c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/c/sk_canvas.h"
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#include "include/c/sk_imageinfo.h"
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#include "include/c/sk_paint.h"
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#include "include/c/sk_shader.h"
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#include "include/c/sk_surface.h"
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#include "include/c/sk_types.h"
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#include "tests/Test.h"
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#include <stdint.h>
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static void shader_test(skiatest::Reporter* reporter) {
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sk_imageinfo_t* info = sk_imageinfo_new(64, 64, RGBA_8888_SK_COLORTYPE, PREMUL_SK_ALPHATYPE,
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NULL);
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sk_surface_t* surface = sk_surface_new_raster(info, nullptr);
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sk_canvas_t* canvas = sk_surface_get_canvas(surface);
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sk_paint_t* paint = sk_paint_new();
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sk_shader_tilemode_t tilemode = CLAMP_SK_SHADER_TILEMODE;
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sk_point_t point = {0.0f, 0.0f};
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sk_point_t point2 = {30.0f, 40.0f};
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sk_color_t colors[] = {
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(sk_color_t)sk_color_set_argb(0xFF, 0x00, 0x00, 0xFF),
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(sk_color_t)sk_color_set_argb(0xFF, 0x00, 0xFF, 0x00)
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};
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sk_shader_t* shader;
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shader = sk_shader_new_radial_gradient(
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&point, 1.0f, colors, nullptr, 2, tilemode, nullptr);
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REPORTER_ASSERT(reporter, shader != nullptr);
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sk_paint_set_shader(paint, shader);
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sk_shader_unref(shader);
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sk_canvas_draw_paint(canvas, paint);
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shader = sk_shader_new_sweep_gradient(&point, colors, nullptr, 2, nullptr);
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REPORTER_ASSERT(reporter, shader != nullptr);
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sk_paint_set_shader(paint, shader);
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sk_shader_unref(shader);
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sk_canvas_draw_paint(canvas, paint);
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shader = sk_shader_new_two_point_conical_gradient(
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&point, 10.0f, &point2, 50.0f, colors, nullptr, 2, tilemode, nullptr);
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REPORTER_ASSERT(reporter, shader != nullptr);
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sk_paint_set_shader(paint, shader);
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sk_shader_unref(shader);
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sk_canvas_draw_paint(canvas, paint);
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sk_paint_delete(paint);
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sk_surface_unref(surface);
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sk_imageinfo_delete(info);
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}
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static void test_c(skiatest::Reporter* reporter) {
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sk_imageinfo_t* info = sk_imageinfo_new(1, 1, RGBA_8888_SK_COLORTYPE, PREMUL_SK_ALPHATYPE,
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NULL);
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uint32_t pixel[1] = { 0 };
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sk_surfaceprops_t surfaceProps = { UNKNOWN_SK_PIXELGEOMETRY };
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sk_surface_t* surface = sk_surface_new_raster_direct(info, pixel, sizeof(uint32_t),
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&surfaceProps);
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sk_paint_t* paint = sk_paint_new();
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sk_canvas_t* canvas = sk_surface_get_canvas(surface);
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sk_canvas_draw_paint(canvas, paint);
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REPORTER_ASSERT(reporter, 0xFF000000 == pixel[0]);
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sk_paint_set_color(paint, sk_color_set_argb(0xFF, 0xFF, 0xFF, 0xFF));
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sk_canvas_draw_paint(canvas, paint);
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REPORTER_ASSERT(reporter, 0xFFFFFFFF == pixel[0]);
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sk_paint_set_xfermode_mode(paint, SRC_SK_XFERMODE_MODE);
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sk_paint_set_color(paint, sk_color_set_argb(0x80, 0x80, 0x80, 0x80));
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sk_canvas_draw_paint(canvas, paint);
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REPORTER_ASSERT(reporter, 0x80404040 == pixel[0]);
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sk_paint_delete(paint);
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sk_surface_unref(surface);
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sk_imageinfo_delete(info);
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}
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DEF_TEST(C_API, reporter) {
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test_c(reporter);
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shader_test(reporter);
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}
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