ba449d1164
Adds a new xfermodes2_gray GM, to exercise the various divide-by-zero cases that show up. Before the fixes, both RP and SkVM were producing noise in Hue/Saturation/Color/Luminosity. Now they all look right. Bug: skia:13417 Change-Id: I741461d80ab23b100bbf4d33b9bc023db650bac5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/549845 Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
160 lines
4.7 KiB
C++
160 lines
4.7 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorPriv.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypeface.h"
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#include "include/utils/SkTextUtils.h"
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#include "tools/ToolUtils.h"
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#include <stdint.h>
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#include <string.h>
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namespace skiagm {
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class Xfermodes2GM : public GM {
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public:
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Xfermodes2GM(bool grayscale) : fGrayscale(grayscale) {}
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protected:
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SkString onShortName() override {
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return fGrayscale ? SkString("xfermodes2_gray") : SkString("xfermodes2");
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}
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SkISize onISize() override {
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return SkISize::Make(455, 475);
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}
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
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const SkScalar w = SkIntToScalar(kSize);
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const SkScalar h = SkIntToScalar(kSize);
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SkFont font(ToolUtils::create_portable_typeface());
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const int W = 6;
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SkScalar x = 0, y = 0;
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for (size_t m = 0; m < kSkBlendModeCount; m++) {
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SkBlendMode mode = static_cast<SkBlendMode>(m);
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canvas->save();
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canvas->translate(x, y);
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SkPaint p;
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p.setAntiAlias(false);
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p.setStyle(SkPaint::kFill_Style);
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p.setShader(fBG);
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SkRect r = SkRect::MakeWH(w, h);
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canvas->drawRect(r, p);
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canvas->saveLayer(&r, nullptr);
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p.setShader(fDst);
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canvas->drawRect(r, p);
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p.setShader(fSrc);
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p.setBlendMode(mode);
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canvas->drawRect(r, p);
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canvas->restore();
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r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
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p.setStyle(SkPaint::kStroke_Style);
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p.setShader(nullptr);
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p.setBlendMode(SkBlendMode::kSrcOver);
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canvas->drawRect(r, p);
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canvas->restore();
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#if 1
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SkTextUtils::DrawString(canvas, SkBlendMode_Name(mode), x + w/2, y - font.getSize()/2, font, SkPaint(),
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SkTextUtils::kCenter_Align);
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#endif
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x += w + SkIntToScalar(10);
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if ((m % W) == W - 1) {
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x = 0;
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y += h + SkIntToScalar(30);
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}
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}
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}
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private:
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void onOnceBeforeDraw() override {
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const uint32_t kCheckData[] = {
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SkPackARGB32(0xFF, 0x42, 0x41, 0x42),
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SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
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SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
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SkPackARGB32(0xFF, 0x42, 0x41, 0x42)
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};
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SkBitmap bg;
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bg.allocN32Pixels(2, 2, true);
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memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData));
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SkMatrix lm;
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lm.setScale(SkIntToScalar(16), SkIntToScalar(16));
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fBG = bg.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions(), lm);
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SkBitmap srcBmp;
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srcBmp.allocN32Pixels(kSize, kSize);
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SkPMColor* pixels = reinterpret_cast<SkPMColor*>(srcBmp.getPixels());
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for (int y = 0; y < kSize; ++y) {
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int c = y * (1 << kShift);
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SkPMColor rowColor = fGrayscale ? SkPackARGB32(c, c, c, c) : SkPackARGB32(c, c, 0, c/2);
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for (int x = 0; x < kSize; ++x) {
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pixels[kSize * y + x] = rowColor;
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}
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}
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fSrc = srcBmp.makeShader(SkSamplingOptions());
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SkBitmap dstBmp;
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dstBmp.allocN32Pixels(kSize, kSize);
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pixels = reinterpret_cast<SkPMColor*>(dstBmp.getPixels());
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for (int x = 0; x < kSize; ++x) {
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int c = x * (1 << kShift);
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SkPMColor colColor = fGrayscale ? SkPackARGB32(c, c, c, c) : SkPackARGB32(c, 0, c, c/2);
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for (int y = 0; y < kSize; ++y) {
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pixels[kSize * y + x] = colColor;
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}
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}
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fDst = dstBmp.makeShader(SkSamplingOptions());
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}
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enum {
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kShift = 2,
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kSize = 256 >> kShift,
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};
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bool fGrayscale;
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sk_sp<SkShader> fBG;
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sk_sp<SkShader> fSrc;
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sk_sp<SkShader> fDst;
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using INHERITED = GM;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM( return new Xfermodes2GM(false); )
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DEF_GM( return new Xfermodes2GM(true); )
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} // namespace skiagm
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