skia2/include/ports/SkCFObject.h
Michael Ludwig a6d7296948 Revert "Clean up #includes in SkCFObject."
This reverts commit bedb69ccfb.

Reason for revert: breaking flutter roll

ERROR at //flutter/shell/gpu/gpu_surface_metal.mm:16:11: Including a private header.
#include "third_party/skia/include/ports/SkCFObject.h"
          ^------------------------------------------
This file is private to the target //third_party/skia:skia

Original change's description:
> Clean up #includes in SkCFObject.
>
> SKCFObject.h wasn't compiling without prefixing it with other includes,
> so adding them into the actual file itself. Also changed to use the
> more generic __APPLE__ as a guard rather than BUILD_FOR_MAC or
> BUILD_FOR_IOS defines, and added the file to BUILD.gn so it will be
> added to Xcode projects.
>
> Change-Id: I67a48d0156ef1eb5c69dd045f0acadf147053eb6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455163
> Auto-Submit: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Change-Id: I6aa236c784a3ebfb6e6b97dafa7761293f94cf3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455876
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-10-05 14:16:24 +00:00

181 lines
5.3 KiB
Objective-C

/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkCFObject_DEFINED
#define SkCFObject_DEFINED
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
#import <CoreFoundation/CoreFoundation.h>
/**
* Wrapper class for managing lifetime of CoreFoundation objects. It will call
* CFRetain and CFRelease appropriately on creation, assignment, and deletion.
* Based on sk_sp<>.
*/
template <typename T> static inline T SkCFSafeRetain(T obj) {
if (obj) {
CFRetain(obj);
}
return obj;
}
template <typename T> static inline void SkCFSafeRelease(T obj) {
if (obj) {
CFRelease(obj);
}
}
template <typename T> class sk_cfp {
public:
using element_type = T;
constexpr sk_cfp() {}
constexpr sk_cfp(std::nullptr_t) {}
/**
* Shares the underlying object by calling CFRetain(), so that both the argument and the newly
* created sk_cfp both have a reference to it.
*/
sk_cfp(const sk_cfp<T>& that) : fObject(SkCFSafeRetain(that.get())) {}
/**
* Move the underlying object from the argument to the newly created sk_cfp. Afterwards only
* the new sk_cfp will have a reference to the object, and the argument will point to null.
* No call to CFRetain() or CFRelease() will be made.
*/
sk_cfp(sk_cfp<T>&& that) : fObject(that.release()) {}
/**
* Adopt the bare object into the newly created sk_cfp.
* No call to CFRetain() or CFRelease() will be made.
*/
explicit sk_cfp(T obj) {
fObject = obj;
}
/**
* Calls CFRelease() on the underlying object pointer.
*/
~sk_cfp() {
SkCFSafeRelease(fObject);
SkDEBUGCODE(fObject = nil);
}
sk_cfp<T>& operator=(std::nullptr_t) { this->reset(); return *this; }
/**
* Shares the underlying object referenced by the argument by calling CFRetain() on it. If this
* sk_cfp previously had a reference to an object (i.e. not null) it will call CFRelease()
* on that object.
*/
sk_cfp<T>& operator=(const sk_cfp<T>& that) {
if (this != &that) {
this->reset(SkCFSafeRetain(that.get()));
}
return *this;
}
/**
* Move the underlying object from the argument to the sk_cfp. If the sk_cfp
* previously held a reference to another object, CFRelease() will be called on that object.
* No call to CFRetain() will be made.
*/
sk_cfp<T>& operator=(sk_cfp<T>&& that) {
this->reset(that.release());
return *this;
}
explicit operator bool() const { return this->get() != nil; }
T get() const { return fObject; }
T operator*() const {
SkASSERT(fObject);
return fObject;
}
/**
* Adopt the new object, and call CFRelease() on any previously held object (if not null).
* No call to CFRetain() will be made.
*/
void reset(T object = nil) {
// Need to unref after assigning, see
// http://wg21.cmeerw.net/lwg/issue998
// http://wg21.cmeerw.net/lwg/issue2262
T oldObject = fObject;
fObject = object;
SkCFSafeRelease(oldObject);
}
/**
* Shares the new object by calling CFRetain() on it. If this sk_cfp previously had a
* reference to an object (i.e. not null) it will call CFRelease() on that object.
*/
void retain(T object) {
if (fObject != object) {
this->reset(SkCFSafeRetain(object));
}
}
/**
* Return the original object, and set the internal object to nullptr.
* The caller must assume ownership of the object, and manage its reference count directly.
* No call to CFRelease() will be made.
*/
T SK_WARN_UNUSED_RESULT release() {
T obj = fObject;
fObject = nil;
return obj;
}
private:
T fObject = nil;
};
template <typename T> inline bool operator==(const sk_cfp<T>& a,
const sk_cfp<T>& b) {
return a.get() == b.get();
}
template <typename T> inline bool operator==(const sk_cfp<T>& a,
std::nullptr_t) {
return !a;
}
template <typename T> inline bool operator==(std::nullptr_t,
const sk_cfp<T>& b) {
return !b;
}
template <typename T> inline bool operator!=(const sk_cfp<T>& a,
const sk_cfp<T>& b) {
return a.get() != b.get();
}
template <typename T> inline bool operator!=(const sk_cfp<T>& a,
std::nullptr_t) {
return static_cast<bool>(a);
}
template <typename T> inline bool operator!=(std::nullptr_t,
const sk_cfp<T>& b) {
return static_cast<bool>(b);
}
/*
* Returns a sk_cfp wrapping the provided object AND calls retain on it (if not null).
*
* This is different than the semantics of the constructor for sk_cfp, which just wraps the
* object, effectively "adopting" it.
*/
template <typename T> sk_cfp<T> sk_ret_cfp(T obj) {
return sk_cfp<T>(SkCFSafeRetain(obj));
}
// For Flutter.
// TODO: migrate them away from this and remove
template <typename T> using sk_cf_obj = sk_cfp<T>;
#endif // SK_BUILD_FOR_MAC || SK_BUILD_FOR_IOS
#endif // SkCFObject_DEFINED