64492c43c3
Make NVPR a GL context option instead of a GL context. This may enable NVPR to be run with command buffer interface. No functionality change in DM or nanobench. NVPR can only be run with normal GL APIs. BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1 Review URL: https://codereview.chromium.org/1448883002
1318 lines
50 KiB
C++
1318 lines
50 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <ctype.h>
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#include "nanobench.h"
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#include "Benchmark.h"
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#include "BitmapRegionDecoderBench.h"
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#include "CodecBench.h"
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#include "CodecBenchPriv.h"
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#include "CrashHandler.h"
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#include "DecodingBench.h"
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#include "GMBench.h"
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#include "ProcStats.h"
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#include "ResultsWriter.h"
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#include "RecordingBench.h"
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#include "SKPAnimationBench.h"
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#include "SKPBench.h"
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#include "SubsetSingleBench.h"
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#include "SubsetTranslateBench.h"
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#include "SubsetZoomBench.h"
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#include "Stats.h"
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#include "SkBitmapRegionDecoder.h"
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#include "SkBBoxHierarchy.h"
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#include "SkCanvas.h"
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#include "SkCodec.h"
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#include "SkCommonFlags.h"
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#include "SkData.h"
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#include "SkForceLinking.h"
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#include "SkGraphics.h"
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#include "SkOSFile.h"
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#include "SkPictureRecorder.h"
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#include "SkPictureUtils.h"
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#include "SkString.h"
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#include "SkSurface.h"
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#include "SkTaskGroup.h"
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#include <stdlib.h>
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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#include "nanobenchAndroid.h"
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#endif
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#if SK_SUPPORT_GPU
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#include "gl/GrGLDefines.h"
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#include "GrCaps.h"
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#include "GrContextFactory.h"
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SkAutoTDelete<GrContextFactory> gGrFactory;
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#endif
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struct GrContextOptions;
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__SK_FORCE_IMAGE_DECODER_LINKING;
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static const int kAutoTuneLoops = 0;
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static const int kDefaultLoops =
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#ifdef SK_DEBUG
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1;
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#else
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kAutoTuneLoops;
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#endif
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static SkString loops_help_txt() {
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SkString help;
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help.printf("Number of times to run each bench. Set this to %d to auto-"
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"tune for each bench. Timings are only reported when auto-tuning.",
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kAutoTuneLoops);
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return help;
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}
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static SkString to_string(int n) {
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SkString str;
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str.appendS32(n);
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return str;
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}
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DEFINE_int32(loops, kDefaultLoops, loops_help_txt().c_str());
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DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
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DEFINE_int32(ms, 0, "If >0, run each bench for this many ms instead of obeying --samples.");
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DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
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DEFINE_double(overheadGoal, 0.0001,
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"Loop until timer overhead is at most this fraction of our measurments.");
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DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
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DEFINE_int32(gpuFrameLag, 5, "If unknown, estimated maximum number of frames GPU allows to lag.");
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DEFINE_bool(gpuCompressAlphaMasks, false, "Compress masks generated from falling back to "
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"software path rendering.");
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DEFINE_string(outResultsFile, "", "If given, write results here as JSON.");
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DEFINE_int32(maxCalibrationAttempts, 3,
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"Try up to this many times to guess loops for a bench, or skip the bench.");
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DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
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DEFINE_string(clip, "0,0,1000,1000", "Clip for SKPs.");
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DEFINE_string(scales, "1.0", "Space-separated scales for SKPs.");
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DEFINE_string(zoom, "1.0,0", "Comma-separated zoomMax,zoomPeriodMs factors for a periodic SKP zoom "
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"function that ping-pongs between 1.0 and zoomMax.");
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DEFINE_bool(bbh, true, "Build a BBH for SKPs?");
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DEFINE_bool(mpd, true, "Use MultiPictureDraw for the SKPs?");
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DEFINE_bool(loopSKP, true, "Loop SKPs like we do for micro benches?");
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DEFINE_int32(flushEvery, 10, "Flush --outResultsFile every Nth run.");
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DEFINE_bool(resetGpuContext, true, "Reset the GrContext before running each test.");
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DEFINE_bool(gpuStats, false, "Print GPU stats after each gpu benchmark?");
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DEFINE_bool(gpuStatsDump, false, "Dump GPU states after each benchmark to json");
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static double now_ms() { return SkTime::GetNSecs() * 1e-6; }
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static SkString humanize(double ms) {
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if (FLAGS_verbose) return SkStringPrintf("%llu", (uint64_t)(ms*1e6));
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return HumanizeMs(ms);
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}
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#define HUMANIZE(ms) humanize(ms).c_str()
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bool Target::init(SkImageInfo info, Benchmark* bench) {
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if (Benchmark::kRaster_Backend == config.backend) {
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this->surface.reset(SkSurface::NewRaster(info));
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if (!this->surface.get()) {
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return false;
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}
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}
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return true;
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}
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bool Target::capturePixels(SkBitmap* bmp) {
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SkCanvas* canvas = this->getCanvas();
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if (!canvas) {
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return false;
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}
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bmp->setInfo(canvas->imageInfo());
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if (!canvas->readPixels(bmp, 0, 0)) {
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SkDebugf("Can't read canvas pixels.\n");
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return false;
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}
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return true;
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}
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#if SK_SUPPORT_GPU
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struct GPUTarget : public Target {
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explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { }
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SkGLContext* gl;
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void setup() override {
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this->gl->makeCurrent();
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// Make sure we're done with whatever came before.
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SK_GL(*this->gl, Finish());
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}
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void endTiming() override {
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if (this->gl) {
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SK_GL(*this->gl, Flush());
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this->gl->swapBuffers();
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}
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}
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void fence() override {
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SK_GL(*this->gl, Finish());
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}
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bool needsFrameTiming(int* maxFrameLag) const override {
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if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) {
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// Frame lag is unknown.
