skia2/modules/canvaskit/rt_shader.js
Kevin Lubick cf11892ab2 [canvaskit] Do not automatically free things provided by Malloc.
If ever CanvasKit accepts an array as a parameter, if the array
provided was produced by Malloc, CanvasKit will use the pointer
of that array and not free it after.

Change-Id: I4806a48e5e030edd787944f652984ea3516b3022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292561
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-05-28 19:45:52 +00:00

33 lines
1.8 KiB
JavaScript

CanvasKit._extraInitializations = CanvasKit._extraInitializations || [];
CanvasKit._extraInitializations.push(function() {
CanvasKit.SkRuntimeEffect.prototype.makeShader = function(floats, isOpaque, localMatrix) {
// We don't need to free these floats because they will become owned by the shader.
var fptr = copy1dArray(floats, CanvasKit.HEAPF32);
var localMatrixPtr = copy3x3MatrixToWasm(localMatrix);
// Our array has 4 bytes per float, so be sure to account for that before
// sending it over the wire.
var rts = this._makeShader(fptr, floats.length * 4, !!isOpaque, localMatrixPtr);
freeArraysThatAreNotMallocedByUsers(localMatrixPtr, localMatrix);
return rts;
}
// childrenWithShaders is an array of other shaders (e.g. SkImage.makeShader())
CanvasKit.SkRuntimeEffect.prototype.makeShaderWithChildren = function(floats, isOpaque, childrenShaders, localMatrix) {
// We don't need to free these floats because they will become owned by the shader.
var fptr = copy1dArray(floats, CanvasKit.HEAPF32);
var localMatrixPtr = copy3x3MatrixToWasm(localMatrix);
var barePointers = [];
for (var i = 0; i < childrenShaders.length; i++) {
// childrenShaders are emscriptens smart pointer type. We want to get the bare pointer
// and send that over the wire, so it can be re-wrapped as an sk_sp.
barePointers.push(childrenShaders[i].$$.ptr);
}
var childrenPointers = copy1dArray(barePointers, CanvasKit.HEAPU32);
// Our array has 4 bytes per float, so be sure to account for that before
// sending it over the wire.
var rts = this._makeShaderWithChildren(fptr, floats.length * 4, !!isOpaque, childrenPointers,
barePointers.length, localMatrixPtr);
freeArraysThatAreNotMallocedByUsers(localMatrixPtr, localMatrix);
return rts;
}
});