0c9d888748
Previously, these tests were never actually executed, only read during code review. They are now properly tested for correctness whenever dm is run. Non-ES2 compliant statements (do/while/switch) are unfortunately excluded here, as they are not compatible with Runtime Effects yet. Change-Id: I965c782baad6f8dd3961a400ae791fb2c1f844d3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389296 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
22 lines
489 B
GLSL
22 lines
489 B
GLSL
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out vec4 sk_FragColor;
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uniform vec4 colorGreen;
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vec4 multiplyByAlpha_h4h4(vec4 x) {
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return x * x.wwww;
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}
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float add_hhh(float a, float b) {
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float c = a + b;
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return c;
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}
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float mul_hhh(float a, float b) {
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return a * b;
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}
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float fma_hhhh(float a, float b, float c) {
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return add_hhh(mul_hhh(a, b), c);
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}
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vec4 main() {
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vec4 result = vec3(vec2(fma_hhhh(colorGreen.w, colorGreen.y, colorGreen.x)), 0.0).zxzy;
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result = multiplyByAlpha_h4h4(result);
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return result;
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}
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