c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
187 lines
8.3 KiB
C++
187 lines
8.3 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tests/PathOpsExtendedTest.h"
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#include "tests/PathOpsThreadedCommon.h"
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#include "tests/Test.h"
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static SkPath build_squircle(SkPath::Verb verb, const SkRect& rect, SkPath::Direction dir) {
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SkPath path;
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bool reverse = SkPath::kCCW_Direction == dir;
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switch (verb) {
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case SkPath::kLine_Verb:
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path.addRect(rect, dir);
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reverse = false;
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break;
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case SkPath::kQuad_Verb:
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path.moveTo(rect.centerX(), rect.fTop);
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path.quadTo(rect.fRight, rect.fTop, rect.fRight, rect.centerY());
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path.quadTo(rect.fRight, rect.fBottom, rect.centerX(), rect.fBottom);
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path.quadTo(rect.fLeft, rect.fBottom, rect.fLeft, rect.centerY());
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path.quadTo(rect.fLeft, rect.fTop, rect.centerX(), rect.fTop);
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break;
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case SkPath::kConic_Verb:
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path.addCircle(rect.centerX(), rect.centerY(), rect.width() / 2, dir);
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reverse = false;
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break;
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case SkPath::kCubic_Verb: {
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SkScalar aX14 = rect.fLeft + rect.width() * 1 / 4;
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SkScalar aX34 = rect.fLeft + rect.width() * 3 / 4;
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SkScalar aY14 = rect.fTop + rect.height() * 1 / 4;
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SkScalar aY34 = rect.fTop + rect.height() * 3 / 4;
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path.moveTo(rect.centerX(), rect.fTop);
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path.cubicTo(aX34, rect.fTop, rect.fRight, aY14, rect.fRight, rect.centerY());
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path.cubicTo(rect.fRight, aY34, aX34, rect.fBottom, rect.centerX(), rect.fBottom);
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path.cubicTo(aX14, rect.fBottom, rect.fLeft, aY34, rect.fLeft, rect.centerY());
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path.cubicTo(rect.fLeft, aY14, aX14, rect.fTop, rect.centerX(), rect.fTop);
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} break;
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default:
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SkASSERT(0);
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}
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if (reverse) {
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SkPath temp;
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temp.reverseAddPath(path);
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path.swap(temp);
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}
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return path;
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}
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DEF_TEST(PathOpsAsWinding, reporter) {
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SkPath test, result;
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test.addRect({1, 2, 3, 4});
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// if test is winding
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, test == result);
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// if test is empty
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test.reset();
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, result.isEmpty());
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REPORTER_ASSERT(reporter, result.getFillType() == SkPath::kWinding_FillType);
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// if test is convex
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test.addCircle(5, 5, 10);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, result.isConvex());
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test.setFillType(SkPath::kWinding_FillType);
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REPORTER_ASSERT(reporter, test == result);
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// if test has infinity
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test.reset();
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test.addRect({1, 2, 3, SK_ScalarInfinity});
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, !AsWinding(test, &result));
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// if test has only one contour
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test.reset();
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SkPoint ell[] = {{0, 0}, {4, 0}, {4, 1}, {1, 1}, {1, 4}, {0, 4}};
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test.addPoly(ell, SK_ARRAY_COUNT(ell), true);
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, !result.isConvex());
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test.setFillType(SkPath::kWinding_FillType);
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REPORTER_ASSERT(reporter, test == result);
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// test two contours that do not overlap or share bounds
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test.addRect({5, 2, 6, 3});
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, !result.isConvex());
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test.setFillType(SkPath::kWinding_FillType);
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REPORTER_ASSERT(reporter, test == result);
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// test two contours that do not overlap but share bounds
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test.reset();
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test.addPoly(ell, SK_ARRAY_COUNT(ell), true);
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test.addRect({2, 2, 3, 3});
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, !result.isConvex());
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test.setFillType(SkPath::kWinding_FillType);
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REPORTER_ASSERT(reporter, test == result);
