skia2/bench/CodecBench.h
bungeman ffae30db4a Convert SkAutoTUnref<SkData> to sk_sp<SkData>.
With the move from SkData::NewXXX to SkData::MakeXXX most
SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However,
there are still a few SkAutoTUnref<SkData> around, so clean
them up.

Review-Url: https://codereview.chromium.org/2212493002
2016-08-03 13:32:32 -07:00

41 lines
1.0 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef CodecBench_DEFINED
#define CodecBench_DEFINED
#include "Benchmark.h"
#include "SkData.h"
#include "SkImageInfo.h"
#include "SkRefCnt.h"
#include "SkString.h"
/**
* Time SkCodec.
*/
class CodecBench : public Benchmark {
public:
// Calls encoded->ref()
CodecBench(SkString basename, SkData* encoded, SkColorType colorType, SkAlphaType alphaType);
protected:
const char* onGetName() override;
bool isSuitableFor(Backend backend) override;
void onDraw(int n, SkCanvas* canvas) override;
void onDelayedSetup() override;
private:
SkString fName;
const SkColorType fColorType;
const SkAlphaType fAlphaType;
sk_sp<SkData> fData;
SkImageInfo fInfo; // Set in onDelayedSetup.
SkAutoMalloc fPixelStorage;
typedef Benchmark INHERITED;
};
#endif // CodecBench_DEFINED