skia2/include/gpu/vk/GrVkBackendContext.h
Greg Daniel a782dcb3c4 Reland "Let client pass in full extension to GrVkBackendContext."
This reverts commit cb92b26e5c.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Let client pass in full extension to GrVkBackendContext."
> 
> This reverts commit 45c9dab4c3.
> 
> Reason for revert: fucshia uses GrVkBackendContext. Need to revert earlier changes
> 
> Original change's description:
> > Let client pass in full extension to GrVkBackendContext.
> > 
> > Bug: skia:
> > Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
> > Reviewed-on: https://skia-review.googlesource.com/131880
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> 
> Change-Id: I1a765ff406c83cb234c3614b804fbed677d5a382
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/137901
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I0af797c51dde705473e9afaccb1d4b4423e8c41e
Reviewed-on: https://skia-review.googlesource.com/138302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-06-28 20:50:17 +00:00

58 lines
2.3 KiB
C

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkBackendContext_DEFINED
#define GrVkBackendContext_DEFINED
#include "SkRefCnt.h"
#include "vk/GrVkDefines.h"
#include "vk/GrVkInterface.h"
#include "vk/GrVkMemoryAllocator.h"
enum GrVkExtensionFlags {
kEXT_debug_report_GrVkExtensionFlag = 0x0001,
kNV_glsl_shader_GrVkExtensionFlag = 0x0002,
kKHR_surface_GrVkExtensionFlag = 0x0004,
kKHR_swapchain_GrVkExtensionFlag = 0x0008,
kKHR_win32_surface_GrVkExtensionFlag = 0x0010,
kKHR_android_surface_GrVkExtensionFlag = 0x0020,
kKHR_xcb_surface_GrVkExtensionFlag = 0x0040,
};
enum GrVkFeatureFlags {
kGeometryShader_GrVkFeatureFlag = 0x0001,
kDualSrcBlend_GrVkFeatureFlag = 0x0002,
kSampleRateShading_GrVkFeatureFlag = 0x0004,
};
// The BackendContext contains all of the base Vulkan objects needed by the GrVkGpu. The assumption
// is that the client will set these up and pass them to the GrVkGpu constructor. The VkDevice
// created must support at least one graphics queue, which is passed in as well.
// The QueueFamilyIndex must match the family of the given queue. It is needed for CommandPool
// creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) needs to be created
// in or transitioned to that family. The refs held by members of this struct must be released
// (either by deleting the struct or manually releasing the refs) before the underlying vulkan
// device and instance are destroyed.
struct SK_API GrVkBackendContext {
VkInstance fInstance;
VkPhysicalDevice fPhysicalDevice;
VkDevice fDevice;
VkQueue fQueue;
uint32_t fGraphicsQueueIndex;
uint32_t fMinAPIVersion;
uint32_t fExtensions;
uint32_t fFeatures;
sk_sp<const GrVkInterface> fInterface;
sk_sp<GrVkMemoryAllocator> fMemoryAllocator;
// This is deprecated and should be set to false. The client is responsible for managing the
// lifetime of the VkInstance and VkDevice objects.
bool fOwnsInstanceAndDevice = false;
};
#endif