): Add command type before parameters. Rename v
* to something more informative. */
if (currInfo) {
QString info;
info.append("<b>Parameters: </b><br/>");
for (int i = 0; i < currInfo->count(); i++) {
info.append(QString((*currInfo)[i]->c_str()));
info.append("<br/>");
}
fInspectorWidget.setText(info, SkInspectorWidget::kDetail_TabType);
}
fCurrentCommandBox.setText(QString::number(currentRow));
fDrawCommandGeometryWidget.setDrawCommandIndex(currentRow);
fInspectorWidget.setDisabled(false);
fViewStateFrame.setDisabled(false);
}
}
void SkDebuggerGUI::selectCommand(int command) {
if (this->isPaused()) {
fListWidget.setCurrentRow(command);
}
}
void SkDebuggerGUI::toggleBreakpoint() {
QListWidgetItem* item = fListWidget.currentItem();
if (item->checkState() == Qt::Unchecked) {
item->setCheckState(Qt::Checked);
item->setData(Qt::DecorationRole,
QPixmap(":/breakpoint_16x16.png"));
} else {
item->setCheckState(Qt::Unchecked);
item->setData(Qt::DecorationRole,
QPixmap(":/blank.png"));
}
}
void SkDebuggerGUI::toggleDirectory() {
fDirectoryWidget.setHidden(!fDirectoryWidget.isHidden());
}
void SkDebuggerGUI::toggleFilter(QString string) {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(item->text() != string);
}
}
void SkDebuggerGUI::setupUi(QMainWindow *SkDebuggerGUI) {
QIcon windowIcon;
windowIcon.addFile(QString::fromUtf8(":/skia.png"), QSize(),
QIcon::Normal, QIcon::Off);
SkDebuggerGUI->setObjectName(QString::fromUtf8("SkDebuggerGUI"));
SkDebuggerGUI->resize(1200, 1000);
SkDebuggerGUI->setWindowIcon(windowIcon);
SkDebuggerGUI->setWindowTitle("Skia Debugger");
fActionOpen.setShortcuts(QKeySequence::Open);
fActionOpen.setText("Open");
QIcon breakpoint;
breakpoint.addFile(QString::fromUtf8(":/breakpoint.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionBreakpoint.setShortcut(QKeySequence(tr("Ctrl+B")));
fActionBreakpoint.setIcon(breakpoint);
fActionBreakpoint.setText("Breakpoints");
fActionBreakpoint.setCheckable(true);
fActionToggleIndexStyle.setShortcut(QKeySequence(tr("Ctrl+T")));
fActionToggleIndexStyle.setText("Toggle Index Style");
fActionToggleIndexStyle.setCheckable(true);
QIcon cancel;
cancel.addFile(QString::fromUtf8(":/reload.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionCancel.setIcon(cancel);
fActionCancel.setText("Clear Filter");
fActionClearBreakpoints.setShortcut(QKeySequence(tr("Alt+B")));
fActionClearBreakpoints.setText("Clear Breakpoints");
fActionClearDeletes.setShortcut(QKeySequence(tr("Alt+X")));
fActionClearDeletes.setText("Clear Deletes");
fActionClose.setShortcuts(QKeySequence::Quit);
fActionClose.setText("Exit");
fActionCreateBreakpoint.setShortcut(QKeySequence(tr("B")));
fActionCreateBreakpoint.setText("Set Breakpoint");
fActionDelete.setShortcut(QKeySequence(tr("X")));
fActionDelete.setText("Delete Command");
fActionDirectory.setShortcut(QKeySequence(tr("Ctrl+D")));
fActionDirectory.setText("Directory");
QIcon profile;
profile.addFile(QString::fromUtf8(":/profile.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionProfile.setIcon(profile);
fActionProfile.setText("Profile");
fActionProfile.setDisabled(true);
QIcon inspector;
inspector.addFile(QString::fromUtf8(":/inspector.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionInspector.setShortcut(QKeySequence(tr("Ctrl+I")));
fActionInspector.setIcon(inspector);
fActionInspector.setText("Inspector");
QIcon settings;
settings.addFile(QString::fromUtf8(":/inspector.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionSettings.setShortcut(QKeySequence(tr("Ctrl+G")));
fActionSettings.setIcon(settings);
fActionSettings.setText("Settings");
QIcon play;
play.addFile(QString::fromUtf8(":/play.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionPlay.setShortcut(QKeySequence(tr("Ctrl+P")));