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*maxFrameLag = FLAGS_gpuFrameLag;
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}
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return true;
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}
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bool init(SkImageInfo info, Benchmark* bench) override {
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uint32_t flags = this->config.useDFText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag :
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0;
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SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
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this->surface.reset(SkSurface::NewRenderTarget(gGrFactory->get(this->config.ctxType,
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kNone_GrGLStandard,
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this->config.ctxOptions),
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SkSurface::kNo_Budgeted, info,
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this->config.samples, &props));
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this->gl = gGrFactory->getContextInfo(this->config.ctxType, kNone_GrGLStandard,
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this->config.ctxOptions)->fGLContext;
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if (!this->surface.get()) {
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return false;
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}
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if (!this->gl->fenceSyncSupport()) {
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SkDebugf("WARNING: GL context for config \"%s\" does not support fence sync. "
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"Timings might not be accurate.\n", this->config.name);
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}
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return true;
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}
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void fillOptions(ResultsWriter* log) override {
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const GrGLubyte* version;
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SK_GL_RET(*this->gl, version, GetString(GR_GL_VERSION));
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log->configOption("GL_VERSION", (const char*)(version));
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SK_GL_RET(*this->gl, version, GetString(GR_GL_RENDERER));
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log->configOption("GL_RENDERER", (const char*) version);
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SK_GL_RET(*this->gl, version, GetString(GR_GL_VENDOR));
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log->configOption("GL_VENDOR", (const char*) version);
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SK_GL_RET(*this->gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
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log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version);
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}
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};
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#endif
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static double time(int loops, Benchmark* bench, Target* target) {
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SkCanvas* canvas = target->getCanvas();
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if (canvas) {
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canvas->clear(SK_ColorWHITE);
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}
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bench->preDraw(canvas);
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double start = now_ms();
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canvas = target->beginTiming(canvas);
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bench->draw(loops, canvas);
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if (canvas) {
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canvas->flush();
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}
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target->endTiming();
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double elapsed = now_ms() - start;
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bench->postDraw(canvas);
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return elapsed;
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}
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static double estimate_timer_overhead() {
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double overhead = 0;
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for (int i = 0; i < FLAGS_overheadLoops; i++) {
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double start = now_ms();
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overhead += now_ms() - start;
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}
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return overhead / FLAGS_overheadLoops;
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}
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static int detect_forever_loops(int loops) {
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// look for a magic run-forever value
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if (loops < 0) {
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loops = SK_MaxS32;
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}
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return loops;
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}
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static int clamp_loops(int loops) {
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if (loops < 1) {
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SkDebugf("ERROR: clamping loops from %d to 1. "
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"There's probably something wrong with the bench.\n", loops);
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return 1;
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}
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if (loops > FLAGS_maxLoops) {
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SkDebugf("WARNING: clamping loops from %d to FLAGS_maxLoops, %d.\n", loops, FLAGS_maxLoops);
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return FLAGS_maxLoops;
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}
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return loops;
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}
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static bool write_canvas_png(Target* target, const SkString& filename) {
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if (filename.isEmpty()) {
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return false;
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}
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if (target->getCanvas() &&
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kUnknown_SkColorType == target->getCanvas()->imageInfo().colorType()) {
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return false;
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}
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SkBitmap bmp;
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if (!target->capturePixels(&bmp)) {
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return false;
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}
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SkString dir = SkOSPath::Dirname(filename.c_str());
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if (!sk_mkdir(dir.c_str())) {
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SkDebugf("Can't make dir %s.\n", dir.c_str());
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return false;
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}
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SkFILEWStream stream(filename.c_str());
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if (!stream.isValid()) {
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SkDebugf("Can't write %s.\n", filename.c_str());
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return false;
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}
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if (!SkImageEncoder::EncodeStream(&stream, bmp, SkImageEncoder::kPNG_Type, 100)) {
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SkDebugf("Can't encode a PNG.\n");
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return false;
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}
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return true;
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}
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static int kFailedLoops = -2;
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static int setup_cpu_bench(const double overhead, Target* target, Benchmark* bench) {
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// First figure out approximately how many loops of bench it takes to make overhead negligible.
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double bench_plus_overhead = 0.0;
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int round = 0;
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int loops = bench->calculateLoops(FLAGS_loops);
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if (kAutoTuneLoops == loops) {
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while (bench_plus_overhead < overhead) {
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if (round++ == FLAGS_maxCalibrationAttempts) {
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SkDebugf("WARNING: Can't estimate loops for %s (%s vs. %s); skipping.\n",
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bench->getUniqueName(), HUMANIZE(bench_plus_overhead), HUMANIZE(overhead));
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return kFailedLoops;
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}
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bench_plus_overhead = time(1, bench, target);
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}
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}
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// Later we'll just start and stop the timer once but loop N times.
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// We'll pick N to make timer overhead negligible:
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//
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// overhead
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// ------------------------- < FLAGS_overheadGoal
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// overhead + N * Bench Time
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//
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// where bench_plus_overhead ≈ overhead + Bench Time.
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//
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// Doing some math, we get:
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//
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// (overhead / FLAGS_overheadGoal) - overhead
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// ------------------------------------------ < N
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// bench_plus_overhead - overhead)
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//
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// Luckily, this also works well in practice. :)
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if (kAutoTuneLoops == loops) {
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const double numer = overhead / FLAGS_overheadGoal - overhead;
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const double denom = bench_plus_overhead - overhead;
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loops = (int)ceil(numer / denom);
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loops = clamp_loops(loops);
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} else {
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loops = detect_forever_loops(loops);
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}
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return loops;
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}
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static int setup_gpu_bench(Target* target, Benchmark* bench, int maxGpuFrameLag) {
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// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
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int loops = bench->calculateLoops(FLAGS_loops);
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if (kAutoTuneLoops == loops) {
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loops = 1;
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double elapsed = 0;
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do {
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if (1<<30 == loops) {
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// We're about to wrap. Something's wrong with the bench.
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loops = 0;
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break;
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}
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loops *= 2;
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// If the GPU lets frames lag at all, we need to make sure we're timing
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// _this_ round, not still timing last round.
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for (int i = 0; i < maxGpuFrameLag; i++) {
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elapsed = time(loops, bench, target);
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}
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} while (elapsed < FLAGS_gpuMs);
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// We've overshot at least a little. Scale back linearly.
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loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
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loops = clamp_loops(loops);
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// Make sure we're not still timing our calibration.
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target->fence();
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} else {
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loops = detect_forever_loops(loops);
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}
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// Pretty much the same deal as the calibration: do some warmup to make
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// sure we're timing steady-state pipelined frames.
