a444743005
[[maybe_unused]] is built in to C++17. Change-Id: I5e49d0801878fd9fbca62ab28080aa856e33ca79 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/550500 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
308 lines
9.7 KiB
C++
308 lines
9.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPixmap.h"
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#include "include/core/SkRasterHandleAllocator.h"
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#include "include/core/SkSurface.h"
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class GraphicsPort {
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protected:
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SkCanvas* fCanvas;
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public:
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GraphicsPort(SkCanvas* canvas) : fCanvas(canvas) {}
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virtual ~GraphicsPort() {}
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void save() { fCanvas->save(); }
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void saveLayer(const SkRect& bounds, SkAlpha alpha) {
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fCanvas->saveLayerAlpha(&bounds, alpha);
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}
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void restore() { fCanvas->restore(); }
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void translate(float x, float y) { fCanvas->translate(x, y); }
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void scale(float s) { fCanvas->scale(s, s); }
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void clip(const SkRect& r) { fCanvas->clipRect(r); }
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void drawOval(const SkRect& r, SkColor c) {
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SkPaint p;
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p.setColor(c);
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fCanvas->drawOval(r, p);
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}
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virtual void drawRect(const SkRect& r, SkColor c) {
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SkPaint p;
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p.setColor(c);
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fCanvas->drawRect(r, p);
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}
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SkCanvas* peekCanvas() const { return fCanvas; }
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};
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class SkiaGraphicsPort : public GraphicsPort {
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public:
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SkiaGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
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void drawRect(const SkRect& r, SkColor c) override {
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SkCanvas* canvas = (SkCanvas*)fCanvas->accessTopRasterHandle();
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canvas->drawRect(r, SkPaint(SkColor4f::FromColor(c)));
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}
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};
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class SkiaAllocator : public SkRasterHandleAllocator {
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public:
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SkiaAllocator() {}
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bool allocHandle(const SkImageInfo& info, Rec* rec) override {
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sk_sp<SkSurface> surface = SkSurface::MakeRaster(info);
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if (!surface) {
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return false;
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}
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SkCanvas* canvas = surface->getCanvas();
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SkPixmap pixmap;
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canvas->peekPixels(&pixmap);
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rec->fReleaseProc = [](void* pixels, void* ctx){ SkSafeUnref((SkSurface*)ctx); };
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rec->fReleaseCtx = surface.release();
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rec->fPixels = pixmap.writable_addr();
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rec->fRowBytes = pixmap.rowBytes();
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rec->fHandle = canvas;
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canvas->save(); // balanced each time updateHandle is called
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return true;
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}
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void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override {
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SkCanvas* canvas = (SkCanvas*)hndl;
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canvas->restore();
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canvas->save();
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canvas->clipRect(SkRect::Make(clip));
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canvas->concat(ctm);
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}
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};
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#ifdef SK_BUILD_FOR_MAC
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#include "include/utils/mac/SkCGUtils.h"
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class CGGraphicsPort : public GraphicsPort {
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public:
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CGGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
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void drawRect(const SkRect& r, SkColor c) override {
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CGContextRef cg = (CGContextRef)fCanvas->accessTopRasterHandle();
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CGColorRef color = CGColorCreateGenericRGB(SkColorGetR(c)/255.f,
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SkColorGetG(c)/255.f,
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SkColorGetB(c)/255.f,
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SkColorGetA(c)/255.f);
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CGContextSetFillColorWithColor(cg, color);
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CGContextFillRect(cg, CGRectMake(r.x(), r.y(), r.width(), r.height()));
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}
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};
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static CGAffineTransform matrix_to_transform(CGContextRef cg, const SkMatrix& ctm) {
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SkMatrix matrix;
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matrix.setScale(1, -1);
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matrix.postTranslate(0, SkIntToScalar(CGBitmapContextGetHeight(cg)));
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matrix.preConcat(ctm);
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return CGAffineTransformMake(matrix[SkMatrix::kMScaleX],
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matrix[SkMatrix::kMSkewY],
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matrix[SkMatrix::kMSkewX],
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matrix[SkMatrix::kMScaleY],
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matrix[SkMatrix::kMTransX],
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matrix[SkMatrix::kMTransY]);
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}
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class CGAllocator : public SkRasterHandleAllocator {
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public:
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CGAllocator() {}
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bool allocHandle(const SkImageInfo& info, Rec* rec) override {
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// let CG allocate the pixels
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CGContextRef cg = SkCreateCGContext(SkPixmap(info, nullptr, 0));
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if (!cg) {
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return false;
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}
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rec->fReleaseProc = [](void* pixels, void* ctx){ CGContextRelease((CGContextRef)ctx); };
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rec->fReleaseCtx = cg;
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rec->fPixels = CGBitmapContextGetData(cg);
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rec->fRowBytes = CGBitmapContextGetBytesPerRow(cg);
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rec->fHandle = cg;
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CGContextSaveGState(cg); // balanced each time updateHandle is called
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return true;
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}
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void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override {
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CGContextRef cg = (CGContextRef)hndl;
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CGContextRestoreGState(cg);
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CGContextSaveGState(cg);
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CGContextClipToRect(cg, CGRectMake(clip.x(), clip.y(), clip.width(), clip.height()));
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CGContextConcatCTM(cg, matrix_to_transform(cg, ctm));
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}
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};
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using MyPort = CGGraphicsPort;
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using MyAllocator = CGAllocator;
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#elif defined(SK_BUILD_FOR_WIN)
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#include "src/core/SkLeanWindows.h"
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static RECT toRECT(const SkIRect& r) {
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return { r.left(), r.top(), r.right(), r.bottom() };
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}
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class GDIGraphicsPort : public GraphicsPort {
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public:
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GDIGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
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void drawRect(const SkRect& r, SkColor c) override {
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HDC hdc = (HDC)fCanvas->accessTopRasterHandle();
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COLORREF cr = RGB(SkColorGetR(c), SkColorGetG(c), SkColorGetB(c));// SkEndian_Swap32(c) >> 8;
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RECT rounded = toRECT(r.round());
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FillRect(hdc, &rounded, CreateSolidBrush(cr));
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// Assuming GDI wrote zeros for alpha, this will or-in 0xFF for alpha
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SkPaint paint;
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paint.setBlendMode(SkBlendMode::kDstATop);
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fCanvas->drawRect(r, paint);
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}
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};
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// We use this static factory function instead of the regular constructor so
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// that we can create the pixel data before calling the constructor. This is
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// required so that we can call the base class' constructor with the pixel
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// data.
