..
d3d
Add sample quality to GrD3DTextureResourceInfo.
2020-04-13 21:10:31 +00:00
dawn
Roll dawn and adjust for new SwapChain API.
2020-01-28 18:26:44 +00:00
gl
Use GL_ANGLE_base_vertex_base_instance
2020-03-30 17:59:05 +00:00
mock
Reland "Rename instanceAttribSupport -> drawInstancedSupport"
2020-04-07 16:54:37 +00:00
mtl
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
vk
Rename GrD3DTextureInfo to GrD3DTextureResourceInfo.
2020-03-26 16:26:44 +00:00
GrBackendDrawableInfo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
GrBackendSurface.h
Add getter for channels to GrBackendFormat
2020-04-08 19:54:27 +00:00
GrConfig.h
Reland x3 "Remove most of GrConfig.h"
2019-12-18 17:14:45 +00:00
GrContext.h
Move the GrStrikeCache from the recording context to the direct context
2020-04-09 18:47:27 +00:00
GrContextOptions.h
Add GrContextOption for GL error checking, shader, and program success.
2020-02-25 21:00:19 +00:00
GrContextThreadSafeProxy.h
Stop including SkCanvas.h from GrTypesPriv.h
2020-03-30 20:43:34 +00:00
GrDriverBugWorkarounds.h
Revert "Enable deprecated-copy-dtor warning."
2020-03-31 22:32:07 +00:00
GrDriverBugWorkaroundsAutogen.h
gpu: Disable dual source blending support on buggy driver versions.
2019-12-20 22:56:19 +00:00
GrTypes.h
Start adding D3D backend
2020-02-18 20:14:15 +00:00