72664bede4
This will allow us to write skslc-based golden tests that deviate from the standalone skslc settings. This CL provides six options; more will be added as necessary. - Default (caps) - UsesPrecisionModifiers (caps) - Version110 (caps) - Version450Core (caps) - ForceHighPrecision (settings flag bit) - Sharpen (settings flag bit) Change-Id: I9b779e039b2f0c0ccf43dca226fb4844aff3526b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317237 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
11 lines
306 B
GLSL
11 lines
306 B
GLSL
#version 110
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uniform sampler1D one;
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uniform sampler2D two;
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void main() {
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vec4 a = texture1D(one, 0.0, -0.5);
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vec4 b = texture2D(two, vec2(0.0), -0.5);
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vec4 c = texture1DProj(one, vec2(0.0), -0.5);
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vec4 d = texture2DProj(two, vec3(0.0), -0.5);
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gl_FragColor = vec4(a.x, b.x, c.x, d.x);
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}
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