..
effects
sk_sp for Ganesh.
2016-06-09 08:01:03 -07:00
gl
Fix glDraw*Indirect prototypes
2016-06-09 19:42:38 -07:00
vk
Add gyp define to enable vulkan debug layers
2016-07-27 08:03:57 -07:00
GrBlend.h
Create fragment processor for performing input color blend with child processor
2015-09-15 15:33:27 -07:00
GrBuffer.h
Add resource provider flag to avoid client-side buffers
2016-07-13 10:16:32 -07:00
GrBufferAccess.h
Abandon offset support with texel buffers
2016-06-03 08:50:54 -07:00
GrCaps.h
Add resource provider flag to avoid client-side buffers
2016-07-13 10:16:32 -07:00
GrClip.h
require semi at the end of SkASSERT and friends
2016-07-27 12:02:07 -07:00
GrColor.h
GrColor4f is yet another 4f color type, unfortunately.
2016-06-24 12:50:19 -07:00
GrColorSpaceXform.h
Simplify color space xform storage and usage (float[] vs. SkMatrix44)
2016-07-27 05:25:26 -07:00
GrConfig.h
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
2016-04-29 06:41:35 -07:00
GrContext.h
Rename GrContext's newDrawContext & drawContext to makeDrawContext
2016-07-27 12:13:51 -07:00
GrContextOptions.h
Add control of manual mipmapping to GrContextOptions
2016-06-09 13:11:08 -07:00
GrCoordTransform.h
some utils for rect and matrix
2015-03-13 06:08:28 -07:00
GrDrawContext.h
Fix GrDrawContextPriv::stencilRect
2016-07-27 13:22:27 -07:00
GrFragmentProcessor.h
SkLS now accepting nullptr for diffuse shader and normal source, now accurately handling alpha
2016-07-20 11:20:30 -07:00
GrGpuResource.h
Refactor to separate backend object lifecycle and GpuResource budget decision
2016-04-22 01:48:29 -07:00
GrGpuResourceRef.h
apply mozilla patch
2015-11-10 04:55:08 -08:00
GrInvariantOutput.h
Added premulFourChannelColor to GrInvariantOutput
2016-07-14 09:02:18 -07:00
GrPaint.h
Introduce GrColorSpaceXform, for gamut conversion on textures
2016-07-18 10:53:52 -07:00
GrProcessor.h
remove non-static uses of SkOncePtr
2016-05-02 07:19:41 -07:00
GrProcessorUnitTest.h
sk_sp for Ganesh.
2016-06-09 08:01:03 -07:00
GrProgramElement.h
Move SkTArray to include/private.
2016-02-17 13:13:44 -08:00
GrRenderTarget.h
Fix caching of sample locations
2016-07-06 09:59:43 -07:00
GrResourceKey.h
Modernize and trim down SkOnce.
2016-04-18 08:09:11 -07:00
GrShaderVar.h
Refactor how we store and use samplers in Ganesh
2016-04-20 07:09:46 -07:00
GrSurface.h
Move prepareForExternalIO from GrRenderTarget to GrDrawContext
2016-07-26 07:41:01 -07:00
GrTestUtils.h
Move GrNonAAFillRectPerspectiveBatch to its own file
2016-07-06 09:58:57 -07:00
GrTexture.h
Better (?) interface for controlling sRGB-ness of mipmaps on GrTexture
2016-06-13 07:59:48 -07:00
GrTextureAccess.h
Infer sampler precision from pixel config
2016-04-11 12:03:08 -07:00
GrTextureParams.h
Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead.
2016-05-24 06:18:48 -07:00
GrTextureProvider.h
Remove some unnecessary #includes of SkImageFilter.h
2016-04-22 07:36:12 -07:00
GrTypes.h
Add a GL cap for instanced rendering to floating point
2016-06-27 09:29:07 -07:00
GrTypesPriv.h
Remove DrawFace enum from GrPipelineBuilder
2016-07-21 09:21:04 -07:00
GrXferProcessor.h
Remove hasMixedSamples() from GrPipelineBuilder
2016-05-06 09:41:16 -07:00
SkGr.h
remove/deprecate SkBitmap::getTexture, as it now always returns false
2016-07-25 08:29:10 -07:00