skia2/tools/skiaserve/Request.cpp
John Stiles a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00

284 lines
8.6 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/skiaserve/Request.h"
#include <memory>
#include "include/core/SkPictureRecorder.h"
#include "include/gpu/GrDirectContext.h"
#include "src/utils/SkJSONWriter.h"
#include "tools/ToolUtils.h"
using namespace sk_gpu_test;
static int kDefaultWidth = 1920;
static int kDefaultHeight = 1080;
static int kMaxWidth = 8192;
static int kMaxHeight = 8192;
Request::Request(SkString rootUrl)
: fUploadContext(nullptr)
, fUrlDataManager(rootUrl)
, fGPUEnabled(false)
, fOverdraw(false)
, fColorMode(0) {
// create surface
GrContextOptions grContextOpts;
fContextFactory = new GrContextFactory(grContextOpts);
}
Request::~Request() {
if (fContextFactory) {
delete fContextFactory;
}
}
sk_sp<SkData> Request::writeCanvasToPng(SkCanvas* canvas) {
// capture pixels
SkBitmap bmp;
bmp.allocPixels(canvas->imageInfo());
SkAssertResult(canvas->readPixels(bmp, 0, 0));
// write to an opaque png (black background)
SkDynamicMemoryWStream buffer;
DrawCommand::WritePNG(bmp, buffer);
return buffer.detachAsData();
}
SkCanvas* Request::getCanvas() {
#ifdef SK_GL
GrContextFactory* factory = fContextFactory;
GLTestContext* gl = factory->getContextInfo(GrContextFactory::kGL_ContextType,
GrContextFactory::ContextOverrides::kNone).glContext();
if (!gl) {
gl = factory->getContextInfo(GrContextFactory::kGLES_ContextType,
GrContextFactory::ContextOverrides::kNone).glContext();
}
if (gl) {
gl->makeCurrent();
}
#endif
SkASSERT(fDebugCanvas);
// create the appropriate surface if necessary
if (!fSurface) {
this->enableGPU(fGPUEnabled);
}
SkCanvas* target = fSurface->getCanvas();
return target;
}
sk_sp<SkData> Request::drawToPng(int n, int m) {
//fDebugCanvas->setOverdrawViz(true);
auto* canvas = this->getCanvas();
canvas->clear(SK_ColorTRANSPARENT);
fDebugCanvas->drawTo(canvas, n, m);
//fDebugCanvas->setOverdrawViz(false);
return writeCanvasToPng(this->getCanvas());
}
sk_sp<SkData> Request::writeOutSkp() {
// Playback into picture recorder
SkIRect bounds = this->getBounds();
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(bounds.width()),
SkIntToScalar(bounds.height()));
fDebugCanvas->draw(canvas);
return recorder.finishRecordingAsPicture()->serialize();
}
GrDirectContext* Request::directContext() {
auto result = fContextFactory->get(GrContextFactory::kGL_ContextType,
GrContextFactory::ContextOverrides::kNone);
if (!result) {
result = fContextFactory->get(GrContextFactory::kGLES_ContextType,
GrContextFactory::ContextOverrides::kNone);
}
return result;
}
SkIRect Request::getBounds() {
SkIRect bounds;
if (fPicture) {
bounds = fPicture->cullRect().roundOut();
if (fGPUEnabled) {
int maxRTSize = this->directContext()->maxRenderTargetSize();
bounds = SkIRect::MakeWH(std::min(bounds.width(), maxRTSize),
std::min(bounds.height(), maxRTSize));
}
} else {
bounds = SkIRect::MakeWH(kDefaultWidth, kDefaultHeight);
}
// We clip to kMaxWidth / kMaxHeight for performance reasons.
