skia2/include/sksl
John Stiles a6178be7d1 Require DSL variables to have names.
The DSLVar class hierarchy had many constructor variations to support
the idea of creating DSL variables without explicitly assigning a name
to them. Instead, name-mangling would automatically assign them a name
like `_123_var`. This was designed to make it easlier to write a
complete shader in DSL.

We no longer have DSL name-mangling, or intend to create complete
programs in pure DSL. In the absence of name-mangling, these
constructors aren't useful (every variable would be named `var`).
They have been removed.

Change-Id: If533e479cc04c5a6ced9a7e880dcc56063f29374
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/542138
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-05-19 16:57:29 +00:00
..
BUILD.bazel Reland "Remove DSLWrapper helper class." 2022-05-19 14:49:56 +00:00
DSL.h Reland "Remove DSLWrapper helper class." 2022-05-19 14:49:56 +00:00
DSLBlock.h Remove C++14 workaround code. 2022-05-18 13:53:00 +00:00
DSLCase.h Remove C++14 workaround code. 2022-05-18 13:53:00 +00:00
DSLCore.h Improved positions of for loop errors 2022-04-21 16:56:12 +00:00
DSLExpression.h Reland "Remove DSLWrapper helper class." 2022-05-19 14:49:56 +00:00
DSLFunction.h Reland "Remove DSLWrapper helper class." 2022-05-19 14:49:56 +00:00
DSLLayout.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLModifiers.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLStatement.h Improved positions of for loop errors 2022-04-21 16:56:12 +00:00
DSLSymbols.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLType.h Improved SkSL error positions for return types 2022-04-22 19:13:45 +00:00
DSLVar.h Require DSL variables to have names. 2022-05-19 16:57:29 +00:00
OWNERS Add Ethan and John to OWNERS for include/sksl/. 2022-04-26 23:38:58 +00:00
SkSLDebugTrace.h Add SkRuntimeEffect::MakeTraced API for SkShader debugging. 2021-12-07 22:34:00 +00:00
SkSLErrorReporter.h [includes] Enforce IWYU on sksl code 2022-03-21 12:43:02 +00:00
SkSLOperator.h Added an SkSL Operator enum 2022-03-31 13:20:57 +00:00
SkSLPosition.h Fit Position in 4 bytes. 2022-04-27 00:01:06 +00:00
SkSLVersion.h Reland "Add SkCapabilities object" 2022-05-17 13:15:06 +00:00