skia2/gm/verifiers/gmverifier.h
John Stiles a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00

195 lines
5.8 KiB
C++

/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef gmverifier_DEFINED
#define gmverifier_DEFINED
#include "include/core/SkColor.h"
#include "include/core/SkRect.h"
#include "include/core/SkString.h"
#include <vector>
class SkBitmap;
namespace skiagm {
class GM;
namespace verifiers {
/** Result type for GM verifiers. */
class VerifierResult {
public:
VerifierResult();
/** Returns true if the result is ok (non-error). */
bool ok() const;
/** Returns reference to any message associated with the result. */
const SkString& message() const;
/** Constructs an "ok" (non-error) result. */
static VerifierResult Ok();
/** Constructs a "fail" (error) result with a specific message. */
static VerifierResult Fail(const SkString& msg);
private:
/** Underlying error code. */
enum class Code {
kOk, kFail
};
/** Result code */
Code fCode;
/** Result message (may be empty). */
SkString fMessage;
/** Private constructor for a result with a specific code and message. */
VerifierResult(Code code, const SkString& msg);
};
/**
* Abstract base class for GM verifiers. A verifier checks the rendered output image of a GM.
*
* Different verifiers perform different types of transforms and checks. Verifiers may check the
* output of a GM against a given "golden" image which represents the correct output, or just
* check the output image of the GM by itself.
*
* Most verifiers have configurable fuzziness in the comparisons performed against the golden image.
*
* Subclasses should inherit from one of StandaloneVerifier or GoldImageVerifier instead of
* directly from this base class.
*/
class GMVerifier {
public:
GMVerifier() = delete;
virtual ~GMVerifier();
/** Returns the human-friendly name of the verifier. */
virtual SkString name() const = 0;
/** Returns true if this verifier needs the gold image as input. */
bool needsGoldImage() const;
/**
* Runs the verifier. This method should be used if the verifier needs the gold image as input.
*
* @param gold Bitmap containing the "correct" image.
* @param actual Bitmap containing rendered output of a GM.
* @return Ok if the verification passed, or an error if not.
*/
VerifierResult verify(const SkBitmap& gold, const SkBitmap& actual);
/**
* Runs the verifier.
*
* @param actual Bitmap containing rendered output of a GM.
* @return Ok if the verification passed, or an error if not.
*/
VerifierResult verify(const SkBitmap& actual);
/** Renders the GM using the "golden" configuration. This is common across all GMs/verifiers. */
static SkBitmap RenderGoldBmp(skiagm::GM* gm, const SkColorInfo& colorInfo);
/**
* Gets the color information that all verifier inputs should be transformed into.
*
* The primary reason for having a single shared colorspace/color type is making per-pixel
* comparisons easier. Both the image under test and gold image are transformed into a shared
* colorspace which allows for getting per-pixel colors in SkColor4f.
*/
static SkColorInfo VerifierColorInfo();
protected:
/** The type of input required for the verifier. */
enum class InputType {
kGoldImageRequired, kStandalone
};
/** Set depending if the verifier needs a golden image as an input. */
InputType fInputType;
/** Constructor. */
GMVerifier(InputType inputType);
/** Implementation of the verification. */
virtual VerifierResult verifyWithGold(
const SkIRect& region, const SkBitmap& gold, const SkBitmap& actual) = 0;
/** Implementation of the verification. */
virtual VerifierResult verify(const SkIRect& region, const SkBitmap& actual) = 0;
/** Returns an error result formatted appropriately. */
VerifierResult makeError(const SkString& msg) const;
};
/**
* A verifier that operates standalone on the given input image (no comparison against a golden
* image).
*/
class StandaloneVerifier : public GMVerifier {
public:
StandaloneVerifier() : GMVerifier(InputType::kStandalone) {}
protected:
VerifierResult verifyWithGold(const SkIRect&, const SkBitmap&, const SkBitmap&) final {
return makeError(SkString("Verifier does not accept gold image input"));
}
};
/**
* A verifier that operates compares input image against a golden image.
*/
class GoldImageVerifier : public GMVerifier {
public:
GoldImageVerifier() : GMVerifier(InputType::kGoldImageRequired) {}
protected:
VerifierResult verify(const SkIRect&, const SkBitmap&) final {
return makeError(SkString("Verifier does not accept standalone input"));
}
};
/** A list of GM verifiers. */
class VerifierList {
public:
/** Constructs a VerifierList with the given gm instance. */
explicit VerifierList(GM* gm);
/** Adds a verifier to the list of verifiers. */
void add(std::unique_ptr<GMVerifier> verifier);
/**
* Runs all verifiers against the given input. If any verifiers fail, returns the first error.
* Else, returns ok. This version can be used if no verifiers in the list require the gold
* image as input.
*/
VerifierResult verifyAll(const SkColorInfo& colorInfo, const SkBitmap& actual);
private:
/** The parent GM instance of this VerifierList. */
GM* fGM;
/** The list of verifiers. */
std::vector<std::unique_ptr<GMVerifier>> fVerifiers;
/** After running, set to the first verifier that failed, or nullptr if none failed. */
const GMVerifier* fFailedVerifier;
/** Returns true if any verifiers in the list need the gold image as input. */
bool needsGoldImage() const;
};
} // namespace verifiers
} // namespace skiagm
#endif