skia2/gm/srgb.cpp
Mike Reed b286bc2da8 Introduce new factory for SkColorFilters
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.

Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-08 21:03:59 +00:00

43 lines
1.1 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Resources.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkImage.h"
#include "ToolUtils.h"
#include "gm.h"
DEF_SIMPLE_GM(srgb_colorfilter, canvas, 512, 256*3) {
auto img = GetResourceAsImage("images/mandrill_256.png");
const float array[] = {
1, 0, 0, 0, 0,
0, 1, 0, 0, 0,
0, 0, 1, 0, 0,
-1, 0, 0, 1, 0,
};
auto cf0 = SkColorFilters::MatrixRowMajor255(array);
auto cf1 = SkColorFilters::LinearToSRGBGamma();
auto cf2 = SkColorFilters::SRGBToLinearGamma();
SkPaint p;
p.setColorFilter(cf0);
canvas->drawImage(img, 0, 0, nullptr);
canvas->drawImage(img, 256, 0, &p);
p.setColorFilter(cf1);
canvas->drawImage(img, 0, 256, &p);
p.setColorFilter(cf1->makeComposed(cf0));
canvas->drawImage(img, 256, 256, &p);
p.setColorFilter(cf2);
canvas->drawImage(img, 0, 512, &p);
p.setColorFilter(cf2->makeComposed(cf0));
canvas->drawImage(img, 256, 512, &p);
}