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for (int i = 0; i < maxGpuFrameLag - 1; i++) {
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time(loops, bench, target);
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}
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return loops;
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}
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static SkString to_lower(const char* str) {
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SkString lower(str);
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for (size_t i = 0; i < lower.size(); i++) {
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lower[i] = tolower(lower[i]);
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}
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return lower;
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}
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static bool is_cpu_config_allowed(const char* name) {
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for (int i = 0; i < FLAGS_config.count(); i++) {
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if (to_lower(FLAGS_config[i]).equals(name)) {
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return true;
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}
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}
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return false;
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}
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#if SK_SUPPORT_GPU
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static bool is_gpu_config_allowed(const char* name, GrContextFactory::GLContextType ctxType,
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GrContextFactory::GLContextOptions ctxOptions,
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int sampleCnt) {
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if (!is_cpu_config_allowed(name)) {
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return false;
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}
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if (const GrContext* ctx = gGrFactory->get(ctxType, kNone_GrGLStandard, ctxOptions)) {
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return sampleCnt <= ctx->caps()->maxSampleCount();
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}
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return false;
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}
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#endif
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#if SK_SUPPORT_GPU
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#define kBogusGLContextType GrContextFactory::kNative_GLContextType
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#define kBogusGLContextOptions GrContextFactory::kNone_GLContextOptions
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#else
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#define kBogusGLContextType 0
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#define kBogusGLContextOptions 0
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#endif
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// Append all configs that are enabled and supported.
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static void create_configs(SkTDArray<Config>* configs) {
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#define CPU_CONFIG(name, backend, color, alpha) \
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if (is_cpu_config_allowed(#name)) { \
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Config config = { #name, Benchmark::backend, color, alpha, 0, \
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kBogusGLContextType, kBogusGLContextOptions, \
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false }; \
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configs->push(config); \
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}
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if (FLAGS_cpu) {
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CPU_CONFIG(nonrendering, kNonRendering_Backend, kUnknown_SkColorType, kUnpremul_SkAlphaType)
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CPU_CONFIG(8888, kRaster_Backend, kN32_SkColorType, kPremul_SkAlphaType)
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CPU_CONFIG(565, kRaster_Backend, kRGB_565_SkColorType, kOpaque_SkAlphaType)
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}
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#if SK_SUPPORT_GPU
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#define GPU_CONFIG(name, ctxType, ctxOptions, samples, useDFText) \
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if (is_gpu_config_allowed(#name, GrContextFactory::ctxType, \
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GrContextFactory::ctxOptions, samples)) { \
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Config config = { \
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#name, \
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Benchmark::kGPU_Backend, \
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kN32_SkColorType, \
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kPremul_SkAlphaType, \
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samples, \
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GrContextFactory::ctxType, \
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GrContextFactory::ctxOptions, \
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useDFText }; \
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configs->push(config); \
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}
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if (FLAGS_gpu) {
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GPU_CONFIG(gpu, kNative_GLContextType, kNone_GLContextOptions, 0, false)
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GPU_CONFIG(msaa4, kNative_GLContextType, kNone_GLContextOptions, 4, false)
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GPU_CONFIG(msaa16, kNative_GLContextType, kNone_GLContextOptions, 16, false)
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GPU_CONFIG(nvprmsaa4, kNative_GLContextType, kEnableNVPR_GLContextOptions, 4, false)
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GPU_CONFIG(nvprmsaa16, kNative_GLContextType, kEnableNVPR_GLContextOptions, 16, false)
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GPU_CONFIG(gpudft, kNative_GLContextType, kNone_GLContextOptions, 0, true)
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GPU_CONFIG(debug, kDebug_GLContextType, kNone_GLContextOptions, 0, false)
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GPU_CONFIG(nullgpu, kNull_GLContextType, kNone_GLContextOptions, 0, false)
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#ifdef SK_ANGLE
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GPU_CONFIG(angle, kANGLE_GLContextType, kNone_GLContextOptions, 0, false)
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GPU_CONFIG(angle-gl, kANGLE_GL_GLContextType, kNone_GLContextOptions, 0, false)
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#endif
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#ifdef SK_COMMAND_BUFFER
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GPU_CONFIG(commandbuffer, kCommandBuffer_GLContextType, kNone_GLContextOptions, 0, false)
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#endif
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#if SK_MESA
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GPU_CONFIG(mesa, kMESA_GLContextType, kNone_GLContextOptions, 0, false)
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#endif
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}
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#endif
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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if (is_cpu_config_allowed("hwui")) {
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Config config = { "hwui", Benchmark::kHWUI_Backend, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, 0, kBogusGLContextType, kBogusGLContextOptions,
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false };
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configs->push(config);
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}
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#endif
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}
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// If bench is enabled for config, returns a Target* for it, otherwise nullptr.
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static Target* is_enabled(Benchmark* bench, const Config& config) {
|
|
if (!bench->isSuitableFor(config.backend)) {
|
|
return nullptr;
|
|
}
|
|
|
|
SkImageInfo info = SkImageInfo::Make(bench->getSize().fX, bench->getSize().fY,
|
|
config.color, config.alpha);
|
|
|
|
Target* target = nullptr;
|
|
|
|
switch (config.backend) {
|
|
#if SK_SUPPORT_GPU
|
|
case Benchmark::kGPU_Backend:
|
|
target = new GPUTarget(config);
|
|
break;
|
|
#endif
|
|
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
|
|
case Benchmark::kHWUI_Backend:
|
|
target = new HWUITarget(config, bench);
|
|
break;
|
|
#endif
|
|
default:
|
|
target = new Target(config);
|
|
break;
|
|
}
|
|
|
|
if (!target->init(info, bench)) {
|
|
delete target;
|
|
return nullptr;
|
|
}
|
|
return target;
|
|
}
|
|
|
|
/*
|
|
* We only run our subset benches on files that are supported by BitmapRegionDecoder:
|
|
* i.e. PNG, JPEG, and WEBP. We do *not* test WEBP, since we do not have a scanline
|
|
* decoder for WEBP, which is necessary for running the subset bench. (Another bench
|
|
* must be used to test WEBP, which decodes subsets natively.)
|
|
*/
|
|
static bool run_subset_bench(const SkString& path) {
|
|
static const char* const exts[] = {
|
|
"jpg", "jpeg", "png",
|
|
"JPG", "JPEG", "PNG",
|
|
};
|
|
|
|
for (uint32_t i = 0; i < SK_ARRAY_COUNT(exts); i++) {
|
|
if (path.endsWith(exts[i])) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Returns true if set up for a subset decode succeeds, false otherwise
|
|
* If the set-up succeeds, the width and height parameters will be set
|
|
*/
|
|
static bool valid_subset_bench(const SkString& path, SkColorType colorType,
|
|
int* width, int* height) {
|
|
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
|
|
SkAutoTDelete<SkMemoryStream> stream(new SkMemoryStream(encoded));
|
|
|
|
// Check that we can create a codec.
|
|
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.detach()));
|
|
if (nullptr == codec) {
|
|
SkDebugf("Could not create codec for %s. Skipping bench.\n", path.c_str());
|
|
return false;
|
|
}
|
|
|
|
// These will be initialized by SkCodec if the color type is kIndex8 and
|
|
// unused otherwise.
|
|
SkPMColor colors[256];
|
|
int colorCount;
|
|
const SkImageInfo info = codec->getInfo().makeColorType(colorType);
|
|
if (codec->startScanlineDecode(info, nullptr, colors, &colorCount) != SkCodec::kSuccess)
|
|
{
|
|
SkDebugf("Could not create scanline decoder for %s with color type %s. "
|
|
"Skipping bench.\n", path.c_str(), color_type_to_str(colorType));
|
|
return false;
|
|
}
|
|
*width = info.width();
|
|
*height = info.height();
|
|
|
|
// Check if the image is large enough for a meaningful subset benchmark.
|
|
if (*width <= 512 && *height <= 512) {
|
|
// This should not print a message since it is not an error.