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// test two contours that partially overlap
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test.reset();
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test.addRect({0, 0, 3, 3});
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test.addRect({1, 1, 4, 4});
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, !result.isConvex());
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test.setFillType(SkPath::kWinding_FillType);
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REPORTER_ASSERT(reporter, test == result);
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// test that result may be input
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SkPath copy = test;
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &test));
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REPORTER_ASSERT(reporter, !test.isConvex());
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REPORTER_ASSERT(reporter, test == copy);
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// test a in b, b in a, cw/ccw
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constexpr SkRect rectA = {0, 0, 3, 3};
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constexpr SkRect rectB = {1, 1, 2, 2};
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const std::initializer_list<SkPoint> revBccw = {{1, 2}, {2, 2}, {2, 1}, {1, 1}};
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const std::initializer_list<SkPoint> revBcw = {{2, 1}, {2, 2}, {1, 2}, {1, 1}};
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for (bool aFirst : {false, true}) {
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for (auto dirA : {SkPath::kCW_Direction, SkPath::kCCW_Direction}) {
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for (auto dirB : {SkPath::kCW_Direction, SkPath::kCCW_Direction}) {
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test.reset();
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test.setFillType(SkPath::kEvenOdd_FillType);
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if (aFirst) {
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test.addRect(rectA, dirA);
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test.addRect(rectB, dirB);
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} else {
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test.addRect(rectB, dirB);
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test.addRect(rectA, dirA);
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}
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SkPath original = test;
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, result.getFillType() == SkPath::kWinding_FillType);
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test.reset();
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if (aFirst) {
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test.addRect(rectA, dirA);
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}
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if (dirA != dirB) {
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test.addRect(rectB, dirB);
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} else {
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test.addPoly(SkPath::kCW_Direction == dirA ? revBccw : revBcw, true);
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}
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if (!aFirst) {
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test.addRect(rectA, dirA);
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}
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REPORTER_ASSERT(reporter, test == result);
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// test that result may be input
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REPORTER_ASSERT(reporter, AsWinding(original, &original));
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REPORTER_ASSERT(reporter, original.getFillType() == SkPath::kWinding_FillType);
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REPORTER_ASSERT(reporter, original == result);
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}
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}
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}
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// Test curve types with donuts. Create a donut with outer and hole in all directions.
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// After converting to winding, all donuts should have a hole in the middle.
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for (bool aFirst : {false, true}) {
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for (auto dirA : {SkPath::kCW_Direction, SkPath::kCCW_Direction}) {
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for (auto dirB : {SkPath::kCW_Direction, SkPath::kCCW_Direction}) {
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for (auto curveA : { SkPath::kLine_Verb, SkPath::kQuad_Verb,
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SkPath::kConic_Verb, SkPath::kCubic_Verb } ) {
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SkPath pathA = build_squircle(curveA, rectA, dirA);
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for (auto curveB : { SkPath::kLine_Verb, SkPath::kQuad_Verb,
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SkPath::kConic_Verb, SkPath::kCubic_Verb } ) {
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test = aFirst ? pathA : SkPath();
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test.addPath(build_squircle(curveB, rectB, dirB));
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if (!aFirst) {
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test.addPath(pathA);
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}
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test.setFillType(SkPath::kEvenOdd_FillType);
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REPORTER_ASSERT(reporter, AsWinding(test, &result));
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REPORTER_ASSERT(reporter, result.getFillType() == SkPath::kWinding_FillType);
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for (SkScalar x = rectA.fLeft - 1; x <= rectA.fRight + 1; ++x) {
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for (SkScalar y = rectA.fTop - 1; y <= rectA.fBottom + 1; ++y) {
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bool evenOddContains = test.contains(x, y);
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bool windingContains = result.contains(x, y);
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REPORTER_ASSERT(reporter, evenOddContains == windingContains);
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}
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}
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}
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}
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}
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}
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}
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}
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