abf7b763e2
For DDLs, Ganesh needs to know about External & Rectangle textures prior to instantiation (or PromiseImage fulfillment). These new flags allow the client to provide this information when the lazyProxy is created. The new texture flags work analogously to the render target flags: GrSurface and GrSurfaceProxy get a new set of accessors for the new flags The new flags are set appropriately on a GrGLTexture when it is created For wrapped texture proxies the flags are just copied off of the GrSurface For lazy-proxies/promise-images the flags are computed up front and passed to the proxy The GrSurfaceProxy/GrSurface flags equivalence is verified in GrSurfaceProxy::assign Change-Id: Ia8e1998aa0a36ce4481bfd9e56be21f990e83148 Reviewed-on: https://skia-review.googlesource.com/114985 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
509 lines
18 KiB
C++
509 lines
18 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurfaceProxy_DEFINED
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#define GrSurfaceProxy_DEFINED
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#include "GrGpuResource.h"
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#include "GrSurface.h"
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#include "SkRect.h"
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class GrBackendTexture;
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class GrCaps;
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class GrOpList;
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class GrProxyProvider;
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class GrRenderTargetOpList;
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class GrRenderTargetProxy;
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class GrResourceProvider;
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class GrSurfaceContext;
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class GrSurfaceProxyPriv;
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class GrTextureOpList;
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class GrTextureProxy;
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// This class replicates the functionality GrIORef<GrSurface> but tracks the
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// utilitization for later resource allocation (for the deferred case) and
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// forwards on the utilization in the wrapped case
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class GrIORefProxy : public SkNoncopyable {
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public:
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void ref() const {
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this->validate();
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++fRefCnt;
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if (fTarget) {
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fTarget->ref();
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}
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}
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void unref() const {
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this->validate();
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if (fTarget) {
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fTarget->unref();
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}
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--fRefCnt;
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this->didRemoveRefOrPendingIO();
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}
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#ifdef SK_DEBUG
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bool isUnique_debugOnly() const { // For asserts.
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SkASSERT(fRefCnt >= 0 && fPendingWrites >= 0 && fPendingReads >= 0);
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return 1 == fRefCnt + fPendingWrites + fPendingReads;
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}
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#endif
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void release() {
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// The proxy itself may still have multiple refs. It can be owned by an SkImage and multiple
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// SkDeferredDisplayLists at the same time if we are using DDLs.
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SkASSERT(0 == fPendingReads);
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SkASSERT(0 == fPendingWrites);
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SkASSERT(fRefCnt == fTarget->fRefCnt);
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SkASSERT(!fTarget->internalHasPendingIO());
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// In the current hybrid world, the proxy and backing surface are ref/unreffed in
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// synchrony. In this instance we're deInstantiating the proxy so, regardless of the
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// number of refs on the backing surface, we're going to remove it. If/when the proxy
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// is re-instantiated all the refs on the proxy (presumably due to multiple uses in ops)
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// will be transfered to the new surface.
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for (int refs = fTarget->fRefCnt; refs; --refs) {
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fTarget->unref();
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}
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fTarget = nullptr;
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}
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void validate() const {
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#ifdef SK_DEBUG
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SkASSERT(fRefCnt >= 0);
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SkASSERT(fPendingReads >= 0);
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SkASSERT(fPendingWrites >= 0);
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SkASSERT(fRefCnt + fPendingReads + fPendingWrites >= 1);
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if (fTarget) {
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// The backing GrSurface can have more refs than the proxy if the proxy
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// started off wrapping an external resource (that came in with refs).
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// The GrSurface should never have fewer refs than the proxy however.
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SkASSERT(fTarget->fRefCnt >= fRefCnt);
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SkASSERT(fTarget->fPendingReads >= fPendingReads);
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SkASSERT(fTarget->fPendingWrites >= fPendingWrites);
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}
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#endif
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}
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int32_t getProxyRefCnt_TestOnly() const;
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int32_t getBackingRefCnt_TestOnly() const;
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int32_t getPendingReadCnt_TestOnly() const;
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int32_t getPendingWriteCnt_TestOnly() const;
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void addPendingRead() const {
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this->validate();
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++fPendingReads;
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if (fTarget) {
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fTarget->addPendingRead();
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}
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}
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void completedRead() const {
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this->validate();
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if (fTarget) {
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fTarget->completedRead();
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}
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--fPendingReads;
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this->didRemoveRefOrPendingIO();
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}
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void addPendingWrite() const {
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this->validate();
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++fPendingWrites;
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if (fTarget) {
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fTarget->addPendingWrite();
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}
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}
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void completedWrite() const {
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this->validate();
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if (fTarget) {
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fTarget->completedWrite();
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}
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--fPendingWrites;
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this->didRemoveRefOrPendingIO();
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}
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protected:
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GrIORefProxy() : fTarget(nullptr), fRefCnt(1), fPendingReads(0), fPendingWrites(0) {}
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GrIORefProxy(sk_sp<GrSurface> surface) : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {
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// Since we're manually forwarding on refs & unrefs we don't want sk_sp doing
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// anything extra.
