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Michael Ludwig a2c40206c6 Preserve dithering for SkImageFilters::Shader
Migrating chromium code to use SkImageFilters::Shader over
SkPaintImageFilter requires dithering to be preserved for its gradient
fills.

I debated always forcing it to true, but dithering was never turned on
for the turbulence filter and it's not necessary for const color shaders
Given that, I opted to just make it a parameter to the filter factory,
which seems okay since we're unlikely to embed dithering into SkShader
itself, it's a shading-related parameter of SkPaint, and if we migrate
to always dithering, then we can remove it.

Bug: skia:9310
Change-Id: I86f14969e2446f3a84e71e687cb263bcd44cf9d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338156
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-11-25 19:41:37 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bazel bazel baby steps 2020-09-14 15:18:32 +00:00
bench split subrun API into Blob and Op interfaces 2020-11-21 02:24:07 +00:00
bin bin/try: automatically set 'git cl issue' when not found 2020-06-25 17:44:01 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
client_utils/android Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
demos.skia.org [canvaskit] Remove Sk from nearly all function/type names. 2020-10-07 21:01:32 +00:00
dm Reland "SkAndroidCodec: Support decoding all frames" 2020-11-16 16:55:48 +00:00
docker [canvaskit,pathkit] Update to emsdk 2.0 2020-08-20 14:55:50 +00:00
docs/examples hide legacy scalePixels and makeShader 2020-11-24 00:41:33 +00:00
example Reland "Remove use of legacy display globals." 2020-10-05 19:13:58 +00:00
experimental Add supporting function for finding image use in layers 2020-11-24 17:04:56 +00:00
fuzz Move GrShaderCaps from Program::Settings to Compiler 2020-11-04 19:38:33 +00:00
gm Reland "SkSL: Test/implement "geometric" intrinsics" 2020-11-24 21:29:56 +00:00
gn Replace SPIR-V assertion with mixed-types error message. 2020-11-25 15:13:27 +00:00
include Preserve dithering for SkImageFilters::Shader 2020-11-25 19:41:37 +00:00
infra update buildbot repo 2020-11-25 17:07:32 +00:00
modules Heuristic for filtering out too big editing text cases 2020-11-25 15:54:27 +00:00
platform_tools move SkottieAnimation out of SkottieRunner to top level 2020-11-24 19:37:46 +00:00
resources remove Op::pack 2020-11-21 12:38:19 +00:00
samplecode Add experimental prints for conic max error to Wedge sample 2020-11-24 21:58:26 +00:00
site Update docs for iOS deployment 2020-11-19 14:50:28 +00:00
specs Fix CanvasKit generated documentation to work with emscripten 1.39.16. 2020-05-27 12:23:32 +00:00
src Preserve dithering for SkImageFilters::Shader 2020-11-25 19:41:37 +00:00
tests Remove accidentally-commited conflict markers. 2020-11-25 19:36:21 +00:00
third_party [canvaskit] Add support for woff2 fonts 2020-11-10 15:07:26 +00:00
tools IWYU fix for sk_app/Window.h 2020-11-25 19:03:37 +00:00
.bazelignore bazel baby steps 2020-09-14 15:18:32 +00:00
.clang-format Disable BinPackParameters in .clang-format 2020-03-27 14:32:40 +00:00
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore bazel baby steps 2020-09-14 15:18:32 +00:00
.gn Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
AUTHORS Fix issues with latest GN 2020-11-07 13:55:45 +00:00
BUILD.bazel bazel baby steps 2020-09-14 15:18:32 +00:00
BUILD.gn Run SPIR-V validation on SkSL unit test output 2020-11-24 22:07:56 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Roll ANGLE from 1b413197a6d7 to 130597e10299 (14 revisions) 2020-11-25 04:50:46 +00:00
go.mod update buildbot repo 2020-11-25 17:07:32 +00:00
go.sum update buildbot repo 2020-11-25 17:07:32 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS add OWNERS file 2017-12-01 19:50:19 +00:00
PRESUBMIT.py Generate SkSL golden output files from test inputs during the build. 2020-09-14 14:54:12 +00:00
public.bzl Always enable SkSL's ByteCodeGenerator, disable interpreter in Google3 2020-11-18 21:30:45 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
RELEASE_NOTES.txt Preserve dithering for SkImageFilters::Shader 2020-11-25 19:41:37 +00:00
whitespace.txt Whitespace change to re-trigger Mac/iOS tests 2020-02-23 20:55:01 +00:00
WORKSPACE.bazel bazel baby steps 2020-09-14 15:18:32 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.