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool valid_brd_bench(SkData* encoded, SkBitmapRegionDecoder::Strategy strategy,
|
|
SkColorType colorType, uint32_t sampleSize, uint32_t minOutputSize, int* width,
|
|
int* height) {
|
|
SkAutoTDelete<SkBitmapRegionDecoder> brd(
|
|
SkBitmapRegionDecoder::Create(encoded, strategy));
|
|
if (nullptr == brd.get()) {
|
|
// This is indicates that subset decoding is not supported for a particular image format.
|
|
return false;
|
|
}
|
|
|
|
SkBitmap bitmap;
|
|
if (!brd->decodeRegion(&bitmap, nullptr, SkIRect::MakeXYWH(0, 0, brd->width(), brd->height()),
|
|
1, colorType, false)) {
|
|
return false;
|
|
}
|
|
|
|
if (sampleSize * minOutputSize > (uint32_t) brd->width() || sampleSize * minOutputSize >
|
|
(uint32_t) brd->height()) {
|
|
// This indicates that the image is not large enough to decode a
|
|
// minOutputSize x minOutputSize subset at the given sampleSize.
|
|
return false;
|
|
}
|
|
|
|
// Set the image width and height. The calling code will use this to choose subsets to decode.
|
|
*width = brd->width();
|
|
*height = brd->height();
|
|
return true;
|
|
}
|
|
|
|
static void cleanup_run(Target* target) {
|
|
delete target;
|
|
#if SK_SUPPORT_GPU
|
|
if (FLAGS_abandonGpuContext) {
|
|
gGrFactory->abandonContexts();
|
|
}
|
|
if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) {
|
|
gGrFactory->destroyContexts();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
class BenchmarkStream {
|
|
public:
|
|
BenchmarkStream() : fBenches(BenchRegistry::Head())
|
|
, fGMs(skiagm::GMRegistry::Head())
|
|
, fCurrentRecording(0)
|
|
, fCurrentScale(0)
|
|
, fCurrentSKP(0)
|
|
, fCurrentUseMPD(0)
|
|
, fCurrentCodec(0)
|
|
, fCurrentImage(0)
|
|
, fCurrentSubsetImage(0)
|
|
, fCurrentBRDImage(0)
|
|
, fCurrentColorType(0)
|
|
, fCurrentSubsetType(0)
|
|
, fCurrentBRDStrategy(0)
|
|
, fCurrentBRDSampleSize(0)
|
|
, fCurrentAnimSKP(0) {
|
|
for (int i = 0; i < FLAGS_skps.count(); i++) {
|
|
if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
|
|
fSKPs.push_back() = FLAGS_skps[i];
|
|
} else {
|
|
SkOSFile::Iter it(FLAGS_skps[i], ".skp");
|
|
SkString path;
|
|
while (it.next(&path)) {
|
|
fSKPs.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (4 != sscanf(FLAGS_clip[0], "%d,%d,%d,%d",
|
|
&fClip.fLeft, &fClip.fTop, &fClip.fRight, &fClip.fBottom)) {
|
|
SkDebugf("Can't parse %s from --clip as an SkIRect.\n", FLAGS_clip[0]);
|
|
exit(1);
|
|
}
|
|
|
|
for (int i = 0; i < FLAGS_scales.count(); i++) {
|
|
if (1 != sscanf(FLAGS_scales[i], "%f", &fScales.push_back())) {
|
|
SkDebugf("Can't parse %s from --scales as an SkScalar.\n", FLAGS_scales[i]);
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
if (2 != sscanf(FLAGS_zoom[0], "%f,%lf", &fZoomMax, &fZoomPeriodMs)) {
|
|
SkDebugf("Can't parse %s from --zoom as a zoomMax,zoomPeriodMs.\n", FLAGS_zoom[0]);
|
|
exit(1);
|
|
}
|
|
|
|
if (FLAGS_mpd) {
|
|
fUseMPDs.push_back() = true;
|
|
}
|
|
fUseMPDs.push_back() = false;
|
|
|
|
// Prepare the images for decoding
|
|
for (int i = 0; i < FLAGS_images.count(); i++) {
|
|
const char* flag = FLAGS_images[i];
|
|
if (sk_isdir(flag)) {
|
|
// If the value passed in is a directory, add all the images
|
|
SkOSFile::Iter it(flag);
|
|
SkString file;
|
|
while (it.next(&file)) {
|
|
fImages.push_back() = SkOSPath::Join(flag, file.c_str());
|
|
}
|
|
} else if (sk_exists(flag)) {
|
|
// Also add the value if it is a single image
|
|
fImages.push_back() = flag;
|
|
}
|
|
}
|
|
|
|
// Choose the candidate color types for image decoding
|
|
const SkColorType colorTypes[] =
|
|
{ kN32_SkColorType,
|
|
kRGB_565_SkColorType,
|
|
kAlpha_8_SkColorType,
|
|
kIndex_8_SkColorType,
|
|
kGray_8_SkColorType };
|
|
fColorTypes.reset(colorTypes, SK_ARRAY_COUNT(colorTypes));
|
|
}
|
|
|
|
static bool ReadPicture(const char* path, SkAutoTUnref<SkPicture>* pic) {
|
|
// Not strictly necessary, as it will be checked again later,
|
|
// but helps to avoid a lot of pointless work if we're going to skip it.