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fTarget = surface.release();
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}
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virtual ~GrIORefProxy() {
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// We don't unref 'fTarget' here since the 'unref' method will already
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// have forwarded on the unref call that got us here.
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}
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// This GrIORefProxy was deferred before but has just been instantiated. To
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// make all the reffing & unreffing work out we now need to transfer any deferred
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// refs & unrefs to the new GrSurface
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void transferRefs() {
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SkASSERT(fTarget);
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SkASSERT(fTarget->fRefCnt > 0);
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fTarget->fRefCnt += (fRefCnt-1); // don't xfer the proxy's creation ref
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fTarget->fPendingReads += fPendingReads;
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fTarget->fPendingWrites += fPendingWrites;
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}
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bool internalHasPendingIO() const {
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if (fTarget) {
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return fTarget->internalHasPendingIO();
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}
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return SkToBool(fPendingWrites | fPendingReads);
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}
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bool internalHasPendingWrite() const {
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if (fTarget) {
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return fTarget->internalHasPendingWrite();
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}
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return SkToBool(fPendingWrites);
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}
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// For deferred proxies this will be null. For wrapped proxies it will point to the
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// wrapped resource.
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GrSurface* fTarget;
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private:
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// This class is used to manage conversion of refs to pending reads/writes.
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friend class GrSurfaceProxyRef;
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template <typename, GrIOType> friend class GrPendingIOResource;
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void didRemoveRefOrPendingIO() const {
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if (0 == fPendingReads && 0 == fPendingWrites && 0 == fRefCnt) {
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delete this;
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}
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}
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mutable int32_t fRefCnt;
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mutable int32_t fPendingReads;
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mutable int32_t fPendingWrites;
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};
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class GrSurfaceProxy : public GrIORefProxy {
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public:
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enum class LazyInstantiationType {
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kSingleUse, // Instantiation callback is allowed to be called only once
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kMultipleUse, // Instantiation callback can be called multiple times.
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kUninstantiate, // Instantiation callback can be called multiple times,
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// but we will uninstantiate the proxy after every flush
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};
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enum class LazyState {
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kNot, // The proxy is instantiated or does not have a lazy callback
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kPartially, // The proxy has a lazy callback but knows basic information about itself.
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kFully, // The proxy has a lazy callback and also doesn't know its width, height, etc.
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};
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LazyState lazyInstantiationState() const {
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if (fTarget || !SkToBool(fLazyInstantiateCallback)) {
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return LazyState::kNot;
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} else {
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if (fWidth <= 0) {
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SkASSERT(fHeight <= 0);
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return LazyState::kFully;
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} else {
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SkASSERT(fHeight > 0);
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return LazyState::kPartially;
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}
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}
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}
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GrPixelConfig config() const { return fConfig; }
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int width() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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return fWidth;
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}
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int height() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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return fHeight;
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}
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int worstCaseWidth() const;
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int worstCaseHeight() const;
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GrSurfaceOrigin origin() const {
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SkASSERT(kTopLeft_GrSurfaceOrigin == fOrigin || kBottomLeft_GrSurfaceOrigin == fOrigin);
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return fOrigin;
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}
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class UniqueID {
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public:
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static UniqueID InvalidID() {
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return UniqueID(uint32_t(SK_InvalidUniqueID));
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}
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// wrapped
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explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { }
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// deferred and lazy-callback
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UniqueID() : fID(GrGpuResource::CreateUniqueID()) { }
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uint32_t asUInt() const { return fID; }
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bool operator==(const UniqueID& other) const {
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return fID == other.fID;
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}
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bool operator!=(const UniqueID& other) const {
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return !(*this == other);
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}
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void makeInvalid() { fID = SK_InvalidUniqueID; }
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bool isInvalid() const { return SK_InvalidUniqueID == fID; }
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private:
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explicit UniqueID(uint32_t id) : fID(id) {}
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uint32_t fID;
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};
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/*
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* The contract for the uniqueID is:
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* for wrapped resources:
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* the uniqueID will match that of the wrapped resource
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*
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* for deferred resources:
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* the uniqueID will be different from the real resource, when it is allocated
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* the proxy's uniqueID will not change across the instantiate call
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*
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* the uniqueIDs of the proxies and the resources draw from the same pool
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*
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* What this boils down to is that the uniqueID of a proxy can be used to consistently
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* track/identify a proxy but should never be used to distinguish between
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* resources and proxies - beware!
