6d9a51a75c
Change-Id: I3fd20d2b69d5c3b4b7163c239d65185ce9099c41 Reviewed-on: https://skia-review.googlesource.com/c/171783 Commit-Queue: Hal Canary <halcanary@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com> Auto-Submit: Hal Canary <halcanary@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com>
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Fuzz.h"
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#include "FuzzCommon.h"
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// UBSAN reminds us that bool can only legally hold 0 or 1.
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void Fuzz::next(bool* b) {
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uint8_t n;
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this->next(&n);
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*b = (n & 1) == 1;
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}
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void Fuzz::next(SkImageFilter::CropRect* cropRect) {
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SkRect rect;
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uint8_t flags;
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this->next(&rect);
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this->nextRange(&flags, 0, 0xF);
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*cropRect = SkImageFilter::CropRect(rect, flags);
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}
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void Fuzz::nextBytes(void* n, size_t size) {
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if ((fNextByte + size) > fBytes->size()) {
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sk_bzero(n, size);
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memcpy(n, fBytes->bytes() + fNextByte, fBytes->size() - fNextByte);
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fNextByte = fBytes->size();
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return;
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}
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memcpy(n, fBytes->bytes() + fNextByte, size);
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fNextByte += size;
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}
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void Fuzz::next(SkRegion* region) {
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// See FuzzCommon.h
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FuzzNiceRegion(this, region, 10);
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}
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void Fuzz::nextRange(float* f, float min, float max) {
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this->next(f);
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if (!std::isnormal(*f) && *f != 0.0f) {
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// Don't deal with infinity or other strange floats.
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*f = max;
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}
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*f = min + std::fmod(std::abs(*f), (max - min + 1));
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}
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