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path)) {
|
|
return false;
|
|
}
|
|
|
|
SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(path));
|
|
if (stream.get() == nullptr) {
|
|
SkDebugf("Could not read %s.\n", path);
|
|
return false;
|
|
}
|
|
|
|
pic->reset(SkPicture::CreateFromStream(stream.get()));
|
|
if (pic->get() == nullptr) {
|
|
SkDebugf("Could not read %s as an SkPicture.\n", path);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
Benchmark* next() {
|
|
if (fBenches) {
|
|
Benchmark* bench = fBenches->factory()(nullptr);
|
|
fBenches = fBenches->next();
|
|
fSourceType = "bench";
|
|
fBenchType = "micro";
|
|
return bench;
|
|
}
|
|
|
|
while (fGMs) {
|
|
SkAutoTDelete<skiagm::GM> gm(fGMs->factory()(nullptr));
|
|
fGMs = fGMs->next();
|
|
if (gm->runAsBench()) {
|
|
fSourceType = "gm";
|
|
fBenchType = "micro";
|
|
return new GMBench(gm.detach());
|
|
}
|
|
}
|
|
|
|
// First add all .skps as RecordingBenches.
|
|
while (fCurrentRecording < fSKPs.count()) {
|
|
const SkString& path = fSKPs[fCurrentRecording++];
|
|
SkAutoTUnref<SkPicture> pic;
|
|
if (!ReadPicture(path.c_str(), &pic)) {
|
|
continue;
|
|
}
|
|
SkString name = SkOSPath::Basename(path.c_str());
|
|
fSourceType = "skp";
|
|
fBenchType = "recording";
|
|
fSKPBytes = static_cast<double>(SkPictureUtils::ApproximateBytesUsed(pic));
|
|
fSKPOps = pic->approximateOpCount();
|
|
return new RecordingBench(name.c_str(), pic.get(), FLAGS_bbh);
|
|
}
|
|
|
|
// Then once each for each scale as SKPBenches (playback).
|
|
while (fCurrentScale < fScales.count()) {
|
|
while (fCurrentSKP < fSKPs.count()) {
|
|
const SkString& path = fSKPs[fCurrentSKP];
|
|
SkAutoTUnref<SkPicture> pic;
|
|
if (!ReadPicture(path.c_str(), &pic)) {
|
|
fCurrentSKP++;
|
|
continue;
|
|
}
|
|
|
|
while (fCurrentUseMPD < fUseMPDs.count()) {
|
|
if (FLAGS_bbh) {
|
|
// The SKP we read off disk doesn't have a BBH. Re-record so it grows one.
|
|
SkRTreeFactory factory;
|
|
SkPictureRecorder recorder;
|
|
static const int kFlags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
|
|
pic->playback(recorder.beginRecording(pic->cullRect().width(),
|
|
pic->cullRect().height(),
|
|
&factory,
|
|
fUseMPDs[fCurrentUseMPD] ? kFlags : 0));
|
|
pic.reset(recorder.endRecording());
|
|
}
|
|
SkString name = SkOSPath::Basename(path.c_str());
|
|
fSourceType = "skp";
|
|
fBenchType = "playback";
|
|
return new SKPBench(name.c_str(), pic.get(), fClip, fScales[fCurrentScale],
|
|
fUseMPDs[fCurrentUseMPD++], FLAGS_loopSKP);
|
|
}
|
|
fCurrentUseMPD = 0;
|
|
fCurrentSKP++;
|
|
}
|
|
fCurrentSKP = 0;
|
|
fCurrentScale++;
|
|
}
|
|
|
|
// Now loop over each skp again if we have an animation
|
|
if (fZoomMax != 1.0f && fZoomPeriodMs > 0) {
|
|
while (fCurrentAnimSKP < fSKPs.count()) {
|
|
const SkString& path = fSKPs[fCurrentAnimSKP];
|
|
SkAutoTUnref<SkPicture> pic;
|
|
if (!ReadPicture(path.c_str(), &pic)) {
|
|
fCurrentAnimSKP++;
|
|
continue;
|
|
}
|
|
|
|
fCurrentAnimSKP++;
|
|
SkString name = SkOSPath::Basename(path.c_str());
|
|
SkAutoTUnref<SKPAnimationBench::Animation> animation(
|
|
SKPAnimationBench::CreateZoomAnimation(fZoomMax, fZoomPeriodMs));
|
|
return new SKPAnimationBench(name.c_str(), pic.get(), fClip, animation,
|
|
FLAGS_loopSKP);
|
|
}
|
|
}
|
|
|
|
for (; fCurrentCodec < fImages.count(); fCurrentCodec++) {
|
|
fSourceType = "image";
|
|
fBenchType = "skcodec";
|
|
const SkString& path = fImages[fCurrentCodec];
|
|
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
|
|
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(encoded));
|
|
if (!codec) {
|
|
// Nothing to time.
|
|
SkDebugf("Cannot find codec for %s\n", path.c_str());
|
|
continue;
|
|
}
|
|
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
const SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
fCurrentColorType++;
|
|
|
|
// Make sure we can decode to this color type.
|
|
SkImageInfo info = codec->getInfo().makeColorType(colorType);
|
|
SkAlphaType alphaType;
|
|
if (!SkColorTypeValidateAlphaType(colorType, info.alphaType(),
|
|
&alphaType)) {
|
|
continue;
|
|
}
|
|
if (alphaType != info.alphaType()) {
|
|
info = info.makeAlphaType(alphaType);
|
|
}
|
|
|
|
const size_t rowBytes = info.minRowBytes();
|
|
SkAutoMalloc storage(info.getSafeSize(rowBytes));
|
|
|
|
// Used if fCurrentColorType is kIndex_8_SkColorType
|
|
int colorCount = 256;
|
|
SkPMColor colors[256];
|
|
|
|
const SkCodec::Result result = codec->getPixels(
|
|
info, storage.get(), rowBytes, nullptr, colors,
|
|
&colorCount);
|
|
switch (result) {
|
|
case SkCodec::kSuccess:
|
|
case SkCodec::kIncompleteInput:
|
|
return new CodecBench(SkOSPath::Basename(path.c_str()),
|
|
encoded, colorType);
|
|
case SkCodec::kInvalidConversion:
|
|
// This is okay. Not all conversions are valid.
|
|
break;
|
|
default:
|
|
// This represents some sort of failure.