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static bool Create(int width, int height, bool is_opaque, SkRasterHandleAllocator::Rec* rec) {
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BITMAPINFOHEADER hdr;
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memset(&hdr, 0, sizeof(hdr));
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hdr.biSize = sizeof(BITMAPINFOHEADER);
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hdr.biWidth = width;
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hdr.biHeight = -height; // Minus means top-down bitmap.
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hdr.biPlanes = 1;
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hdr.biBitCount = 32;
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hdr.biCompression = BI_RGB; // No compression.
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hdr.biSizeImage = 0;
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hdr.biXPelsPerMeter = 1;
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hdr.biYPelsPerMeter = 1;
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void* pixels;
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HBITMAP hbitmap = CreateDIBSection(nullptr, (const BITMAPINFO*)&hdr, 0, &pixels, 0, 0);
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if (!hbitmap) {
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return false;
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}
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size_t row_bytes = width * sizeof(SkPMColor);
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sk_bzero(pixels, row_bytes * height);
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HDC hdc = CreateCompatibleDC(nullptr);
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if (!hdc) {
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DeleteObject(hbitmap);
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return false;
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}
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SetGraphicsMode(hdc, GM_ADVANCED);
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HGDIOBJ origBitmap = SelectObject(hdc, hbitmap);
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struct ReleaseContext {
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HDC hdc;
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HGDIOBJ hbitmap;
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};
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rec->fReleaseProc = [](void*, void* context) {
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ReleaseContext* ctx = static_cast<ReleaseContext*>(context);
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HBITMAP hbitmap = static_cast<HBITMAP>(SelectObject(ctx->hdc, ctx->hbitmap));
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DeleteObject(hbitmap);
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DeleteDC(ctx->hdc);
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delete ctx;
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};
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rec->fReleaseCtx = new ReleaseContext{hdc, origBitmap};
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rec->fPixels = pixels;
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rec->fRowBytes = row_bytes;
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rec->fHandle = hdc;
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return true;
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}
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/**
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* Subclass of SkRasterHandleAllocator that returns an HDC as its "handle".
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*/
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class GDIAllocator : public SkRasterHandleAllocator {
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public:
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GDIAllocator() {}
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bool allocHandle(const SkImageInfo& info, Rec* rec) override {
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SkASSERT(info.colorType() == kN32_SkColorType);
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return Create(info.width(), info.height(), info.isOpaque(), rec);
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}
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void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override {
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HDC hdc = static_cast<HDC>(handle);
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XFORM xf;
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xf.eM11 = ctm[SkMatrix::kMScaleX];
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xf.eM21 = ctm[SkMatrix::kMSkewX];
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xf.eDx = ctm[SkMatrix::kMTransX];
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xf.eM12 = ctm[SkMatrix::kMSkewY];
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xf.eM22 = ctm[SkMatrix::kMScaleY];
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xf.eDy = ctm[SkMatrix::kMTransY];
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SetWorldTransform(hdc, &xf);
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RECT clip_bounds_RECT = toRECT(clip_bounds);
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HRGN hrgn = CreateRectRgnIndirect(&clip_bounds_RECT);
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[[maybe_unused]] int result = SelectClipRgn(hdc, hrgn);
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SkASSERT(result != ERROR);
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result = DeleteObject(hrgn);
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SkASSERT(result != 0);
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}
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};
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using MyPort = GDIGraphicsPort;
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using MyAllocator = GDIAllocator;
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#else
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using MyPort = SkiaGraphicsPort;
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using MyAllocator = SkiaAllocator;
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#endif
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DEF_SIMPLE_GM(rasterallocator, canvas, 600, 300) {
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auto doDraw = [](GraphicsPort* port) {
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SkAutoCanvasRestore acr(port->peekCanvas(), true);
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port->drawRect({0, 0, 256, 256}, SK_ColorRED);
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port->save();
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port->translate(30, 30);
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port->drawRect({0, 0, 30, 30}, SK_ColorBLUE);
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port->drawOval({10, 10, 20, 20}, SK_ColorWHITE);
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port->restore();
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port->saveLayer({50, 50, 100, 100}, 0x80);
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port->drawRect({55, 55, 95, 95}, SK_ColorGREEN);
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port->restore();
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port->clip({150, 50, 200, 200});
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port->drawRect({0, 0, 256, 256}, 0xFFCCCCCC);
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};
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// TODO: this common code fails pic-8888 and serialize-8888
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//GraphicsPort skiaPort(canvas);
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//doDraw(&skiaPort);
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const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
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std::unique_ptr<SkCanvas> nativeCanvas =
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SkRasterHandleAllocator::MakeCanvas(std::make_unique<MyAllocator>(), info);
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MyPort nativePort(nativeCanvas.get());
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doDraw(&nativePort);
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SkPixmap pm;
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nativeCanvas->peekPixels(&pm);
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canvas->drawImage(SkImage::MakeRasterCopy(pm), 280, 0);
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}
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