fActionPlay.setIcon(play);
fActionPlay.setText("Play");
QIcon pause;
pause.addFile(QString::fromUtf8(":/pause.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionPause.setShortcut(QKeySequence(tr("Space")));
fActionPause.setCheckable(true);
fActionPause.setIcon(pause);
fActionPause.setText("Pause");
QIcon rewind;
rewind.addFile(QString::fromUtf8(":/rewind.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionRewind.setShortcut(QKeySequence(tr("Ctrl+R")));
fActionRewind.setIcon(rewind);
fActionRewind.setText("Rewind");
fActionSave.setShortcut(QKeySequence::Save);
fActionSave.setText("Save");
fActionSave.setDisabled(true);
fActionSaveAs.setShortcut(QKeySequence::SaveAs);
fActionSaveAs.setText("Save As");
fActionSaveAs.setDisabled(true);
fActionShowDeletes.setShortcut(QKeySequence(tr("Ctrl+X")));
fActionShowDeletes.setText("Deleted Commands");
fActionShowDeletes.setCheckable(true);
QIcon stepBack;
stepBack.addFile(QString::fromUtf8(":/previous.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionStepBack.setShortcut(QKeySequence(tr("[")));
fActionStepBack.setIcon(stepBack);
fActionStepBack.setText("Step Back");
QIcon stepForward;
stepForward.addFile(QString::fromUtf8(":/next.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionStepForward.setShortcut(QKeySequence(tr("]")));
fActionStepForward.setIcon(stepForward);
fActionStepForward.setText("Step Forward");
fActionZoomIn.setShortcut(QKeySequence(tr("Ctrl+=")));
fActionZoomIn.setText("Zoom In");
fActionZoomOut.setShortcut(QKeySequence(tr("Ctrl+-")));
fActionZoomOut.setText("Zoom Out");
fListWidget.setItemDelegate(new SkListWidget(&fListWidget));
fListWidget.setObjectName(QString::fromUtf8("listWidget"));
fListWidget.setMinimumWidth(250);
fFilter.addItem("--Filter By Available Commands--");
fDirectoryWidget.setMinimumWidth(250);
fDirectoryWidget.setStyleSheet("QListWidget::Item {padding: 5px;}");
fCanvasWidget.setSizePolicy(QSizePolicy::Expanding,
QSizePolicy::Expanding);
fDrawCommandGeometryWidget.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
fSettingsAndImageLayout.addWidget(&fSettingsWidget);
// View state group, part of inspector.
fViewStateFrame.setFrameStyle(QFrame::Panel);
fViewStateFrame.setLayout(&fViewStateFrameLayout);
fViewStateFrameLayout.addWidget(&fViewStateGroup);
fViewStateGroup.setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
fViewStateGroup.setTitle("View");
fViewStateLayout.addRow("Zoom Level", &fZoomBox);
fZoomBox.setText("100%");
fZoomBox.setMinimumSize(QSize(50,25));
fZoomBox.setMaximumSize(QSize(50,25));
fZoomBox.setAlignment(Qt::AlignRight);
fZoomBox.setReadOnly(true);
fViewStateLayout.addRow("Command HitBox", &fCommandHitBox);
fCommandHitBox.setText("0");
fCommandHitBox.setMinimumSize(QSize(50,25));
fCommandHitBox.setMaximumSize(QSize(50,25));
fCommandHitBox.setAlignment(Qt::AlignRight);
fCommandHitBox.setReadOnly(true);
fViewStateLayout.addRow("Current Command", &fCurrentCommandBox);
fCurrentCommandBox.setText("0");
fCurrentCommandBox.setMinimumSize(QSize(50,25));
fCurrentCommandBox.setMaximumSize(QSize(50,25));
fCurrentCommandBox.setAlignment(Qt::AlignRight);
fCurrentCommandBox.setReadOnly(true);
fViewStateGroup.setLayout(&fViewStateLayout);
fSettingsAndImageLayout.addWidget(&fViewStateFrame);
fDrawCommandGeometryWidget.setToolTip("Current Command Geometry");
fSettingsAndImageLayout.addWidget(&fDrawCommandGeometryWidget);
fLeftColumnSplitter.addWidget(&fListWidget);
fLeftColumnSplitter.addWidget(&fDirectoryWidget);
fLeftColumnSplitter.setOrientation(Qt::Vertical);
fCanvasSettingsAndImageLayout.setSpacing(6);
fCanvasSettingsAndImageLayout.addWidget(&fCanvasWidget, 1);
fCanvasSettingsAndImageLayout.addLayout(&fSettingsAndImageLayout, 0);
fMainAndRightColumnLayout.setSpacing(6);
