a7d1e2a57a
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da Review-Url: https://codereview.chromium.org/2043393002 |
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animations | ||
bench | ||
bin | ||
cmake | ||
debugger | ||
dm | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gyp | ||
include | ||
infra | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
.gitignore | ||
AUTHORS | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
gyp_skia | ||
gyp_skia.py | ||
LICENSE | ||
make.bat | ||
make.py | ||
Makefile | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
SK_IMAGE_VERSION | ||
skia.gyp | ||
SKP_VERSION | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.