c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/effects/SkBlurImageFilter.h"
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// For all sigma, the black box should be centered in the red outline. For small sigma,
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// the rectangle is not blurred, but still must be centered properly.
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DEF_SIMPLE_GM(check_small_sigma_offset, canvas, 200, 1200) {
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for (auto sigma : {0.0, 0.1, 0.2, 0.3, 0.4, 0.6, 0.8, 1.0, 1.2}) {
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// border calculation from SkBlurImageFilter
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int border = SkScalarCeilToInt(sigma * 3);
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SkRect r = SkRect::MakeXYWH(50, 50, 100, 50);
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SkRect b = r.makeOutset(border + 1, border + 1);
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b.inset(0.5f, 0.5f);
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SkPaint p;
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p.setColor(SK_ColorRED);
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p.setStyle(SkPaint::Style::kStroke_Style);
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canvas->drawRect(b, p);
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p.reset();
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p.setColor(SK_ColorBLACK);
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p.setImageFilter(SkBlurImageFilter::Make(sigma, sigma, nullptr));
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canvas->drawRect(r, p);
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canvas->translate(0, 100);
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}
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}
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