a396a16d53
move SkTSort.h into public includes git-svn-id: http://skia.googlecode.com/svn/trunk@98 2bbb7eff-a529-9590-31e7-b0007b416f81
124 lines
3.4 KiB
Makefile
124 lines
3.4 KiB
Makefile
# Simple makefile for skia library and test apps
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# setup our defaults
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CC := gcc
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C_INCLUDES := -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/utils
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CFLAGS := -O2
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LINKER_OPTS := -lpthread
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DEFINES := -DSK_CAN_USE_FLOAT
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HIDE = @
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ifeq ($(SKIA_SCALAR),fixed)
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DEFINES += -DSK_SCALAR_IS_FIXED
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else
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DEFINES += -DSK_SCALAR_IS_FLOAT
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endif
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ifeq ($(SKIA_DEBUG),true)
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DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT
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else
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DEFINES += -DSK_RELEASE
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endif
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# start with the core (required)
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include src/core/core_files.mk
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SRC_LIST := $(addprefix src/core/, $(SOURCE))
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# we usually need ports
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include src/ports/ports_files.mk
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SRC_LIST += $(addprefix src/ports/, $(SOURCE))
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# do we want effects?
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include src/effects/effects_files.mk
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SRC_LIST += $(addprefix src/effects/, $(SOURCE))
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# core image files
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include src/images/images_files.mk
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SRC_LIST += $(addprefix src/images/, $(SOURCE))
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# conditional files based on our platform
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ifeq ($(SKIA_BUILD_FOR),mac)
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LINKER_OPTS += -framework Carbon
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DEFINES += -DSK_BUILD_FOR_MAC
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C_INCLUDES += -Iinclude/utils/mac
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SRC_LIST += src/ports/SkImageDecoder_CG.cpp
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SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp
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SRC_LIST += src/ports/SkFontHost_mac.cpp
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else
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LINKER_OPTS += -lpng
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DEFINES += -DSK_BUILD_FOR_UNIX
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# these are our registry-based factories
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SRC_LIST += src/images/SkImageDecoder_Factory.cpp
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SRC_LIST += src/images/SkImageEncoder_Factory.cpp
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# support files
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SRC_LIST += src/images/SkScaledBitmapSampler.cpp
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endif
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out/%.o : %.cpp
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@mkdir -p $(dir $@)
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$(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@
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@echo "compiling $@"
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# now build out objects
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OBJ_LIST := $(SRC_LIST:.cpp=.o)
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OBJ_LIST := $(addprefix out/, $(OBJ_LIST))
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out/libskia.a: Makefile $(OBJ_LIST)
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$(HIDE)$(AR) ru $@ $(OBJ_LIST)
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$(HIDE)ranlib $@
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##############################################################################
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BENCH_SRCS := RectBench.cpp SkBenchmark.cpp main.cpp BitmapBench.cpp
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BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
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# add any optional codecs for this app
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ifeq ($(SKIA_BUILD_FOR),mac)
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# BENCH_SRCS += bench/TextBench.cpp
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else
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BENCH_SRCS += src/images/SkImageDecoder_libpng.cpp
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endif
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BENCH_OBJS := $(BENCH_SRCS:.cpp=.o)
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BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS))
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bench: $(BENCH_OBJS) out/libskia.a
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@echo "linking bench..."
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$(HIDE)g++ $(BENCH_OBJS) out/libskia.a -o out/bench/bench $(LINKER_OPTS)
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##############################################################################
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TESTS_SRCS := GeometryTest.cpp MathTest.cpp MatrixTest.cpp PackBitsTest.cpp \
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Sk64Test.cpp StringTest.cpp Test.cpp UtilsTest.cpp main.cpp
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TESTS_SRCS := $(addprefix tests/, $(TESTS_SRCS))
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TESTS_OBJS := $(TESTS_SRCS:.cpp=.o)
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TESTS_OBJS := $(addprefix out/, $(TESTS_OBJS))
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tests: $(TESTS_OBJS) out/libskia.a
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@echo "linking tests..."
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$(HIDE)g++ $(TESTS_OBJS) out/libskia.a -o out/tests/tests $(LINKER_OPTS)
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##############################################################################
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.PHONY: clean
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clean:
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$(HIDE)rm -rf out
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.PHONY: help
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help:
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@echo "Targets:"
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@echo " <default>: out/libskia.a"
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@echo " bench: out/bench/bench"
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@echo " tests: out/tests/tests"
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@echo " clean: removes entire out/ directory"
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@echo " help: this text"
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@echo "Options: (after make, or in bash shell)"
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@echo " SKIA_DEBUG=true for debug build"
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@echo " SKIA_SCALAR=fixed for fixed-point build"
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@echo " SKIA_BUILD_FOR=mac for mac build (e.g. CG for image decoding)"
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@echo ""
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