skia2/tests/TestTest.cpp
Robert Phillips 6d344c3069 Update unit tests to accept GrDirectContext
This CL makes it explicit that the unit tests always get a direct context.

It is mainly a mechanical CL.

Change-Id: I49e0628851d9c81eb47386ef978edf905c6469d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299866
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-06 15:45:12 +00:00

43 lines
1.5 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tests/Test.h"
#include "include/gpu/GrContext.h"
#include "tools/gpu/gl/GLTestContext.h"
// This is an example of a normal test.
DEF_TEST(TestNormal, reporter) {
REPORTER_ASSERT(reporter, reporter);
}
// This is an example of a GPU test that uses GrContextOptions to do the test.
DEF_GPUTEST(TestGpuFactory, reporter, factory) {
REPORTER_ASSERT(reporter, reporter);
}
// This is an example of a GPU test that tests a property that should work for all GPU contexts.
// Note: Some of the contexts might not produce a rendering output.
DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, ctxInfo.directContext());
}
// This is an example of a GPU test that tests a property that should work for all GPU contexts that
// produce a rendering output.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, ctxInfo.directContext());
}
// This is an example of a GPU test that tests a property that uses the mock context. It should
// be used if the test tests some behavior that is mocked with the mock context.
DEF_GPUTEST_FOR_MOCK_CONTEXT(TestMockContext, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, ctxInfo.directContext());
}