fMainAndRightColumnLayout.addLayout(&fCanvasSettingsAndImageLayout, 1);
fMainAndRightColumnLayout.addWidget(&fInspectorWidget, 0);
fMainAndRightColumnWidget.setLayout(&fMainAndRightColumnLayout);
fCentralSplitter.addWidget(&fLeftColumnSplitter);
fCentralSplitter.addWidget(&fMainAndRightColumnWidget);
fCentralSplitter.setStretchFactor(0, 0);
fCentralSplitter.setStretchFactor(1, 1);
SkDebuggerGUI->setCentralWidget(&fCentralSplitter);
SkDebuggerGUI->setStatusBar(&fStatusBar);
fToolBar.setIconSize(QSize(32, 32));
fToolBar.setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
SkDebuggerGUI->addToolBar(Qt::TopToolBarArea, &fToolBar);
fSpacer.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
fToolBar.addAction(&fActionRewind);
fToolBar.addAction(&fActionStepBack);
fToolBar.addAction(&fActionPause);
fToolBar.addAction(&fActionStepForward);
fToolBar.addAction(&fActionPlay);
fToolBar.addSeparator();
fToolBar.addAction(&fActionInspector);
fToolBar.addAction(&fActionSettings);
fToolBar.addSeparator();
fToolBar.addAction(&fActionProfile);
fToolBar.addSeparator();
fToolBar.addWidget(&fSpacer);
fToolBar.addWidget(&fFilter);
fToolBar.addAction(&fActionCancel);
// TODO(chudy): Remove static call.
fDirectoryWidgetActive = false;
fFileName = "";
setupDirectoryWidget("");
fDirectoryWidgetActive = true;
// Menu Bar
fMenuFile.setTitle("File");
fMenuFile.addAction(&fActionOpen);
fMenuFile.addAction(&fActionSave);
fMenuFile.addAction(&fActionSaveAs);
fMenuFile.addAction(&fActionClose);
fMenuEdit.setTitle("Edit");
fMenuEdit.addAction(&fActionDelete);
fMenuEdit.addAction(&fActionClearDeletes);
fMenuEdit.addSeparator();
fMenuEdit.addAction(&fActionCreateBreakpoint);
fMenuEdit.addAction(&fActionClearBreakpoints);
fMenuNavigate.setTitle("Navigate");
fMenuNavigate.addAction(&fActionRewind);
fMenuNavigate.addAction(&fActionStepBack);
fMenuNavigate.addAction(&fActionStepForward);
fMenuNavigate.addAction(&fActionPlay);
fMenuNavigate.addAction(&fActionPause);
fMenuNavigate.addAction(&fActionGoToLine);
fMenuView.setTitle("View");
fMenuView.addAction(&fActionBreakpoint);
fMenuView.addAction(&fActionShowDeletes);
fMenuView.addAction(&fActionToggleIndexStyle);
fMenuView.addAction(&fActionZoomIn);
fMenuView.addAction(&fActionZoomOut);
fMenuWindows.setTitle("Window");
fMenuWindows.addAction(&fActionInspector);
fMenuWindows.addAction(&fActionSettings);
fMenuWindows.addAction(&fActionDirectory);
fActionGoToLine.setText("Go to Line...");
fActionGoToLine.setDisabled(true);
fMenuBar.addAction(fMenuFile.menuAction());
fMenuBar.addAction(fMenuEdit.menuAction());
fMenuBar.addAction(fMenuView.menuAction());
fMenuBar.addAction(fMenuNavigate.menuAction());
fMenuBar.addAction(fMenuWindows.menuAction());
SkDebuggerGUI->setMenuBar(&fMenuBar);
QMetaObject::connectSlotsByName(SkDebuggerGUI);
}
void SkDebuggerGUI::setupDirectoryWidget(const QString& path) {
fPath = path;
QDir dir(path);
QRegExp r(".skp");
fDirectoryWidget.clear();
const QStringList files = dir.entryList();
foreach (QString f, files) {
if (f.contains(r))
fDirectoryWidget.addItem(f);
}
}
void SkDebuggerGUI::loadPicture(const SkString& fileName) {
fFileName = fileName;
fLoading = true;
SkAutoTDelete<SkStream> stream(SkNEW_ARGS(SkFILEStream, (fileName.c_str())));
SkPicture* picture = SkPicture::CreateFromStream(stream);
if (NULL == picture) {
QMessageBox::critical(this, "Error loading file", "Couldn't read file, sorry.");
return;
}
fCanvasWidget.resetWidgetTransform();
fDebugger.loadPicture(picture);
fSkipCommands.setCount(fDebugger.getSize());
for (int i = 0; i < fSkipCommands.count(); ++i) {
fSkipCommands[i] = false;
}
SkSafeUnref(picture);
fActionProfile.setDisabled(false);
/* fDebugCanvas is reinitialized every load picture. Need it to retain value
* of the visibility filter.
