skia2/third_party
Florin Malita 3d856bdeee [skottie] Relocate to modules/skottie
TBR=
Change-Id: I218d251ca56578a3a7fd4fb86cba9abdc10fb3bd
Reviewed-on: https://skia-review.googlesource.com/130322
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-05-27 02:21:33 +00:00
..
angle2 Roll third_party/externals/angle2/ 5d2ccc534..a00ef3144 (10 commits) 2018-05-15 15:59:23 +00:00
cpu-features
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
expat
freetype2 Roll FreeType. 2018-03-28 16:06:34 +00:00
gif Remove unused field/methods 2018-01-25 01:04:13 +00:00
googletest GPU-CTS Program 2017-10-17 19:01:13 +00:00
harfbuzz
icu Build ICU on iOS 2018-02-12 15:51:01 +00:00
imgui
jsoncpp
libjpeg-turbo Update to the latest version of libjpeg-turbo 2017-12-07 13:15:20 +00:00
libmicrohttpd
libpng Add a png.imp for include-what-you-use. 2018-03-14 21:43:25 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp Roll libwebp to 0.6.1 2018-02-14 19:00:27 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue
piex
rapidjson [skottie] Relocate to modules/skottie 2018-05-27 02:21:33 +00:00
sfntly
skcms Roll skia/third_party/skcms b01dbd2..a8a5c9e (1 commits) 2018-05-24 19:53:41 +00:00
spirv-headers
spirv-tools corrected spirv tools output file name 2017-09-25 13:28:29 +00:00
vulkan MoltenVk fix for fuchsia again. 2018-05-22 21:04:45 +00:00
zlib clang on windows support 2017-07-31 18:39:23 +00:00
BUILD.gn
README
third_party.gni Revert -isystem related CLs. 2018-02-26 15:33:17 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.