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*/
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UniqueID uniqueID() const { return fUniqueID; }
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UniqueID underlyingUniqueID() const {
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if (fTarget) {
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return UniqueID(fTarget->uniqueID());
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}
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return fUniqueID;
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}
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virtual bool instantiate(GrResourceProvider* resourceProvider) = 0;
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void deInstantiate();
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/**
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* Helper that gets the width and height of the surface as a bounding rectangle.
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*/
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SkRect getBoundsRect() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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return SkRect::MakeIWH(this->width(), this->height());
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}
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/**
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* @return the texture proxy associated with the surface proxy, may be NULL.
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*/
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virtual GrTextureProxy* asTextureProxy() { return nullptr; }
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virtual const GrTextureProxy* asTextureProxy() const { return nullptr; }
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/**
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* @return the render target proxy associated with the surface proxy, may be NULL.
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*/
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virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; }
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virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; }
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/**
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* Does the resource count against the resource budget?
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*/
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SkBudgeted isBudgeted() const { return fBudgeted; }
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void setLastOpList(GrOpList* opList);
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GrOpList* getLastOpList() { return fLastOpList; }
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GrRenderTargetOpList* getLastRenderTargetOpList();
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GrTextureOpList* getLastTextureOpList();
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/**
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* Retrieves the amount of GPU memory that will be or currently is used by this resource
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* in bytes. It is approximate since we aren't aware of additional padding or copies made
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* by the driver.
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*
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* @return the amount of GPU memory used in bytes
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*/
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size_t gpuMemorySize() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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if (fTarget) {
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return fTarget->gpuMemorySize();
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}
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if (kInvalidGpuMemorySize == fGpuMemorySize) {
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fGpuMemorySize = this->onUninstantiatedGpuMemorySize();
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SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize);
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}
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return fGpuMemorySize;
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}
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// Helper function that creates a temporary SurfaceContext to perform the copy
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// It always returns a kExact-backed proxy bc it is used when converting an SkSpecialImage
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// to an SkImage. The copy is is not a render target and not multisampled.
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static sk_sp<GrTextureProxy> Copy(GrContext*, GrSurfaceProxy* src, GrMipMapped,
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SkIRect srcRect, SkBudgeted);
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// Copy the entire 'src'
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// It always returns a kExact-backed proxy bc it is used in SkGpuDevice::snapSpecial
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static sk_sp<GrTextureProxy> Copy(GrContext* context, GrSurfaceProxy* src, GrMipMapped,
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SkBudgeted budgeted);
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// Test-only entry point - should decrease in use as proxies propagate
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static sk_sp<GrSurfaceContext> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc,
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GrSurfaceOrigin, GrSurfaceProxy* srcProxy);
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bool isWrapped_ForTesting() const;
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SkDEBUGCODE(void validate(GrContext*) const;)
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// Provides access to functions that aren't part of the public API.