* TODO(chudy): This should be deprecated since fDebugger is not
* recreated.
* */
fDebugger.highlightCurrentCommand(fSettingsWidget.isVisibilityFilterEnabled());
this->setupListWidget();
this->setupComboBox();
this->setupOverviewText(NULL, 0.0, 1);
fInspectorWidget.setDisabled(false);
fViewStateFrame.setDisabled(false);
fSettingsWidget.setDisabled(false);
fMenuEdit.setDisabled(false);
fMenuNavigate.setDisabled(false);
fMenuView.setDisabled(false);
fActionSave.setDisabled(false);
fActionSaveAs.setDisabled(false);
fActionPause.setChecked(false);
fDrawCommandGeometryWidget.setDrawCommandIndex(-1);
fLoading = false;
actionPlay();
}
void SkDebuggerGUI::setupListWidget() {
fListWidget.clear();
int counter = 0;
int indent = 0;
for (int i = 0; i < fDebugger.getSize(); i++) {
QListWidgetItem *item = new QListWidgetItem();
SkDrawCommand* command = fDebugger.getDrawCommandAt(i);
SkString commandString = command->toString();
item->setData(Qt::DisplayRole, commandString.c_str());
item->setData(Qt::UserRole + 1, counter++);
if (0 == strcmp("Restore", commandString.c_str()) ||
0 == strcmp("EndCommentGroup", commandString.c_str())) {
indent -= 10;
}
item->setData(Qt::UserRole + 3, indent);
if (0 == strcmp("Save", commandString.c_str()) ||
0 == strcmp("Save Layer", commandString.c_str()) ||
0 == strcmp("BeginCommentGroup", commandString.c_str())) {
indent += 10;
}
item->setData(Qt::UserRole + 4, -1);
item->setData(Qt::UserRole + 5, (int) command->offset());
fListWidget.addItem(item);
}
}
void SkDebuggerGUI::setupOverviewText(const SkTDArray<double>* typeTimes,
double totTime,
int numRuns) {
SkString overview;
fDebugger.getOverviewText(typeTimes, totTime, &overview, numRuns);
fInspectorWidget.setText(overview.c_str(), SkInspectorWidget::kOverview_TabType);
}
void SkDebuggerGUI::setupComboBox() {
fFilter.clear();
fFilter.addItem("--Filter By Available Commands--");
std::map<std::string, int> map;
for (int i = 0; i < fDebugger.getSize(); i++) {
map[fDebugger.getDrawCommandAt(i)->toString().c_str()]++;
}
for (std::map<std::string, int>::iterator it = map.begin(); it != map.end();
++it) {
fFilter.addItem((it->first).c_str());
}
// NOTE(chudy): Makes first item unselectable.
QStandardItemModel* model = qobject_cast<QStandardItemModel*>(
fFilter.model());
QModelIndex firstIndex = model->index(0, fFilter.modelColumn(),
fFilter.rootModelIndex());
QStandardItem* firstItem = model->itemFromIndex(firstIndex);
firstItem->setSelectable(false);
}
void SkDebuggerGUI::updateImage() {
if (this->isPaused()) {
fCanvasWidget.drawTo(fPausedRow);
} else {
fCanvasWidget.drawTo(fListWidget.currentRow());
}
}
void SkDebuggerGUI::updateHit(int newHit) {
fCommandHitBox.setText(QString::number(newHit));
}