// TODO make this configurable
bounds = SkIRect::MakeWH(std::min(bounds.width(), kMaxWidth),
std::min(bounds.height(), kMaxHeight));
return bounds;
}
namespace {
struct ColorAndProfile {
SkColorType fColorType;
bool fSRGB;
};
ColorAndProfile ColorModes[] = {
{ kN32_SkColorType, false },
{ kN32_SkColorType, true },
{ kRGBA_F16_SkColorType, true },
};
} // namespace
SkSurface* Request::createCPUSurface() {
SkIRect bounds = this->getBounds();
ColorAndProfile cap = ColorModes[fColorMode];
auto colorSpace = kRGBA_F16_SkColorType == cap.fColorType
? SkColorSpace::MakeSRGBLinear()
: SkColorSpace::MakeSRGB();
SkImageInfo info = SkImageInfo::Make(bounds.size(), cap.fColorType, kPremul_SkAlphaType,
cap.fSRGB ? colorSpace : nullptr);
return SkSurface::MakeRaster(info).release();
}
SkSurface* Request::createGPUSurface() {
auto context = this->directContext();
SkIRect bounds = this->getBounds();
ColorAndProfile cap = ColorModes[fColorMode];
auto colorSpace = kRGBA_F16_SkColorType == cap.fColorType
? SkColorSpace::MakeSRGBLinear()
: SkColorSpace::MakeSRGB();
SkImageInfo info = SkImageInfo::Make(bounds.size(), cap.fColorType, kPremul_SkAlphaType,
cap.fSRGB ? colorSpace : nullptr);
SkSurface* surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info).release();
return surface;
}
bool Request::setOverdraw(bool enable) {
fOverdraw = enable;
return true;
}
bool Request::setColorMode(int mode) {
fColorMode = mode;
return enableGPU(fGPUEnabled);
}
bool Request::enableGPU(bool enable) {
if (enable) {
SkSurface* surface = this->createGPUSurface();
if (surface) {
fSurface.reset(surface);
fGPUEnabled = true;
// When we switch to GPU, there seems to be some mystery draws in the canvas. So we
// draw once to flush the pipe
// TODO understand what is actually happening here
if (fDebugCanvas) {
fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
this->getCanvas()->flush();
}
return true;
}
return false;
}
fSurface.reset(this->createCPUSurface());
fGPUEnabled = false;
return true;
}
bool Request::initPictureFromStream(SkStream* stream) {
// parse picture from stream
fPicture = SkPicture::MakeFromStream(stream);
if (!fPicture) {
fprintf(stderr, "Could not create picture from stream.\n");
return false;
}
// reinitialize canvas with the new picture dimensions
this->enableGPU(fGPUEnabled);
// pour picture into debug canvas
SkIRect bounds = this->getBounds();
fDebugCanvas = std::make_unique<DebugCanvas>(bounds.width(), bounds.height());
fDebugCanvas->drawPicture(fPicture);
// for some reason we need to 'flush' the debug canvas by drawing all of the ops
fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
this->getCanvas()->flush();
return true;
}
sk_sp<SkData> Request::getJsonOps() {
SkCanvas* canvas = this->getCanvas();
SkDynamicMemoryWStream stream;
SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast);
writer.beginObject(); // root
writer.appendString("mode", fGPUEnabled ? "gpu" : "cpu");
writer.appendBool("drawGpuOpBounds", fDebugCanvas->getDrawGpuOpBounds());
writer.appendS32("colorMode", fColorMode);
fDebugCanvas->toJSON(writer, fUrlDataManager, canvas);
writer.endObject(); // root
writer.flush();
return stream.detachAsData();
}
sk_sp<SkData> Request::getJsonOpsTask() {
SkCanvas* canvas = this->getCanvas();
SkASSERT(fGPUEnabled);
SkDynamicMemoryWStream stream;
SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast);
fDebugCanvas->toJSONOpsTask(writer, canvas);
writer.flush();
return stream.detachAsData();
}
sk_sp<SkData> Request::getJsonInfo(int n) {
// drawTo
sk_sp<SkSurface> surface(this->createCPUSurface());
SkCanvas* canvas = surface->getCanvas();
// TODO this is really slow and we should cache the matrix and clip
fDebugCanvas->drawTo(canvas, n);
// make some json
SkDynamicMemoryWStream stream;
SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast);
SkMatrix vm = fDebugCanvas->getCurrentMatrix();
SkIRect clip = fDebugCanvas->getCurrentClip();
writer.beginObject(); // root
writer.appendName("ViewMatrix");
DrawCommand::MakeJsonMatrix(writer, vm);
writer.appendName("ClipRect");
DrawCommand::MakeJsonIRect(writer, clip);
writer.endObject(); // root
// TODO: Old code explicitly avoided the null terminator in the returned data. Important?
writer.flush();
return stream.detachAsData();
}
SkColor Request::getPixel(int x, int y) {
SkBitmap bmp;
bmp.allocPixels(this->getCanvas()->imageInfo().makeWH(1, 1));
SkAssertResult(this->getCanvas()->readPixels(bmp, x, y));
return bmp.getColor(0, 0);
}