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inline GrSurfaceProxyPriv priv();
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inline const GrSurfaceProxyPriv priv() const;
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GrInternalSurfaceFlags testingOnly_getFlags() const;
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protected:
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// Deferred version
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GrSurfaceProxy(const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit,
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SkBudgeted budgeted, GrInternalSurfaceFlags surfaceFlags)
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: GrSurfaceProxy(nullptr, LazyInstantiationType::kSingleUse, desc, origin, fit,
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budgeted, surfaceFlags) {
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// Note: this ctor pulls a new uniqueID from the same pool at the GrGpuResources
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}
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using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>;
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// Lazy-callback version
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GrSurfaceProxy(LazyInstantiateCallback&&, LazyInstantiationType,
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const GrSurfaceDesc&, GrSurfaceOrigin, SkBackingFit,
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SkBudgeted, GrInternalSurfaceFlags);
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// Wrapped version
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GrSurfaceProxy(sk_sp<GrSurface>, GrSurfaceOrigin, SkBackingFit);
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virtual ~GrSurfaceProxy();
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friend class GrSurfaceProxyPriv;
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// Methods made available via GrSurfaceProxyPriv
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bool hasPendingIO() const {
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return this->internalHasPendingIO();
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}
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bool hasPendingWrite() const {
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return this->internalHasPendingWrite();
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}
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void computeScratchKey(GrScratchKey*) const;
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virtual sk_sp<GrSurface> createSurface(GrResourceProvider*) const = 0;
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void assign(sk_sp<GrSurface> surface);
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sk_sp<GrSurface> createSurfaceImpl(GrResourceProvider*, int sampleCnt, bool needsStencil,
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GrSurfaceDescFlags descFlags, GrMipMapped) const;
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bool instantiateImpl(GrResourceProvider* resourceProvider, int sampleCnt, bool needsStencil,
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GrSurfaceDescFlags descFlags, GrMipMapped, const GrUniqueKey*);
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void setDoesNotSupportMipMaps() {
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SkASSERT(this->asTextureProxy());
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fSurfaceFlags |= GrInternalSurfaceFlags::kDoesNotSupportMipMaps;
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}
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bool doesNotSupportMipMaps() const {
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return fSurfaceFlags & GrInternalSurfaceFlags::kDoesNotSupportMipMaps;
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}
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void setIsClampOnly() {
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SkASSERT(this->asTextureProxy());
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fSurfaceFlags |= GrInternalSurfaceFlags::kIsClampOnly;
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}
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bool isClampOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kIsClampOnly; }
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void setHasMixedSamples() {
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SkASSERT(this->asRenderTargetProxy());
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fSurfaceFlags |= GrInternalSurfaceFlags::kMixedSampled;
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}
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bool hasMixedSamples() const { return fSurfaceFlags & GrInternalSurfaceFlags::kMixedSampled; }
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void setSupportsWindowRects() {
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SkASSERT(this->asRenderTargetProxy());
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fSurfaceFlags |= GrInternalSurfaceFlags::kWindowRectsSupport;
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}
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bool supportsWindowRects() const {
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return fSurfaceFlags & GrInternalSurfaceFlags::kWindowRectsSupport;
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}
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private:
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// For wrapped resources, 'fConfig', 'fWidth', 'fHeight', and 'fOrigin; will always be filled in
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// from the wrapped resource.
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GrPixelConfig fConfig;
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int fWidth;
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int fHeight;
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GrSurfaceOrigin fOrigin;
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SkBackingFit fFit; // always kApprox for lazy-callback resources
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// always kExact for wrapped resources
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mutable SkBudgeted fBudgeted; // always kYes for lazy-callback resources
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// set from the backing resource for wrapped resources
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// mutable bc of SkSurface/SkImage wishy-washiness
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// In many cases these flags aren't actually known until the proxy has been instantiated.
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// However, Ganesh frequently needs to change its behavior based on these settings. For
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// internally create proxies we will know these properties ahead of time. For wrapped
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// proxies we will copy the properties off of the GrSurface. For lazy proxies we force the
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// call sites to provide the required information ahead of time. At instantiation time
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// we verify that the assumed properties match the actual properties.
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GrInternalSurfaceFlags fSurfaceFlags;
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const UniqueID fUniqueID; // set from the backing resource for wrapped resources
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LazyInstantiateCallback fLazyInstantiateCallback;
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// If this is set to kSingleuse, then after one call to fLazyInstantiateCallback we will cleanup
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// the lazy callback and then delete it. This will allow for any refs and resources being held
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// by the standard function to be released. This is specifically useful in non-dll cases where
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// we make lazy proxies and instantiate them immediately.
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// Note: This is ignored if fLazyInstantiateCallback is null.
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LazyInstantiationType fLazyInstantiationType;
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SkDEBUGCODE(virtual void validateLazySurface(const GrSurface*) = 0;)
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static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0);
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SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; })
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virtual size_t onUninstantiatedGpuMemorySize() const = 0;
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bool fNeedsClear;
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// This entry is lazily evaluated so, when the proxy wraps a resource, the resource
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// will be called but, when the proxy is deferred, it will compute the answer itself.
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// If the proxy computes its own answer that answer is checked (in debug mode) in
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// the instantiation method.
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mutable size_t fGpuMemorySize;
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// The last opList that wrote to or is currently going to write to this surface
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// The opList can be closed (e.g., no surface context is currently bound
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// to this proxy).
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// This back-pointer is required so that we can add a dependancy between
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// the opList used to create the current contents of this surface
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// and the opList of a destination surface to which this one is being drawn or copied.
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// This pointer is unreffed. OpLists own a ref on their surface proxies.
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GrOpList* fLastOpList;
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typedef GrIORefProxy INHERITED;
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};
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#endif
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