|
|
SkASSERT(false);
|
|
break;
|
|
}
|
|
}
|
|
fCurrentColorType = 0;
|
|
}
|
|
|
|
// Run the DecodingBenches
|
|
while (fCurrentImage < fImages.count()) {
|
|
fSourceType = "image";
|
|
fBenchType = "skimagedecoder";
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
const SkString& path = fImages[fCurrentImage];
|
|
SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
fCurrentColorType++;
|
|
// Check if the image decodes to the right color type
|
|
// before creating the benchmark
|
|
SkBitmap bitmap;
|
|
if (SkImageDecoder::DecodeFile(path.c_str(), &bitmap,
|
|
colorType, SkImageDecoder::kDecodePixels_Mode)
|
|
&& bitmap.colorType() == colorType) {
|
|
return new DecodingBench(path, colorType);
|
|
}
|
|
}
|
|
fCurrentColorType = 0;
|
|
fCurrentImage++;
|
|
}
|
|
|
|
// Run the SubsetBenches
|
|
while (fCurrentSubsetImage < fImages.count()) {
|
|
fSourceType = "image";
|
|
fBenchType = "skcodec";
|
|
const SkString& path = fImages[fCurrentSubsetImage];
|
|
if (!run_subset_bench(path)) {
|
|
fCurrentSubsetImage++;
|
|
continue;
|
|
}
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
while (fCurrentSubsetType <= kLast_SubsetType) {
|
|
int width = 0;
|
|
int height = 0;
|
|
int currentSubsetType = fCurrentSubsetType++;
|
|
if (valid_subset_bench(path, colorType, &width, &height)) {
|
|
switch (currentSubsetType) {
|
|
case kTopLeft_SubsetType:
|
|
return new SubsetSingleBench(path, colorType, width/3,
|
|
height/3, 0, 0);
|
|
case kTopRight_SubsetType:
|
|
return new SubsetSingleBench(path, colorType, width/3,
|
|
height/3, 2*width/3, 0);
|
|
case kMiddle_SubsetType:
|
|
return new SubsetSingleBench(path, colorType, width/3,
|
|
height/3, width/3, height/3);
|
|
case kBottomLeft_SubsetType:
|
|
return new SubsetSingleBench(path, colorType, width/3,
|
|
height/3, 0, 2*height/3);
|
|
case kBottomRight_SubsetType:
|
|
return new SubsetSingleBench(path, colorType, width/3,
|
|
height/3, 2*width/3, 2*height/3);
|
|
case kTranslate_SubsetType:
|
|
return new SubsetTranslateBench(path, colorType, 512, 512);
|
|
case kZoom_SubsetType:
|
|
return new SubsetZoomBench(path, colorType, 512, 512);
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
fCurrentSubsetType = 0;
|
|
fCurrentColorType++;
|
|
}
|
|
fCurrentColorType = 0;
|
|
fCurrentSubsetImage++;
|
|
}
|
|
|
|
// Run the BRDBenches
|
|
// We will benchmark multiple BRD strategies.
|
|
static const struct {
|
|
SkBitmapRegionDecoder::Strategy fStrategy;
|
|
const char* fName;
|
|
} strategies[] = {
|
|
{ SkBitmapRegionDecoder::kCanvas_Strategy, "BRD_canvas" },
|
|
{ SkBitmapRegionDecoder::kAndroidCodec_Strategy, "BRD_android_codec" },
|
|
};
|
|
|
|
// We intend to create benchmarks that model the use cases in
|
|
// android/libraries/social/tiledimage. In this library, an image is decoded in 512x512
|
|
// tiles. The image can be translated freely, so the location of a tile may be anywhere in
|
|
// the image. For that reason, we will benchmark decodes in five representative locations
|
|
// in the image. Additionally, this use case utilizes power of two scaling, so we will
|
|
// test on power of two sample sizes. The output tile is always 512x512, so, when a
|
|
// sampleSize is used, the size of the subset that is decoded is always
|
|
// (sampleSize*512)x(sampleSize*512).
|
|
// There are a few good reasons to only test on power of two sample sizes at this time:
|
|
// JPEG decodes using kOriginal_Strategy are broken for non-powers of two.
|
|
// https://bug.skia.org/4319
|
|
// All use cases we are aware of only scale by powers of two.
|
|
// PNG decodes use the indicated sampling strategy regardless of the sample size, so
|
|
// these tests are sufficient to provide good coverage of our scaling options.
|
|
const uint32_t sampleSizes[] = { 1, 2, 4, 8, 16, 32, 64 };
|
|
const uint32_t minOutputSize = 512;
|
|
while (fCurrentBRDImage < fImages.count()) {
|
|
while (fCurrentBRDStrategy < (int) SK_ARRAY_COUNT(strategies)) {
|
|
fSourceType = "image";
|
|
fBenchType = strategies[fCurrentBRDStrategy].fName;
|
|
|
|
const SkString& path = fImages[fCurrentBRDImage];
|
|
const SkBitmapRegionDecoder::Strategy strategy =
|
|
strategies[fCurrentBRDStrategy].fStrategy;
|
|
|
|
while (fCurrentColorType < fColorTypes.count()) {
|
|
while (fCurrentBRDSampleSize < (int) SK_ARRAY_COUNT(sampleSizes)) {
|
|
while (fCurrentSubsetType <= kLastSingle_SubsetType) {
|
|
|
|
|
|
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
|
|
const SkColorType colorType = fColorTypes[fCurrentColorType];
|
|
uint32_t sampleSize = sampleSizes[fCurrentBRDSampleSize];
|
|
int currentSubsetType = fCurrentSubsetType++;
|
|
|
|
int width = 0;
|
|
int height = 0;
|
|
if (!valid_brd_bench(encoded.get(), strategy, colorType, sampleSize,
|
|
minOutputSize, &width, &height)) {
|
|
break;
|
|
}
|
|
|
|
SkString basename = SkOSPath::Basename(path.c_str());
|
|
SkIRect subset;
|
|
const uint32_t subsetSize = sampleSize * minOutputSize;
|
|
switch (currentSubsetType) {
|
|
case kTopLeft_SubsetType:
|
|
basename.append("_TopLeft");
|
|
subset = SkIRect::MakeXYWH(0, 0, subsetSize, subsetSize);
|
|
break;
|
|
case kTopRight_SubsetType:
|
|
basename.append("_TopRight");
|
|
subset = SkIRect::MakeXYWH(width - subsetSize, 0, subsetSize,
|
|
subsetSize);
|
|
break;
|
|
case kMiddle_SubsetType:
|
|
basename.append("_Middle");
|
|
subset = SkIRect::MakeXYWH((width - subsetSize) / 2,
|
|
(height - subsetSize) / 2, subsetSize, subsetSize);
|
|
break;
|
|
case kBottomLeft_SubsetType:
|
|
basename.append("_BottomLeft");
|
|
