This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.
Original description:
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
TBR=djsollen@google.com
Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
These are the top-level scripts which run inside of Swarming tasks to perform
all of Skia's automated testing.
To run a recipe locally:
$ python infra/bots/recipes.py run --workdir=/tmp/<workdir> <recipe name without .py> key1=value1 key2=value2 ...
Each recipe may have its own required properties which must be entered as
key/value pairs in the command.
When you change a recipe, you generally need to re-train the simulation test:
$ python infra/bots/recipes.py test train
Or:
$ cd infra/bots; make train
The test generates expectations files for the tests contained within each
recipe which illustrate which steps would run, given a particular set of inputs.
Pay attention to the diffs in these files when making changes to ensure that
your change has the intended effect.