b76a72a659
Also adds the support code to allow our TestContext to create a Metal backend. Bug: skia: Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9 Reviewed-on: https://skia-review.googlesource.com/22644 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
166 lines
5.6 KiB
Plaintext
166 lines
5.6 KiB
Plaintext
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "MtlTestContext.h"
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#include "GrContext.h"
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#include "GrContextOptions.h"
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#import <Metal/Metal.h>
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#ifdef SK_METAL
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namespace {
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/**
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* Implements sk_gpu_test::FenceSync for Metal.
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*/
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// TODO
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#if 0
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class MtlFenceSync : public sk_gpu_test::FenceSync {
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public:
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MtlFenceSync(sk_sp<const GrVkInterface> vk, VkDevice device, VkQueue queue,
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uint32_t queueFamilyIndex)
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: fVk(std::move(vk))
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, fDevice(device)
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, fQueue(queue) {
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SkDEBUGCODE(fUnfinishedSyncs = 0;)
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VkCommandPoolCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.queueFamilyIndex = queueFamilyIndex;
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GR_VK_CALL_ERRCHECK(fVk, CreateCommandPool(fDevice, &createInfo, nullptr, &fCommandPool));
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VkCommandBufferAllocateInfo allocateInfo;
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allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocateInfo.pNext = nullptr;
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allocateInfo.commandBufferCount = 1;
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allocateInfo.commandPool = fCommandPool;
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allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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GR_VK_CALL_ERRCHECK(fVk, AllocateCommandBuffers(fDevice, &allocateInfo, &fCommandBuffer));
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VkCommandBufferBeginInfo beginInfo;
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.pNext = nullptr;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
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beginInfo.pInheritanceInfo = nullptr;
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GR_VK_CALL_ERRCHECK(fVk, BeginCommandBuffer(fCommandBuffer, &beginInfo));
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GR_VK_CALL_ERRCHECK(fVk, EndCommandBuffer(fCommandBuffer));
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}
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~VkFenceSync() override {
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SkASSERT(!fUnfinishedSyncs);
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// If the above assertion is true then the command buffer should not be in flight.
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GR_VK_CALL(fVk, FreeCommandBuffers(fDevice, fCommandPool, 1, &fCommandBuffer));
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GR_VK_CALL(fVk, DestroyCommandPool(fDevice, fCommandPool, nullptr));
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}
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sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override {
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VkFence fence;
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VkFenceCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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GR_VK_CALL_ERRCHECK(fVk, CreateFence(fDevice, &info, nullptr, &fence));
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VkSubmitInfo submitInfo;
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.pNext = nullptr;
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submitInfo.waitSemaphoreCount = 0;
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submitInfo.pWaitSemaphores = nullptr;
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submitInfo.pWaitDstStageMask = nullptr;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &fCommandBuffer;
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submitInfo.signalSemaphoreCount = 0;
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submitInfo.pSignalSemaphores = nullptr;
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GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence));
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SkDEBUGCODE(++fUnfinishedSyncs;)
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return (sk_gpu_test::PlatformFence)fence;
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}
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bool waitFence(sk_gpu_test::PlatformFence opaqueFence) const override {
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VkFence fence = (VkFence)opaqueFence;
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static constexpr uint64_t kForever = ~((uint64_t)0);
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auto result = GR_VK_CALL(fVk, WaitForFences(fDevice, 1, &fence, true, kForever));
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return result != VK_TIMEOUT;
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}
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void deleteFence(sk_gpu_test::PlatformFence opaqueFence) const override {
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VkFence fence = (VkFence)opaqueFence;
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GR_VK_CALL(fVk, DestroyFence(fDevice, fence, nullptr));
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SkDEBUGCODE(--fUnfinishedSyncs;)
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}
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private:
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sk_sp<const GrVkInterface> fVk;
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VkDevice fDevice;
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VkQueue fQueue;
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VkCommandPool fCommandPool;
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VkCommandBuffer fCommandBuffer;
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SkDEBUGCODE(mutable int fUnfinishedSyncs;)
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typedef sk_gpu_test::FenceSync INHERITED;
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};
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GR_STATIC_ASSERT(sizeof(VkFence) <= sizeof(sk_gpu_test::PlatformFence));
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#endif
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class MtlTestContext : public sk_gpu_test::TestContext {
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public:
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static MtlTestContext* Create(TestContext* sharedContext) {
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SkASSERT(!sharedContext);
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id<MTLDevice> device = MTLCreateSystemDefaultDevice();
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id<MTLCommandQueue> queue = [device newCommandQueue];
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return new MtlTestContext(device, queue);
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}
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~MtlTestContext() override { this->teardown(); }
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GrBackend backend() override { return kMetal_GrBackend; }
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GrBackendContext backendContext() override { return 0; }
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void testAbandon() override {}
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// There is really nothing to here since we don't own any unqueued command buffers here.
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void submit() override {}
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void finish() override {}
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sk_sp<GrContext> makeGrContext(const GrContextOptions& options) override {
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return GrContext::MakeMetal((__bridge_retained void*)fDevice,
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(__bridge_retained void*)fQueue,
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options);
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}
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private:
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MtlTestContext(id<MTLDevice> device, id<MTLCommandQueue> queue)
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: fDevice(device), fQueue(queue) {
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fFenceSync.reset(nullptr);
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}
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void onPlatformMakeCurrent() const override {}
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void onPlatformSwapBuffers() const override {}
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id<MTLDevice> fDevice;
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id<MTLCommandQueue> fQueue;
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typedef sk_gpu_test::TestContext INHERITED;
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};
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} // anonymous namespace
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namespace sk_gpu_test {
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TestContext* CreatePlatformMtlTestContext(TestContext* sharedContext) {
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return MtlTestContext::Create(sharedContext);
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}
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} // namespace sk_gpu_test
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#endif
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