subset = SkIRect::MakeXYWH(0, height - subsetSize, subsetSize,
|
|
subsetSize);
|
|
break;
|
|
case kBottomRight_SubsetType:
|
|
basename.append("_BottomRight");
|
|
subset = SkIRect::MakeXYWH(width - subsetSize,
|
|
height - subsetSize, subsetSize, subsetSize);
|
|
break;
|
|
default:
|
|
SkASSERT(false);
|
|
}
|
|
|
|
return new BitmapRegionDecoderBench(basename.c_str(), encoded.get(),
|
|
strategy, colorType, sampleSize, subset);
|
|
}
|
|
fCurrentSubsetType = 0;
|
|
fCurrentBRDSampleSize++;
|
|
}
|
|
fCurrentBRDSampleSize = 0;
|
|
fCurrentColorType++;
|
|
}
|
|
fCurrentColorType = 0;
|
|
fCurrentBRDStrategy++;
|
|
}
|
|
fCurrentBRDStrategy = 0;
|
|
fCurrentBRDImage++;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void fillCurrentOptions(ResultsWriter* log) const {
|
|
log->configOption("source_type", fSourceType);
|
|
log->configOption("bench_type", fBenchType);
|
|
if (0 == strcmp(fSourceType, "skp")) {
|
|
log->configOption("clip",
|
|
SkStringPrintf("%d %d %d %d", fClip.fLeft, fClip.fTop,
|
|
fClip.fRight, fClip.fBottom).c_str());
|
|
SK_ALWAYSBREAK(fCurrentScale < fScales.count()); // debugging paranoia
|
|
log->configOption("scale", SkStringPrintf("%.2g", fScales[fCurrentScale]).c_str());
|
|
if (fCurrentUseMPD > 0) {
|
|
SkASSERT(1 == fCurrentUseMPD || 2 == fCurrentUseMPD);
|
|
log->configOption("multi_picture_draw", fUseMPDs[fCurrentUseMPD-1] ? "true" : "false");
|
|
}
|
|
}
|
|
if (0 == strcmp(fBenchType, "recording")) {
|
|
log->metric("bytes", fSKPBytes);
|
|
log->metric("ops", fSKPOps);
|
|
}
|
|
}
|
|
|
|
private:
|
|
enum SubsetType {
|
|
kTopLeft_SubsetType = 0,
|
|
kTopRight_SubsetType = 1,
|
|
kMiddle_SubsetType = 2,
|
|
kBottomLeft_SubsetType = 3,
|
|
kBottomRight_SubsetType = 4,
|
|
kTranslate_SubsetType = 5,
|
|
kZoom_SubsetType = 6,
|
|
kLast_SubsetType = kZoom_SubsetType,
|
|
kLastSingle_SubsetType = kBottomRight_SubsetType,
|
|
};
|
|
|
|
const BenchRegistry* fBenches;
|
|
const skiagm::GMRegistry* fGMs;
|
|
SkIRect fClip;
|
|
SkTArray<SkScalar> fScales;
|
|
SkTArray<SkString> fSKPs;
|
|
SkTArray<bool> fUseMPDs;
|
|
SkTArray<SkString> fImages;
|
|
SkTArray<SkColorType, true> fColorTypes;
|
|
SkScalar fZoomMax;
|
|
double fZoomPeriodMs;
|
|
|
|
double fSKPBytes, fSKPOps;
|
|
|
|
const char* fSourceType; // What we're benching: bench, GM, SKP, ...
|
|
const char* fBenchType; // How we bench it: micro, recording, playback, ...
|
|
int fCurrentRecording;
|
|
int fCurrentScale;
|
|
int fCurrentSKP;
|
|
int fCurrentUseMPD;
|
|
int fCurrentCodec;
|
|
int fCurrentImage;
|
|
int fCurrentSubsetImage;
|
|
int fCurrentBRDImage;
|
|
int fCurrentColorType;
|
|
int fCurrentSubsetType;
|
|
int fCurrentBRDStrategy;
|
|
int fCurrentBRDSampleSize;
|
|
int fCurrentAnimSKP;
|
|
};
|
|
|
|
int nanobench_main();
|
|
int nanobench_main() {
|
|
SetupCrashHandler();
|
|
SkAutoGraphics ag;
|
|
SkTaskGroup::Enabler enabled(FLAGS_threads);
|
|
|
|
#if SK_SUPPORT_GPU
|
|
GrContextOptions grContextOpts;
|
|
grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks;
|
|
gGrFactory.reset(new GrContextFactory(grContextOpts));
|
|
#endif
|
|
|
|
if (FLAGS_veryVerbose) {
|
|
FLAGS_verbose = true;
|
|
}
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
FLAGS_samples = 1;
|
|
FLAGS_gpuFrameLag = 0;
|
|
}
|
|
|
|
if (!FLAGS_writePath.isEmpty()) {
|
|
SkDebugf("Writing files to %s.\n", FLAGS_writePath[0]);
|
|
if (!sk_mkdir(FLAGS_writePath[0])) {
|
|
SkDebugf("Could not create %s. Files won't be written.\n", FLAGS_writePath[0]);
|
|
FLAGS_writePath.set(0, nullptr);
|
|
}
|
|
}
|
|
|
|
SkAutoTDelete<ResultsWriter> log(new ResultsWriter);
|
|
if (!FLAGS_outResultsFile.isEmpty()) {
|
|
log.reset(new NanoJSONResultsWriter(FLAGS_outResultsFile[0]));
|
|
}
|
|
|
|
if (1 == FLAGS_properties.count() % 2) {
|
|
SkDebugf("ERROR: --properties must be passed with an even number of arguments.\n");
|
|
return 1;
|
|
}
|
|
for (int i = 1; i < FLAGS_properties.count(); i += 2) {
|
|
log->property(FLAGS_properties[i-1], FLAGS_properties[i]);
|
|
}
|
|
|
|
if (1 == FLAGS_key.count() % 2) {
|
|
SkDebugf("ERROR: --key must be passed with an even number of arguments.\n");
|
|
return 1;
|
|
}
|
|
for (int i = 1; i < FLAGS_key.count(); i += 2) {
|
|
log->key(FLAGS_key[i-1], FLAGS_key[i]);
|
|
}
|
|
|
|
const double overhead = estimate_timer_overhead();
|
|
SkDebugf("Timer overhead: %s\n", HUMANIZE(overhead));
|
|
|
|
SkTArray<double> samples;
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
SkDebugf("Fixed number of loops; times would only be misleading so we won't print them.\n");
|
|
} else if (FLAGS_quiet) {
|
|
SkDebugf("! -> high variance, ? -> moderate variance\n");
|
|
SkDebugf(" micros \tbench\n");
|
|
} else if (FLAGS_ms) {
|
|
SkDebugf("curr/maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\tsamples\tconfig\tbench\n");
|
|
} else {
|
|
SkDebugf("curr/maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\t%-*s\tconfig\tbench\n",
|
|
FLAGS_samples, "samples");
|
|
}
|
|
|
|
SkTDArray<Config> configs;
|
|
create_configs(&configs);
|
|
|
|
int runs = 0;
|
|
BenchmarkStream benchStream;
|
|
while (Benchmark* b = benchStream.next()) {
|
|
SkAutoTDelete<Benchmark> bench(b);
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getUniqueName())) {
|
|
continue;
|
|
}
|
|
|
|
if (!configs.isEmpty()) {
|
|
log->bench(bench->getUniqueName(), bench->getSize().fX, bench->getSize().fY);
|
|
bench->delayedSetup();
|
|
}
|
|
for (int i = 0; i < configs.count(); ++i) {
|
|
Target* target = is_enabled(b, configs[i]);
|
|
if (!target) {
|
|
continue;
|
|
}
|
|
|
|
// During HWUI output this canvas may be nullptr.
|
|
SkCanvas* canvas = target->getCanvas();
|
|
const char* config = target->config.name;
|
|
|
|
target->setup();
|
|
bench->perCanvasPreDraw(canvas);
|
|
|
|
int maxFrameLag;
|
|
int loops = target->needsFrameTiming(&maxFrameLag)
|
|
? setup_gpu_bench(target, bench.get(), maxFrameLag)
|
|
: setup_cpu_bench(overhead, target, bench.get());
|
|
|
|
if (FLAGS_ms) {
|
|
samples.reset();
|
|
auto stop = now_ms() + FLAGS_ms;
|
|
do {
|
|
samples.push_back(time(loops, bench, target) / loops);
|
|
} while (now_ms() < stop);
|
|
} else {
|
|
samples.reset(FLAGS_samples);
|
|
for (int s = 0; s < FLAGS_samples; s++) {
|
|
samples[s] = time(loops, bench, target) / loops;
|
|
}
|
|
}
|
|
|
|
#if SK_SUPPORT_GPU
|
|
SkTArray<SkString> keys;
|
|
SkTArray<double> values;
|
|
bool gpuStatsDump = FLAGS_gpuStatsDump && Benchmark::kGPU_Backend == configs[i].backend;
|
|
if (gpuStatsDump) {
|
|
// TODO cache stats
|
|
bench->getGpuStats(canvas, &keys, &values);
|
|
}
|
|
#endif
|
|
|
|
bench->perCanvasPostDraw(canvas);
|
|
|
|
if (Benchmark::kNonRendering_Backend != target->config.backend &&
|
|
!FLAGS_writePath.isEmpty() && FLAGS_writePath[0]) {
|
|
SkString pngFilename = SkOSPath::Join(FLAGS_writePath[0], config);
|
|
pngFilename = SkOSPath::Join(pngFilename.c_str(), bench->getUniqueName());
|
|
pngFilename.append(".png");
|
|
write_canvas_png(target, pngFilename);
|
|
}
|
|
|
|
if (kFailedLoops == loops) {
|
|
// Can't be timed. A warning note has already been printed.
|
|
cleanup_run(target);
|
|
continue;
|
|
}
|
|
|
|
Stats stats(samples);
|
|
log->config(config);
|
|
log->configOption("name", bench->getName());
|
|
benchStream.fillCurrentOptions(log.get());
|
|
target->fillOptions(log.get());
|
|
log->metric("min_ms", stats.min);
|
|
#if SK_SUPPORT_GPU
|
|
if (gpuStatsDump) {
|
|
// dump to json, only SKPBench currently returns valid keys / values
|
|
SkASSERT(keys.count() == values.count());
|
|
for (int i = 0; i < keys.count(); i++) {
|
|
log->metric(keys[i].c_str(), values[i]);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (runs++ % FLAGS_flushEvery == 0) {
|
|
log->flush();
|
|
}
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
if (configs.count() == 1) {
|
|
config = ""; // Only print the config if we run the same bench on more than one.
|
|
}
|
|
SkDebugf("%4d/%-4dMB\t%s\t%s\n"
|
|
, sk_tools::getCurrResidentSetSizeMB()
|
|
, sk_tools::getMaxResidentSetSizeMB()
|
|
, bench->getUniqueName()
|
|
, config);
|
|
} else if (FLAGS_quiet) {
|
|
const char* mark = " ";
|
|
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
|
|
if (stddev_percent > 5) mark = "?";
|
|
if (stddev_percent > 10) mark = "!";
|
|
|
|
SkDebugf("%10.2f %s\t%s\t%s\n",
|
|
stats.median*1e3, mark, bench->getUniqueName(), config);
|
|
} else {
|
|
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
|
|
SkDebugf("%4d/%-4dMB\t%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\t%s\t%s\n"
|
|
, sk_tools::getCurrResidentSetSizeMB()
|
|
, sk_tools::getMaxResidentSetSizeMB()
|
|
, loops
|
|
, HUMANIZE(stats.min)
|
|
, HUMANIZE(stats.median)
|
|
, HUMANIZE(stats.mean)
|
|
, HUMANIZE(stats.max)
|
|
, stddev_percent
|
|
, FLAGS_ms ? to_string(samples.count()).c_str() : stats.plot.c_str()
|
|
, config
|
|
, bench->getUniqueName()
|
|
);
|
|
}
|
|
|
|
#if SK_SUPPORT_GPU
|
|
if (FLAGS_gpuStats && Benchmark::kGPU_Backend == configs[i].backend) {
|
|
GrContext* context = gGrFactory->get(configs[i].ctxType,
|
|
kNone_GrGLStandard, configs[i].ctxOptions);
|
|
context->printCacheStats();
|
|
context->printGpuStats();
|
|
}
|
|
#endif
|
|
|
|
if (FLAGS_verbose) {
|
|
SkDebugf("Samples: ");
|
|
for (int i = 0; i < samples.count(); i++) {
|
|
SkDebugf("%s ", HUMANIZE(samples[i]));
|
|
}
|
|
SkDebugf("%s\n", bench->getUniqueName());
|
|
}
|
|
cleanup_run(target);
|
|
}
|
|
}
|
|
|
|
log->bench("memory_usage", 0,0);
|
|
log->config("meta");
|
|
log->metric("max_rss_mb", sk_tools::getMaxResidentSetSizeMB());
|
|
|
|
#if SK_SUPPORT_GPU
|
|
// Make sure we clean up the global GrContextFactory here, otherwise we might race with the
|
|
// SkEventTracer destructor
|
|
gGrFactory.reset(nullptr);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if !defined SK_BUILD_FOR_IOS
|
|
int main(int argc, char** argv) {
|
|
SkCommandLineFlags::Parse(argc, argv);
|
|
return nanobench_main();
|
|
}
|
|
#endif
|